ActionScript 3.0 :: Capturing An Event From Extended Class

Nov 14, 2009

capturing an event from extended class. i am extending class B from class A. snippet form class A (ButtonControl):

[Code]...

View 5 Replies


Similar Posts:


ActionScript 3.0 :: Dispatch Event From Class That Isn't Extended Class Of MovieClip?

Oct 20, 2009

Is it possible to dispatch event from class that isnt extended class of MovieClip? I created my own class and put import flash.events.Event; import flash.events.*; but when i call dispatchEvent compiler throws error:"1180: Call to a possibly undefined method dispatchEvent."

View 3 Replies

AS3 :: Tracing A Class Extended From The Event Class

Feb 18, 2011

I have created a class (extends the Event class) for use in one of my projects. If I trace the custom event object in the called function I get 'Event' as the type, but if I trace a TimerEvent, or MouseEvent, etc, I get TimerEvent or MouseEvent... Let me demonstrate:

var c:CustomObject = new CustomObject();
c.addEventListener(CustomEvent.ON_SEND_MESSAGE,fnc);
function fnc(e:CustomEvent) {

[Code].....

View 1 Replies

Flex :: UIComponent Extended Class Isn't Showing UIComponent Extended Class

Aug 18, 2009

I have 1 class (that is extending a UIcomponent) that is representing a component. In that component I create different instances of another class that is also a UIComponent but this class doesn't show up in de first class. I see that it is running and that it has the correct hights but I got the feeling that it doesn't show up with this hights. If I trace I see the width and height is 200 X 200 but there is still nothing visible in my component.

View 1 Replies

Javascript :: Use Of Event Bubbling And Event Capturing?

Jul 21, 2010

What is the use of event bubbling and event capturing?

View 3 Replies

Flash :: Access Object Property Or Function On Extended Class That Isn't In The Super Class?

Jan 29, 2012

If I have three classes:

public class Example {
public function Example () {
}[code]............

You can see that the two last classes extend the first one, and both have the 'variable' property. In case that I have an instance of Example and I am sure it is also an ExtendedExample OR AnotherExtendedExample instance, is there some way to access the 'variable' property? Something like

function functionThatReceivesAnExtendedExample (ex:Example):void {
if(some condition that I may need) {
ex.func()

View 3 Replies

ActionScript 3.0 :: Calling A Function From An Extended Class Inside A Top Level Class

Sep 23, 2009

package{
public class Character{
protected var _hp:uint = 50; //Character Health Points
protected var _power:uint = 5; //Damage dealt

[Code].....

I`m instancing a Character and a Player in the Main Timeline, all in frame 1.
When I use: ""player.attack(character)"" it works fine by itself.

So I added the if (defender._hp <= 0) this.win() which gives me the following error:

1061: Call to a possibly undefined method win through a reference with static type Character.

"defender" is a Character instance, "this" is a Player instance and "win()" is a Player method. I try to call the Player method inside a Character method using the Player instance adding the "." and his method name

Do I really need to define the win() function in the Character class? Is there a bypass to use a subclass method in a parent class method if it`s called from an instance of the subclass?

View 6 Replies

Actionscript 3 :: Recasting Member Of A Library Class To New Type In Extended Class?

Oct 14, 2010

I created an flv video player using Flash Builder 4. This "BasicVideoPlayer" project is compiled into a SWC that will be eventually be used to create other video players that extend the functionality. One of the features is a view that appears when the video has finished playing that displays a "Play Again" button. This "Play Again" view has its own class, "BasicPlayAgain", that accepts a graphic asset that is exported from a .fla file that contains all of the graphic/UI assets.

In my new project, "EnhancedVideoPlayer", I'm using the BasicVideoPlayer SWC as a library to create a new video player that will add more functionality to the "Play Again" view; specifically it will add more buttons to that view.The EnhancedVideoPlayer uses a default class that extends the BasicVideoPlayer class. The BasicVideoPlayer class has a member called "playAgainScreen" whose type is BasicPlayAgain. The EnhancedVideoPlayer needs to override the playAgain member and recast it as EnhancedPlayAgain so it can control the new buttons properly.

View 1 Replies

ActionScript 3.0 :: Extended Class Doesn't Inherit Base Class Imports?

Sep 29, 2011

Let's say Class A has the flash.events.Event imported. Now let's say Class B extends Class A. Why in the hell do i need to import flash.events.Event in Class B? It makes no sens at all to me.

View 3 Replies

Actionscript 3 :: Linking Library Class To An Extended Class And Baseclass

Jan 22, 2011

The use of library classes confuses me once again. I have the following situation:

[Code]....

I cannot put in any baseclass when using the class, so I'm forced to remove the baseclass. When using only the class I get a whole bunch of errors don't make any sense at all, and still appear even if I comment out all the code in the Page class. comop_padpagesFavorietenPage.as:7: 1152: A conflict exists with inherited definition com.op_pad.pages:Page.help in namespace public.

[Code]...

View 1 Replies

Javascript :: Capturing Bubbling Key Event From Flash?

Oct 28, 2009

In IE, if flash has focus, and receives a keydown event, it does not appear to bubble the event up through the DOM (I can't capture the event by listening on document, however the same listener can capture key events from html siblings, so I know my listener is working).

However, some other plugins on the page (I am looking at you windows media player) still respond to key events that initiate in flash (and I need to prevent that from happening)! It seems that the key event initiated in flash takes the bubble express highway straight to the top (where the top is whatever is above document in the DOM hierarchy). I have tried terminating the events in as3, and tried different wmodes... neither approach works.

View 1 Replies

ActionScript 3.0 :: Keyboard Event Capturing In Linux?

Aug 19, 2009

I came across this annoying bug in Linux.

consider this code as timeline code:

ActionScript Code:
import flash.utils.getTimer;
import flash.events.KeyboardEvent;

[Code]...

(haven't tested in Mac, I deleted my mac vm as it wasn't accurate)

What is going on is that just after a KEY_DOWN event, a KEY_UP event fires, even though you didn't release the key.

Now as for where this bug is located, I'm not sure. It could be with how flash integrates into the already present keyboard interface of the OS, or it could be the OS's keyboard interface itself.

But see either way, it's something I can't control. I can't change flash player, nor can I change the keyboard interface of the OS (well I can, but what about other users with Linux?).

So what I need is a way around this. To side step this key up event when the key up didn't actually occur. Because this is causing some majour issues with my KeyboardController class.

[edit]
furthermore it makes me wonder what might be going on in Solaris.

I think I'll reinstate my vm's of Solaris and Mac OSX and see.

View 3 Replies

ActionScript 3.0 :: Flex Custom Event Capturing?

Jan 25, 2009

I created a new CustomEvents object which I want to use to let the main class located in .mxml file to know about an event which had finished it's work in Crop class. However when I dispatch a CustomEvent from Crop class I can not catch it in my main .mxml file's class.

CustomEvents class

Code:
package actions
{
import flash.events.Event;
public class CustomEvents extends Event

[code]....

View 4 Replies

ActionScript 3.0 :: Capturing Bubbling Key Event From Flash With Javascript?

Oct 28, 2009

In IE, if flash has focus, and receives a keydown event, it does not appear to bubble the event up through the DOM (I can't capture the event by listening on document, however the same listener can capture key events from html siblings, so I know my listener is working).However, some other plugins on the page (I am looking at you windows media player) still respond to key events that initiate in flash (and I need to prevent that from happening)! It seems that the key event initiated in flash takes the bubble express highway straight to the top (where the top is whatever is above document in the DOM hierarchy).I have tried terminating the events in as3, and tried different wmodes... neither approach worls. Is there something I might have missed?

View 0 Replies

ActionScript 3.0 :: Extend A Class That Is Already Being Extended?

Jul 17, 2009

Ok, I have spent a little time searching and I can't seem to find an answer to my question, maybe I'm asking the wrong question. here's my situation:

I have a document class called Main.as, this class has variables that instantiate a CreateShape.as class that acts as a superclass. The CreateShape.as class has a protected function that is overridden by other classes (I have a CreateCircle, CreateSquare etc). Those CreateCircle etc classes, use extends to extend the CreateShape.as class, and thus have the ability to override the main method (called newShape()).

[Code]...

View 5 Replies

Flex :: Capturing The Button Click Event In Another Mxml File?

Aug 24, 2010

I registered a very simple button event listener in A.mxml:

<mx:Script><![CDATA[
import mx.controls.Alert;
public function Handler():void

[code]....

It works fine when clicking the button everytime.Now I want to have something interesting,that is,I want to capture this buttonClick Event in another mxml file,say B.mxml and do something in B.mxml instead of A.

View 1 Replies

Flex :: Why AsyncHandler In FlexUnit Fails In Capturing TIMERCOMPLETE Event

Feb 22, 2011

I am testing timerevent with flex unit. Follwing is the code which i tried ,it always goes to cmdFailed function (Time out function).I am new to flex unit.[code]

View 1 Replies

ActionScript 3.0 :: Return A Value From An Extended Sprite Class?

Jul 14, 2009

I created a menu from a created .as extended Sprite class.

Except from this menu, I need it to return a String value of the item name the user selected.

View 17 Replies

Actionscript 3 :: Calling A Function From Another Extended Class?

Mar 29, 2012

I have my main stage, and I have two objects (blocks), these two objects both extend from the "Block" class. The "Block" class is NOT extended from the Main Class.I would LIKE to call a function, in either the "Block" class or in it's subclasses, from the Main Stage Class. The functions will do slightly different things depending which object you are calling the function (Added different things, and different number of things to an array). What is the best way to implement this?

View 2 Replies

ActionScript 2.0 :: LoadMovie In A Extended Movieclip Class?

Oct 15, 2010

i have this class but instancing it nothing appear

class myclass extends MovieClip
{
var mc:MovieClip;

[code].....

View 0 Replies

ActionScript 3.0 :: Hiding Properties Of Extended Class

Jul 23, 2009

Is there a way to hide properties or methods of an extended class?Ie, I want most of the extended properties and methods to be accessible but I want to hide others and use my own instead (not just overriding).

View 2 Replies

ActionScript 3.0 :: Flash Extended Document Class?

Jul 12, 2010

I'm having some trouble with using a Document class in Flash CS3 that is an extension of another class. When I do this, I can no longer make references to MovieClips with instance names on the stage.Here's an example. I have a class called Minigame that extends MovieClip and then a class Shooter that extends Minigame. So the relationship looks like:MovieClip <-- Minigame <-- ShooterI want to use Shooter as my Document class in the Flash file Shooter.FLA. However, when I do this, I am unable to directly access any instance names of MovieClips on the stage of Shooter.FLA from Shooter.as. In other words, if I try to write the line:var mc:MovieClip = this.instanceName;in Shooter.as, I get the error:1120: Access of undefined property instanceName.

View 1 Replies

ActionScript 3.0 :: Flash - URLRequest In An Extended Class

Jan 8, 2011

I'm new to AS3 and I'm having a problem with an extended class that uses a URLRequest. I have a basic class called 'imageLoader' that I use for loading in external images

[Code]...

View 2 Replies

ActionScript 3.0 :: Capturing Keyboard Event - Disable Shortcuts Flash Player?

Jan 30, 2009

I'm trying to capture keyboard events with the following code. I'm testing in an external popup flash player in FlashDevelop and it ain't tracing anything. I reckon it might be something to do with keyboard shortcuts in the flash player.

But I can't find where to disable them?

ActionScript Code:
package {
import flash.display.Sprite;
import flash.events.KeyboardEvent;

[Code]....

View 9 Replies

ActionScript 3.0 :: Multiple Internal Classes With An Extended Public Class?

Jan 9, 2010

If I have a class that extends another, e.g.,
 
package {
import flash.display.Sprite;
public class MySprite extends Sprite{

[Code]....

and extend that class, if more than one internal classes are defined:
 
package {    
public class MainClass extends MySprite {         
public function MainClass():void{}   

[Code]....

ReferenceError: Error #1065: Variable MainClass is not defined.Note that this only happens (as far as I can tell) when the public class of the package extends another class, and multiple internal classes are defined. The internal classes don't even need to be instanced or referenced to generate the error (the bare-bones code above will error out). If only a single internal class is defined, it works fine (no error).  Even if the internal class is instanced.

View 11 Replies

Actionscript 3 :: Created External As Files That Extended A Class Such As Sprite?

Jun 11, 2010

i've only ever created external .as files that extended a class such as sprite. now i just want to create one that doesn't extend anything and call it from a frame script.

[Code]...

View 1 Replies

ActionScript 3.0 :: Find The Class Of An Extended MovieClip When Probing The Stage?

Feb 23, 2012

All my custom classes that extend MovieClip simply trace as "MovieClip" when using stage.getChildIndex(i); I'm trying to search the stage to see what objects have been placed and then add them to the correct array. E.g. if I place 5 "Enemies" on the screen, I want to then add them to an array by searching the stage for the "Enemies" class, without naming each one and adding it manually in the code.

Edit:

Code:
for(var i:int = 0; i < stage.numChildren-1; i++)
{
trace(getQualifiedClassName(stage.getChildAt(i)));

[Code]....

View 6 Replies

ActionScript 2.0 :: Dynamically Creating Instance Of Extended MovieClip Class?

Nov 6, 2006

I have recently started out with flash oop concepts and was wondering how to do create an instance of an extended movie class without dragging and dropping the clip from the library ....I have figured out this method..

for(i = 0;i<100;i++)
{var mc:MovieClip = attachMovie("ball","dasd"+i,_root.getNextHighestDe pth());
mc._x = Math.random() * 600;
mc._y = Math.random() * 600;
}

but this way I cant pass arguments to the constructor function of the ball class..

View 1 Replies

ActionScript 3.0 :: Board Class - Capturing Mouse Click

Mar 25, 2011

1. I create a board class in board.as as so,
public class board extends Sprite {
public function board(p1:Number = 0, p2:Number = 0, p3:Boolean = true) {
this.mouseEnabled = true;
addEventListener(MouseEvent.CLICK, go);
} private function go(e:MouseEvent) {
trace("mouse clicked");
}}

2. In .fla, I declare the document as an instance of the board class.
3. Clicking anywhere on the document's UI, no tracing output.
4. If I put a textfield as the child of board object (by adding these lines,
var tf:textField = new textfield();
---
addChild(tf);
In the constructor), I do see above trace() working.
What am I missing? How can my board class receive mouse click?

View 3 Replies

Actionscript 3 :: Accesing Function On The Maintime Line From A Extended Movieclip Class?

Feb 21, 2010

I have some movieclips on my main timeline with a class to extend these movieclips

[code]...

But the I can't 'reach' the testing function. I get this error: "1061: Call to a possibly undefined method testing through a reference with static type flash.display:DisplayObjectContainer."

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved