ActionScript 3.0 :: Cant Get Units To Line Up With There Square

Jan 14, 2011

[code]i use that to change it from a flat image to the prespective view, but i cant get the units to line up with there square anymore, i assume its since the Grid is at 200,200 and UnitLayer is by default at 0,0 but changes based on what square is in the middle of the grid (the data loaded from variables the squares in the Grid never changes positions)

View 4 Replies


Similar Posts:


ActionScript 3.0 :: Drawing - Erases The Square And The Line

Feb 11, 2009

I have a function that draws a square, when that square is clicked on another function draws a line. I want to erase that line when its clicked on a second time. Graphics.clear, erases both the square and the line. Remove child gives me an out of bounds error. Not sure what to do.

[Code]....

View 2 Replies

Flash :: Professional - Draw Anything Like A Square Or A Line It Is Green

Mar 8, 2010

When i try and draw anything like a square or a line it is green. Also when i try and fill naything it doesnt work!!!! It is quite important that i get it fixed because i need to use flash for an assesment that is due in next week!!!

View 1 Replies

ActionScript 2.0 :: When Creating A Dynamic Square With The Api - Won't Drawing Api Square Object

Dec 2, 2010

when creating a dynamic square with the api. 400 by 400. I am not sure why it wont draw the object

[Code]...

View 2 Replies

ActionScript 2.0 :: Have An Enemy Square That Chases The Player Square?

Jan 15, 2010

I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:

I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....

View 4 Replies

Flash :: Get Number From Two Units?

Mar 22, 2011

I'm reading a signed 64 bit integer (Java long) from the network in Flash+ActionScript3, and storing it as two uint's (first and last 32 bits).

var l:LongNumber = new LongNumber();
l.msb = socket.readUnsignedInt();
l.lsb = socket.readUnsignedInt();

How can I convert it into the actual number as a Number?

I'm aware Number can contain only 53 bit integers, not 64, but it's enough (though being able to throw an Error when converting larger numbers would be nice).

View 3 Replies

ActionScript 3.0 :: Structuring A MovieClip Into Units That Are Loaded To A Different Time

Dec 16, 2009

it´s clear to me that I can load external SWF-Movies and other stuff like Bitmaps, Sounds etc. But how is it with the differentDisplayObejcts in the swf-root.
 
My specific problem: For a numerous mask-effected MovieClip-Field, the Constructor inside  an external class creates 3 Instances of different DisplayObjects in every loopcycle. First, the masked Object, then the mask (simply a black movieclip without code) and then, to seperate the masking from the Main-Class, a object container which contains the previously mentioned two Objects.
 
After creating the instances, they should brought into their Relationship on the DisplayList and added to Stage.
 
My Problem is: I think, the instancing of these many objects will take some time. Is there an Even-Listener and an Event, that checks if the Instancing was successfull and is ready be to displayed? Or do I have to create a boolean variable complete to my Constructor Funtion in the instanced object, that is set true after the end of the procedure? A loop in the Parent DisplayObject would check the value of the attribute and if it is set true, it will all add to the DisplayList and stage. Are there alternatives?

View 1 Replies

Android :: H.264 Real-time Streaming Timestamp In NAL Units?

May 10, 2011

I'm trying to build a system that live-streams video and audio captured by android phones. Video and auido are captured on the android side using MediaRecorder, and then pushed directly to a server written in python. Clients should access this live feed using their browser, so the I implemented the streaming part of the system using flash. Right now both video and audio content appear on the client side, but the problem is that they are out of sync. I'm sure this is caused by wrong timestamp values in flash (currently I increment ts by 60ms for a frame of video, but clearly this value should be variable).

The audio is encoded into amr on the android phone, so I know exactly each frame of amr is 20ms. However, this is not the case with video, which is encoded into H.264. To synchronized them together, I would have to know exactly how many millisecs each frame of H.264 lasts, so that I can timestamp them later when delivering content using flash. My question is is this kind of information available in NAL units of H.264?

View 1 Replies

Actionscript 3 :: Synchronizing Player's Units In A TD Flash Game?

Aug 18, 2011

I want to develop is a multiplayer TD game, and Im concerned about how to sync the players, I mean, its possible that at some times the map would be crowed with units everywhere.. is that an issue that has to be considered in order to make all players view the same at all times?.

View 1 Replies

ActionScript 3.0 :: Create Multiple Units Of A Single Class?

Mar 3, 2011

How do I create multiple units of a single class, but still be able to target it individually?

For example, I want to create 5 instances of Apple(), but I want to move the 3rd instance of Apple to a specific location. How can I target the 3rd one?

View 5 Replies

ActionScript 2.0 :: Make A Binary Countdown Clock - Use It Individual Units Of Time

Dec 21, 2004

I would like to make a binary countdown clock now. I followed senocular's tutorial on making a countdown timer, but it didn't work. How to make a countdown timer, and if possible make it use individual units of time, not just milliseconds, for the calculations. The problem with his tutorial that keeps me from changing the code to fit my needs is that it converts the numbers into a string and changes the numbers accordingly. I need to change the alpha of an mc depending on if the number goes into the binary form of the time left until the event.

When I made my clock, I knew that the time could never go under 1:00:00, and never over 23:59:59. All I did was made each "light" check what the value was, and if it needed to be "on" or "off", and then changed it accordingly. The code in each "light" is about 115 lines. Imagine making a check for each value if the event date is a year away! I can't attach a *.fla for my clock, because it is too big, but it's located here.

View 1 Replies

ActionScript 2.0 :: Code In Flash To Read It Line By Line But Its Only Showing The First Line Out Of 5 Lines?

Dec 17, 2009

i have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:

var NigeriaNumber:Number;
var stateName:String;
var year:String;

[code].....

View 0 Replies

ActionScript 3.0 :: Take The Price And Units And Calculate Automatically The Total Price?

Mar 29, 2009

I would like to know if it is possible in flex to do the following actions. I have made an HTTPService to a MySQL database, table: orders_open and it has columns

Id | product | price | units | total_price | customer | waiter | printed | paid_cash | paid_card | date

The datagrid is filtered by the customer column. Default value of | printed | paid_cash | paid_card is 0

1)How can I make flex take the price and units and calculate automatically the total_price? In the datagrid and update the database lines when I save.

2) Sum up all filtered total_price �s and give the bill_total in a text field

3) When paid, print the ticket | product | price | units | total_price | and the bill_total in a printer

My code has been created by Flex (create application from database)

View 1 Replies

ActionScript 3.0 :: Line Games - Transform A Line Drawn By The Player Into A Hit Detectable Sprite ?

Feb 13, 2009

I'm trying to work out how to create a simple demo that works as follows: A ball falls from the top of the stage.Player is able to draw a line anywhere on the stage. The ball will bounce/roll along the line such that the player can guide it at will. I don't think the coordinate rotation will be a problem for me but I can't figure out how to transform a line drawn by the player into a hit detectable sprite -- or realkly any way that I can get those line coordinates into my coordinate rotation routine. To keep it simple, I'm just working on the first part of the problem, getting the line to where I can hit test or know its position.Here is my code so far:

package
{
import flash.display.Sprite;
import flash.events.MouseEvent;[code]........

It always traces 0,0 instead of my current line coordinates - and even those I don't think would be sufficient.

View 4 Replies

Professional :: Static Text After Line Break Disappears Unless At Small Line Spacings

Oct 18, 2011

in Flash CS4 I have static text like: Line1 and line2 It's in 9 point Arial Regular as a device font. If I set the line spacing below 3.9 the second line dissappears from the compiled SWF file. It still shows in the FLA file. The same thing happens at 6pt but NOT at 5pt or less.

View 1 Replies

ActionScript 2.0 :: Load A Text File Using Line Breaks As A Delimeter Rather Than Having A &var= At The Beginning Of Each Line?

Mar 5, 2004

Is it possible to load a text file using line breaks as a delimeter rather than having a &var= at the beginning of each line? Like by a for instance? I have a text file with about 1000 lines that I need to load/display.

View 5 Replies

Flash :: Using The Pen Tool - Line Automatically Connects Between The Two Points In A Straight Line

Jul 3, 2009

I'm in the process of teaching myself the components of the CS4 Design Premium package using the Adobe Classroom in a Book series. I'm currently going through the Flash CIAB and i've started using the pen tool. The task involves creating a wave like design across the stage. Whilst this in itself is simple, the final instruction is to click on the first anchor point to close the shape. In the illustration, the closed shape seems to automatically extend around the stage, however when I click on the first anchor point, the line automatically connects between the two points in a straight line.

Am I doing something wrong? The next step is to fill this area, but with the straight line effect that I am getting, this becomes impossible. I should point out that the instruction states that the pen tool line should extend off the stage. I have done this, but even then on clicking on the first anchor point the shape is closed incorrectly.

View 2 Replies

Actionscript 3 :: Wait For Each Line Of Code In A Function To Be Executed Before Moving On To The Next Line?

Jun 29, 2011

I am trying to dispatch an event but not sure when I should do it to get the right results. The first event "submitClicked" is in the right spot and works great. However, the second event "dataReady" seems like it might be a problem. I need it to be dispatched after this.compiledFormData is set.Does AS3 wait for each line of code in a function to be executed before moving on to the next line?

// --------------------------------------------------------------------
public function submitForm()
{

[code].....

View 2 Replies

Flash - When Drawing A Freehand Line With The Cursor, How To Make It A Dashed Line

Nov 23, 2011

I am using Flex 4 and AS3 and I am trying to make it so that the user can draw a freehand line with the cursor - I have this part done.However, I also need the line to be a dashed line instead of one solid line like it is now. below is my code I am using. I have found some examples on how to do this, but they are all for straight lines, not for a freehand line.

Class File (DrawingArea):

package
{
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.MouseEvent;

[code]....

View 3 Replies

ActionScript 3.0 :: Multi-line Text Field Auto Line Break

Sep 26, 2007

When a Dynamic Multiple line text field is used in Flash CS3, it has a very annoying feature that auto inserts a line break at the end of inserted text. It also auto inserts a line break if no text is entered too.

I'm having a problem with this because the text is being saved from flash to a text file on the desktop. With every multi-line text field there's a nasty looking line break.

Any way of "turning off" this auto-line-break-at-the-end feature?

View 6 Replies

Regex :: Replace Contiguous Line Feeds Or New Line Characters With A Single Newline In Flex

Dec 26, 2011

I need to replace multiple contiguous new line/line feed characters in flex with a single new line character.

Example:

The string

"My name is blah blah

My name is blah
"

Should be converted to

"My name is blah blah
My name is blah
"

Hope the example makes it easier to understand.

I am using a component to render it.

I guess using regex would be the easiest way to do this, but still it would be great if people can point me out to references/examples to get this done with ease.

I am using flex 4.5.

View 2 Replies

Actionscript 3 :: Drawing An Arrow At The End Point Of The Line Using Line Slope?

Jan 9, 2012

I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.

View 1 Replies

ActionScript 2.0 :: Draw A Line On Mouse Movement, Not The Static Line?

Jun 24, 2009

draw a line on mouse movement, not the static line.

I am attaching a sample which is 90 degree bounded as it has been given in animation, I want to make this or such type through mouse movement.

View 2 Replies

ActionScript 3.0 :: Draw A Straight Line Then Drag Out A Dotted Line?

Feb 3, 2012

I'm trying to produce a game that on mouse down a dotted line (or just a line) gets dragged out following the mouse until it is realized then it disappears.

View 1 Replies

Bmp Image Turns Into A Red Square?

Feb 23, 2004

I've been using flash for a whopping 3 days now, and I've stumbled onto a problem that I can't seem to find a way around. I'm using flash 4, due to the fact that #1 it's all I've got, and #2 the new flash mx 6 won't run on the old ass computer I'm using. This is my problem: I import a .bmp image and edit it in flash to make portions of it animated. The image is a symbol (I think it has to be anyway to animate it...) Everything runs fine when I use the basic play/rewind buttons to test the animiation, but when I make it into an executable, or when I go to the menu and hit "Test Movie", the image shows up as a red square. The animation I added still runs, but the actual image I imported is a red square.

View 5 Replies

Strange Red Square Showing Up In .swf?

Apr 24, 2009

When I'm working on the .fla I don't see anything unexpected, but when I view the .swf or export it there's a little red square in the animation. It moves with some of the stuff I have moving in the animation like they're attached somehow, but I can't find it in the fla to get rid of it.

View 1 Replies

Professional :: How To Get Square Pixels

Jul 23, 2010

if I set the stage to be 800 px X 800 px, it does not appear square, neither does holding shift + drawing a rectangle.  However, drawing an oval and holding shift seems to create a circle(though it could be I can't notice it because it's too small).  Is there some way to make these appear square? 

View 6 Replies

ActionScript 2.0 :: Add Square Behind Thumbs

Jul 24, 2007

Been looking around this forums (without result) how I can add a square to make a 1 pixel border around my thumbs. I've been using following gallery

[URL]

change to the original code off the gallery.

View 1 Replies

ActionScript 2.0 :: How To Draw A Square

Jul 5, 2003

I found the following code within a tutorial on the Kirupa website showing how to draw a square using ActionScript but I was wondering if it would be possible to modify this so that each line is animated in turn to construct a square (similar to the mouseover effect on the URL...website (right column 'Showcase' graphic)):[code]

View 3 Replies

ActionScript 3.0 :: Adding Line Breaks After The Line Of Text

Apr 6, 2011

I'm attempting to add line breaks after the code I've included below. I know that I need to add a " " after the line of text, but I haven't had any success.
 
textField.appendText(""+ bldg.S11[i].Title.text())textField.appendText("Square Footage: "+ bldg.S11[i].SF.text())textField.appendText("Tenant: "+ bldg.S11[i].Tenant.text())textField.appendText("Status: "+ bldg.S11[i].Status.text())

View 8 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved