i am taking an old as1 project and converting it into as3 i believe all of my publish settings are correct there are 2 classes in my library with base class movie clip
[Code]....
menucaller and mysqlurl each have an .as file associated with them, and are exported for actionscript on the stage i have instances of of menucaller on mouse over of menucaller, menucaller adds itself a child of mysqlurl via the menucaller.as file the problem is that sometimes this works perfectly fine, but sometimes i get errors of "cannot create property" referring to properties of mysqlurl sometimes copying and pasting all of the layers into a new project corrects this, but sometimes it does not i have an example of the problem here:[URl] in the folder there are 2 .fla files, one labeled "works" one labeled "dontwork", self-explanatory i think youll have to take a look at the files in order to help with this one because ive tried everything and there really seems to be no source of this problem
i am taking an old as1 project and converting it into as3i believe all of my publish settings are correctthere are 2 classes in my library with base class movie clipmenucallermysqlurlmenucaller and mysqlurl each have an .as file associated with them, and are exported for actionscripton the stage i have instances of of menucalleron mouse over of menucaller, menucaller adds itself a child of mysqlurl via the menucaller.as filethe problem is that sometimes this works perfectly fine,but sometimes i get errors of "cannot create property" referring to properties of mysqlurlsometimes copying and pasting all of the layers into a new project corrects this, but sometimes it does noti have an example of the problem here:in the folder there are 2 .fla files, one labeled "works" one labeled "dontwork", self-explanatory
i am taking an old as1 project and converting it into as3 i believe all of my publish settings are correct there are 2 classes in my library with base class movie clip
menucaller mysqlurl
menucaller and mysqlurl each have an .as file associated with them, and are exported for actionscript on the stage i have instances of of menucaller on mouse over of menucaller, menucaller adds itself a child of mysqlurl via the menucaller.as file the problem is that sometimes this works perfectly fine,but sometimes i get errors of "cannot create property" referring to properties of mysqlurl sometimes copying and pasting all of the layers into a new project corrects this, but sometimes it does noti have an example of the problem here:
[URL]
in the folder there are 2 .fla files, one labeled "works" one labeled "dontwork", self-explanatory
i have a document with objects in the library with the class Hitte, Kern, Ring and Ring_01 [to Ring_16]tge Ring_ pieces have a subclass of RingSegment.the code of RingSegment.as is as following. [code]....which should add a Hitte_mc to the stage, make it draggable , and make the Ring_ objects react to a hittest with the Hitte_mc. but I get tons of errors:
how to convert my curent Flash Professional project into an AIR project.
I've been using Flash Pro to do animations with some minor coding in the frames, and I'm using Flash builder to do the coding. However I realized that my application needs to be able to use the File system, which means I'll need to use AIR's API. However there's no way for me to import AIR's library to my flash builder project
I'm starting to write an app, using localized strings. But I'm getting errors in a properties file, 5 errors, in lines 8 to 12, although there's only one single line in the property file. [URL].
I am developing a mobile project in Flash builder using flex 4.5. I am very new to flex, with some background in Obj-C.urrent Setup:I am passing the text property of a text input component to a second view via navigator.pushview{view.Someview, data}public function doSomething():void{navigator.pushView(Session_View, timeInput.text);This successfully passes the text I put into the textinput to the Session_View instance and I can display that text in a label in the mxml; however, I would like to take the text passed and convert it to an integer to use in my logic.Within Action Script I have tried parseInt() function with no luck.I have also tried to assign data to a variable in actionscript with no luck.
I'm trying to create something like a login page with errors messages. Scenario: Username txt field is restricted to at least 5 characters long and can only contain letter Home telephone can only contain numbers and us restricted to 8 digits. If either 4 of these rules are not satisfied an error message appears and user can not login My codes are here. could anyone help me to where i went wrong and show me the right way of doing this, for this is my first time doing ActionScripting.
//stop from going into 2 framde stop(); fmt.color = 0xff0000; statusTxt1.text = "Letters only"; statusTxt1.setTextFormat(fmt);
I'm new in the flash world. I'm trying to set up my website but I keep on getting errors! I manage to create a loader to load the images of my portfolio, first I couldn't remove the previous image, when I loaded the second one, the first one was still there. Now it seems to disappear when I added the line removeChild(loader1). BUT I still get a message in the output panel:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at prueba3_fla::MainTimeline/clickF2()
I don't know if this is going to be a problem in the future or not. I don't have any idea of what this message is talking about
I have to do an animation project for college. I would like to create an animation to use within a bigger project, that looks similar to the First Boot Animation from the new Windows 7.
I have been asked to create an interactive flash project where the user would be able to click on a main image and depending on what part of the image they click on, a movie clip plays, then goes back to the main image.
I am sure this is basic, but I have been researching, watching tutorials, etc for a week now and can't seem to get it to work. I am by no means a Flash expert and have really never worked in it. I do more Photoshop and Illustrator-type work. So Actionscript is new to me and really the whole interface is as well.
Would you all be kind enough to help me out? I am going to need some detailed explaination.
just a simple question...i want to create a project that is interactive so when a user takes an object that contains a number and drags it over another object that contains another number, i want it to perform a calculation...can i accomplish this with actionscript?
Is it always best practice to remove every listener that you create in a project?I thought I had this worked out but all of a sudden I am getting errors by trying to use the removed from stage listener.So there are buttons on the stage and some movieclips that those buttons make visible and here is the code that I am trying to use, but it generates errors on leaving the frame. I think this is the same as what I have been using but somehow it is now not working for me.[code]...
well like the title says, ho can i set the properties of a mc's created with createEmptyMovieClip , getting a real nag , have tried all kind of things , for loops , etc.
for (i=0; i<=10; i++) { this.createEmptyMovieClip(["rondje"+i], i); lineStyle(1, Black, 100);
well like the title says, ho can i set the properties of a mc's created with reateEmptyMovieClip its getting a real nag , have tried all kind of things , for loops ,
for (i=0; i<=10; i++) { this.createEmptyMovieClip(["rondje"+i], i); lineStyle(1, Black, 100);
Right now I am creating a game kinda like the helicopter game. I have been trying to decide how make my world. I tryed drawing the entire thing and then just have it play through in a motion tween (classic tween) but that was way to time consuming. Also when you hit the objects in this world you die and its game over just like in the helicopter game.
I am trying to create a project with multiple pages. I stumbled across a tutorial demonstrating how to load and unload swf's. I used it and it works. way i could specify a btn or mc in the loaded swf that will specify the "click" area where the unload content takes place? Right now if i click anywhere on the loaded swf it unloads (i want that to be specified).
var myLoader:Loader=new Loader (); page1_mc.addEventListener(MouseEvent.CLICK, page1content); function page1content(myevent:MouseEvent):void {
'm a complete newbie, trying to create an educational app for a Masters project. The app will have various sections so I started by creating labels for each section along the timeline and set up all the navigational buttons. So far so good.I'm working on creating the content for the first section. I've created a button that leads the user to another "page" in the first section where I've inserted an audio file. I wanted to created a tween to accompany the audio explanation with some moving symbols and at the end two more buttons would appear that give the user 2 choices of where to click.the tween I want to create is about 18 seconds long (432 frames). After this, I will create another similar tween to deal with another audio explanation. This gives me a problem. Tthe timeline only appears to go up to 600 frames - not enough for my needs and who knows how many frames I'll need by the time the app is finished.
1 - Is there a way to extend the timeline beyond 600? (I would have to shift all my other sections along to accommodate my inserted tweens, but that's not the end of the world)
2 - Is this the best way to do things, having super-long motion tweens? I know I could add a video, but what I like about my tween idea is that the user sees stuff appearing as the voice explains and the option buttons only appear at the end of the tween, stopping the user from clicking them before the voice explanation finishes.
This is my first time using this forum. I have a question for anyone out there. I am trying to create a dust effect for my project. I have looked everywhere to get an answer on how to even approach it, but no help. The dust effect I want to create is when a piece of board hits the floor, dust flies or goes up and disappears.
I am trying to create a flash presentation project, in which the keyboard arrows navigate between elements on the stage AND once an element (a button) is highlighted (with the stupid rect focus thing) I would like an event to be triggered. the user navigates between elements using the arrow keys and the act of landing on each element triggers an event (loads image, goes to a frame, etc.)
Im trying to create a small data visualization project. i'm wanted multicoloured balls to fall the mouse round the screen and when you click one it brings up data from an xml document. im currently using a image of a ball is there away to generate one in flash so far this is what i have
ball.onEnterFrame = function() { var xMouse = _root._xmouse; var yMouse = _root._ymouse;
I'm trying to simulate the coriolis effect and have managed to create a drawing application that lets the user draw on a rotating movie clip. However, I would like to now create an animation that automatically draws a line onto the movie clip which ends up being curved, but I can't figure out how to convert the x, y coordinates of the pixels on the stage to the corresponding x, y values of the movie clip. Here's what I have so far:
I cant "center" my project, like you can see its "fixed" (yellow lines) in the left side and I cant see "invisible" part of project... (area around the project). how can I move my project so I can see the not-project area around the project. (picture 2).
At the moment situation... (cant see that area around the project) http://img19.imageshack.us/img19/1186/68553623.png
I have a Matrix which I recycle and use for drawing DisplayObject instances onto a Bitmap. At the moment, I reset the Matrix before I render each item, like this: _matrix.a = 1; _matrix.b = 0; _matrix.c = 0; _matrix.d = 1; _matrix.tx = 0; _matrix.ty = 0;
Would it be better to do the above, or to simply do this?: _matrix = new Matrix(); Generally I would say the former, however I'm unsure if in the case of Matrix there is some heavy stuff going on for each of those properties that I reset (mathematically).
I want to create a actionscript mobile project in FB4.5. There is very little information on this by the way. Anyway I want to link to another mxml component by clicking on a button. in flex it is easy but how do i call this in AS3?[URL]..
this is how flex does it <s:Button label="Continue" click="navigator.pushView(MyNewView)" styleName="next"/>
I worked in flash cs3. Have "People.swf"- library MovieClips, they have export for actionscript and first frame. Names classes "Head1"..."Head2" and so on. How i make create object "Head1" in other flash project?
I am trying to create an invisible button to add to my completed project and I have hit a snag because of AS3 which will not let you set actions on a button symbol. So I have tried a trick I was told about and wish to use the addEventListener code to attach an action to my button. My button is saved as a button symbol as well as been given an instance name but I am still getting errors I do not recognize. This is the simple actionscript I am trying to attach to the button:
stop(); //...script for inviso button...\ inv_link.addEventListener(MouseEvent.CLICK, inviso);