ActionScript 3.0 :: Buttons Accessing Loaded Layers

Apr 2, 2012

Using Flash CS3 and AS3 to build a learning module that will load different layers of SWF files based on buttons on the main screen. Got this working with no problems. What I want to do is add buttons to provide learners some functionality, specifically a forward button, back button and a check box that will keep advancing automatically. I've done massive searches and so far nothing seems to work. Seems like what I am acccessing so far is the main layer, not the new layers as they are loaded. Below is what I have been trying with the back button; the foward button uses nextFrame and is Handler2. It isn't working. Not even sure how to start with the checkbox for auto advance.

[Code].....

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[code]....

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[Code]...

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[code]....

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[code].....

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[Code]....

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[Code]...

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[code]......

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I am creating a flash program to open other flash programs (load swf files), and change their textfields to my own extended textfield class. This is to capture all text written to screen using a textfield object. Here is what I am doing:

1. If a textfield has been created, the event is captured

2. I want to replace the textfield with my own class extending textfield

*3. Any further access to the original textfield for value changes can be captured, and would update the replaced extended textfield object

The problem is if in their original code, at sometime, the text value of textfield is changed (mainly through textFieldObj.text = some_value) , I don't know how to capture this event.

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[Code]....

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[Code]....

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