ActionScript 3.0 :: Structuring A MovieClip Into Units That Are Loaded To A Different Time

Dec 16, 2009

it´s clear to me that I can load external SWF-Movies and other stuff like Bitmaps, Sounds etc. But how is it with the differentDisplayObejcts in the swf-root.
 
My specific problem: For a numerous mask-effected MovieClip-Field, the Constructor inside  an external class creates 3 Instances of different DisplayObjects in every loopcycle. First, the masked Object, then the mask (simply a black movieclip without code) and then, to seperate the masking from the Main-Class, a object container which contains the previously mentioned two Objects.
 
After creating the instances, they should brought into their Relationship on the DisplayList and added to Stage.
 
My Problem is: I think, the instancing of these many objects will take some time. Is there an Even-Listener and an Event, that checks if the Instancing was successfull and is ready be to displayed? Or do I have to create a boolean variable complete to my Constructor Funtion in the instanced object, that is set true after the end of the procedure? A loop in the Parent DisplayObject would check the value of the attribute and if it is set true, it will all add to the DisplayList and stage. Are there alternatives?

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