i am taking an old as1 project and converting it into as3 i believe all of my publish settings are correct there are 2 classes in my library with base class movie clip
menucaller
mysqlurl
menucaller and mysqlurl each have an .as file associated with them, and are exported for actionscript on the stage i have instances of of menucaller on mouse over of menucaller, menucaller adds itself a child of mysqlurl via the menucaller.as file the problem is that sometimes this works perfectly fine,but sometimes i get errors of "cannot create property" referring to properties of mysqlurl sometimes copying and pasting all of the layers into a new project corrects this, but sometimes it does noti have an example of the problem here:
[URL]
in the folder there are 2 .fla files, one labeled "works" one labeled "dontwork", self-explanatory
i am taking an old as1 project and converting it into as3 i believe all of my publish settings are correct there are 2 classes in my library with base class movie clip
[Code]....
menucaller and mysqlurl each have an .as file associated with them, and are exported for actionscript on the stage i have instances of of menucaller on mouse over of menucaller, menucaller adds itself a child of mysqlurl via the menucaller.as file the problem is that sometimes this works perfectly fine, but sometimes i get errors of "cannot create property" referring to properties of mysqlurl sometimes copying and pasting all of the layers into a new project corrects this, but sometimes it does not i have an example of the problem here:[URl] in the folder there are 2 .fla files, one labeled "works" one labeled "dontwork", self-explanatory i think youll have to take a look at the files in order to help with this one because ive tried everything and there really seems to be no source of this problem
i have a document with objects in the library with the class Hitte, Kern, Ring and Ring_01 [to Ring_16]tge Ring_ pieces have a subclass of RingSegment.the code of RingSegment.as is as following. [code]....which should add a Hitte_mc to the stage, make it draggable , and make the Ring_ objects react to a hittest with the Hitte_mc. but I get tons of errors:
I'm starting to write an app, using localized strings. But I'm getting errors in a properties file, 5 errors, in lines 8 to 12, although there's only one single line in the property file. [URL].
I'm trying to create something like a login page with errors messages. Scenario: Username txt field is restricted to at least 5 characters long and can only contain letter Home telephone can only contain numbers and us restricted to 8 digits. If either 4 of these rules are not satisfied an error message appears and user can not login My codes are here. could anyone help me to where i went wrong and show me the right way of doing this, for this is my first time doing ActionScripting.
//stop from going into 2 framde stop(); fmt.color = 0xff0000; statusTxt1.text = "Letters only"; statusTxt1.setTextFormat(fmt);
I'm new in the flash world. I'm trying to set up my website but I keep on getting errors! I manage to create a loader to load the images of my portfolio, first I couldn't remove the previous image, when I loaded the second one, the first one was still there. Now it seems to disappear when I added the line removeChild(loader1). BUT I still get a message in the output panel:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at prueba3_fla::MainTimeline/clickF2()
I don't know if this is going to be a problem in the future or not. I don't have any idea of what this message is talking about
i am taking an old as1 project and converting it into as3i believe all of my publish settings are correctthere are 2 classes in my library with base class movie clipmenucallermysqlurlmenucaller and mysqlurl each have an .as file associated with them, and are exported for actionscripton the stage i have instances of of menucalleron mouse over of menucaller, menucaller adds itself a child of mysqlurl via the menucaller.as filethe problem is that sometimes this works perfectly fine,but sometimes i get errors of "cannot create property" referring to properties of mysqlurlsometimes copying and pasting all of the layers into a new project corrects this, but sometimes it does noti have an example of the problem here:in the folder there are 2 .fla files, one labeled "works" one labeled "dontwork", self-explanatory
well like the title says, ho can i set the properties of a mc's created with createEmptyMovieClip , getting a real nag , have tried all kind of things , for loops , etc.
for (i=0; i<=10; i++) { this.createEmptyMovieClip(["rondje"+i], i); lineStyle(1, Black, 100);
well like the title says, ho can i set the properties of a mc's created with reateEmptyMovieClip its getting a real nag , have tried all kind of things , for loops ,
for (i=0; i<=10; i++) { this.createEmptyMovieClip(["rondje"+i], i); lineStyle(1, Black, 100);
I have a Matrix which I recycle and use for drawing DisplayObject instances onto a Bitmap. At the moment, I reset the Matrix before I render each item, like this: _matrix.a = 1; _matrix.b = 0; _matrix.c = 0; _matrix.d = 1; _matrix.tx = 0; _matrix.ty = 0;
Would it be better to do the above, or to simply do this?: _matrix = new Matrix(); Generally I would say the former, however I'm unsure if in the case of Matrix there is some heavy stuff going on for each of those properties that I reset (mathematically).
I am attempting to create a Flash5 menu tree, following the Flash4 tutorial at this [URL] I have created the two MC's (a "topMenu" and a "subMenu"). However, when I place the two MC's on the first frame of _root , the properties of the associated buttons get screwed up if I place the two MCs in a verical alignment. It appears that Flash5 makes a consolidated object, such that the _height property for the second MC is determined by adding the _height property of both MCs.
1. Could you confirm that this is what's taking place? 2. Is there a way to use Scope to eliminate the problem? 3. Other recommendations?
NOTE: if you move the lower MC out to the side, the problem disappears. Although a workaround, this seems to be a poor way for the program to function.
Just been playing around with the tutorials, on the Set properties/Get properties. Everything is all cool, except the "instance name" aspect. I dnt really understand that too well. Is it possible to change an Mc Name dynamically? If you look at my FLA when you hit the top left red button you will get a trace of the mcName as "square". Now if you input a new mc Name on the right hand side, you will see it change on the left hand side. But i want to know why it doesnt remain as the new mc Name, it still goes back to square.
I forgot to put it in the title so I'll just place it here; I am using AS 2.0. I know that there are other ways to accomplish the goal that am after, but I was wondering if anyone knows of a way to access the properties of an object's properties?
Here is the code that I thought of, even though it doesn't work
var a:Object = new Object(); a.bproperty = 0; //lowerlevel properties a.cproperty = 1; // lowerlevel properties
[Code].....
This really just boils down to how I am organizing the code(I have ideas on what do next, and i am 99% sure that I can get them to work), and if there is a way to dynamically access the properties of the objects properties, It will save me from creating yet another large block of code for my project. If you want to see the unfinished project, go to [URL]
i'm attempting to cast an object's property as an actual property of another object. here's my object variable: var propObj:Object = {prop:"width", width:50}; now i want to assign the property of a sprite using that object's properties. var sp:Sprite = new Sprite(); sp.(propObj.prop as Sprite.property) = propObj.width; now, i'm not even going to try that because i know the compiler will explode all up in my face. but you should be able to see what i'm trying to do. why i'm trying to do it is because i'm reading in an XML file with an undetermined list of usable properties for specific objects. so instead of writing something like a huge switch statement to evaluate whether the XML file has a value for that specific property, i'm trying to assign properties dynamically based on what's available in the XML file. if what i'm trying to do is possible, what's the best way to do it?
I'm getting 4 errors in my preloader script.Ive created a bar with bytes loaded and bytes total and a percentage.No text comes up in the dynamic fields and the bar does not progress. But when I test the movie with "simulate download" it seems that some preloading happens but I don't think its working at all really.
1120: Access of undefined property loaderinfo. var toLoad:Number = loaderinfo.bytesTotal; 1120: Access of undefined property loaderinfo. var loaded:Number = loaderinfo.bytesLoaded;
[code]....
Below is Entire script - on frame 1 of my timeline - the timeline is a total of 390 frames:
stop(); addEventListener(Event,ENTER_FRAME,loaderF); function loaderF(e:Event):void{
I bought flash to create animations. So far they play fine as a swf, but when I export as a .mov file it leaves traces of tweened symbols and looks really ugly!See my test example below, error is about 4 secs in on car and sun. Please tell me what am I doing wrong? I know it works for other people!
I created a class based on a great tutorial. It works and all that. Then I learned from another tutorial and that works great. The problem is that I'm trying to fuse them together and am just under the comprehension level for this. Could someone take a look and help me out, preferably explaining why I keep getting this error? I'll try and be as clear as possible about my needs and I'll show the code:
Needs: I want to create a button using AS3 that goes into a folder and grabs an image. I want to be able to use this over and over again so I can have, for example, three buttons that are different sizes with different images in them on the stage at the same time. I created (or learned to create) this class called Image in order to do so.
i am using the menu sample for some project. I have tried to add more e.g. menu 4 without the drop down, however, i am facing a lot errors with AS when i add it
Ive been working on a pong game, and its coming alond well, but i have a problem with that if your score is 5, or the AI's score 5, it goes to the 'you lose/win' screen.Well, ive been working with this:
if(bluesco==5) { gotoAndStop(6); }
bluesco is the enemys score
6 is the lose frame
Ive tried everything i can, ive added _root.'s, changed the equals (to things like '=', '==', '>=4'), and tried things like 'nextFrame' instead of '(6)', ive changed the instances thousands of times, and if it helps:
score = 0; bluesco = 0;
Ive also put the top code on frames, movieclips, even buttons, but i either get these errors: Nothing happens when the score gets to 5.It goes to frame 6 as soon as the frame is loaded
When using flash remoting with amfphp, what can I write in php that will trigger the 'status' method that I set up in my Responder in Flash? Or more generally, how can I determine if the service call has failed? The ideal solution for me would be to throw some exception in php serverside, and catch that exception in flash clientside... How do other people handle server errors with flash remoting?
I've imported the correct folder in my Edit->Prefences->ActionScript 3.0 settings. I've instantiated an object and it compiles, and I'm not getting any errors but, nothing shows up on the screen.
Is it possible to log any and all errors in Flash? The debug player definitely has access to the information when a bug is encounted, is there a way to get that info and send it off in the background?
I have a MC export as Hero which I recently changed to Racer, no problems so far, then I created my own Racer.as and once I added the sourcepath to reach that class, and hence using my own constructor instead of the default one, now I get 2 errors which doesn`t make any sense:
1046 Type was not found ColorTransform 1180 Call to a possibly undefined method ColorTransform
I used ColorTransform to add blinking eyes in the MovieClip but that worked perfectly before I add the sourcepath for my class.
The class is almost empty but all which is needed is there so I guess it is related to adding the sourcepath after everything else but I cannot figure out to fix this.
package { import flash.display.MovieClip; public class Racer extends MovieClip
I'm making a typing game that focuses on developing typing speed and accuracy. In part of this game, the user has to type a given word in a certain amount of time. If the user types the whole word within the time limit, the timer stops and it results in 100% accuracy for that word. However, if the user does not type the word within the time limit, I want to compare the typed word to the given word and find out how many errors they made.
I found this to be a lot more complicated that I had expected it to be. Fore example, if a letter was accidentally skipped or an extra letter was added, it will make all following characters seem wrong, even though the user only made one mistake.
Is there a way to retrieve the debug information for all unhandled errors and perhaps output that error to a web script (php etc)? I was looking for a listener which could listen for any error which is thrown. Otherwise how would you ever know what errors happen in the public? People need to be running the debug flash player to see errors. So assume there would be a way to record them also.