ActionScript 3.0 :: Check An Objects X,y Coordinates Based On Where It Is On The Stage?

Aug 12, 2011

Is there a way to check an objects x,y coordinates based on where it is on the stage, vs. where it is in the movie clip that is on the stage?

need this to compare with the mouse for instance.

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Actionscript 3 :: Showing An Objects Coordinates On Stage?

Oct 22, 2011

I need to show a an objects coordinates on stage as it moves across the screen.

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ActionScript 3.0 :: Showing An Objects Coordinates On Stage?

Oct 22, 2011

I need to show a an objects coordinates on stage as it moves across the screen.

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ActionScript :: Flash - Continuously Dragging Objects Within Bounds From Off-Stage Mouse Coordinates?

Jul 2, 2010

is it possible for flash to detect off-stage mouse coordinates in order to continuously drag an object within its bounds while the mouse is moving outside of the stage? for example: i have a draggable red square on my stage. the stage is the bounds of the drag. if i drag the red square to the bottom of the stage and continue to drag outside of and around the stage, i'd like the red square to continue moving within it's bounds, following the mouse coordinates. currently, dragging halts as soon as i leave the stage and the red square only begins to move with the mouse coordinates if i reenter the stage bounds.

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Professional :: DropTarget Check Against All Objects On The Stage

Oct 1, 2010

Not sure the best way to do this. I have a class we will call DropActivity, here is the code

[Code]...

when the stopDraggingMe() method is called from another object (code shown below) I need to see all the objects on the stage to see what objects on the stage my currently selected movie clip is over and assign it to the dropCheck.checkAgainst method (that will be checked against an array to see if it can in fact be dropped, if so set the canBeDropped value to true and therefor run the .stopDrag() ). I have read using root is not a good coding practice in AS 3.

[Code]...

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ActionScript 3.0 :: Loop Objects On Stage Input Text Check Box?

Oct 9, 2010

i have several check boxes and input texts on stage and would like to null out their values with a reset button but seem to be having issues, can anyone take a look

[Code]....

TypeError: Error #1010: A term is undefined and has no properties.
at Main/resetHandler()

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ActionScript 3.0 :: Plot Graphics Based On Map Coordinates?

Dec 15, 2010

Basically he have a lot of ships, that he need to plot on a map. The map is just a picture of europe, but the information for each ship is given in coordinates (longitude and latitude), and he want to know if there is a way to plot each ship (represented by a small red dot) on the picture map of europe using the coordinates already given.

Otherwise he would have to go into google earth and locate each position, and then add it, which would be pretty time consuming after a couple hundred ships.

If there are no easy way to do this, would there then be another way to convert the longitude/latitude coordinates into a x/y coordinate system for the picture of the map? (if we know what area the picture covers on the map)

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ActionScript 2.0 :: Change An Object's _rotation Based On The Xy Coordinates?

Jun 4, 2006

how do i change an object's _rotation based on the xy coordinates of another object (so it is facing it)?

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ActionScript 2.0 :: Changing Behavior Based On Y, X Coordinates Over A Movie Clip With OnMouseMove

Sep 22, 2009

I was thinking that it will be an easy task but something is not right. Here is what I am trying to do. I want to be able to run a function if the mouse is moved over certain areas of the movie clip on stage. Based on which area of the movie clip the mouse is moved I'd like to be able to trigger different behaviour. Below is the code which I was thinking shoud do it:

Code:
var posY:Number;
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {

[Code].....

For some reason, the trace statement is ran always when the mouse moves regardless if it is over the movie clip or not. It also only shows the first trace statement. It is never chaged even if the mouse is in the different areas of the movie clip.

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ActionScript 2.0 :: Changing Behavior Based On Y, X Coordinates Over A Movie Clip With OnMouseMove?

Sep 23, 2009

I was thinking that it will be an easy task but something is not right. Here is what I am trying to do. I want to be able to run a function if the mouse is moved over certain areas of the movie clip on stage. Based on which area of the movie clip the mouse is moved I'd like to be able to trigger different behaviour. Below is the code which I was thinking shoud do it:

ActionScript Code:
var posY:Number;
var mouseListener:Object = new Object();

[code]......

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ActionScript 2.0 :: Save/Load Flash Based On X Y Coordinates Of Movie Clips?

Mar 12, 2010

I am developing a tool for analysis where you drag specific events onto a special wheel to analyze events based on time of day etc. I had a few users testing it and they asked for a save and load feature. I have done as much as I can at this point and am just growing confused. Can one of you experts take a look at my .fla and see what can be done...I think I am close but just can't figure it out. Also, if you can provide comments on cleaning up my code would be nice too.

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ActionScript 3.0 :: Capturing X,y Coordinates For Two Objects?

Mar 29, 2010

I have two columns of objects on stage, one on the left side column (A) and one on the right side (column B). Each column has 3 objects in it. For this quiz I want the user to be able to draw a line from each object in column A to the corresponding object in column B.To do this I need to capture the xy coordinates of the first object that the user clicks on and then capture the coordinates of the 2nd object the user clicks on so that I can draw a line between the two of them. Drawing the line is no problem but how do I capture the coordinates of the first object selected and then the 2nd object selected? This is as far as I've got with the code.

var clip:Shape = new Shape()
var startX=0
var startY=0

[code]....

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ActionScript 3.0 :: Moving Objects Using X,y Coordinates?

Jun 23, 2009

I have a MovieClip on my stage. Inside the MovieClip there are a few buttons (all MovieClips also) and a mask layer to keep anything on the outside invisible.

Problem: My MouseEvent fires and should move objectA into position over objectB. All code in the script tells me it has moved. Tracing the x,y coordinates of objectA also tells me it has moved. The Alpha on objectA is 100% and it is positioned on the topmost layer beneath the mask layer. All this tells me that when the object moves, it should be visible on the stage (the event moves the object into the masked area). Testing disproves everything. The traces all tell me the object is where it is supposed to be but it cannot be seen. I don't understand this and it, amongst other AS3 hiccups, is seriously turning me off Flash as it seems to be a waste of time to try and learn as it seems like 90% of the scripts written will fail 90% of the time.

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ActionScript 3.0 :: Get Objects Absolute Coordinates?

Oct 2, 2010

My stage contains an object that contains a child. The child sees it's x and y position in relation to it's parent, so when the object moves, the coordinates remain the same.

How do i get a child's coordinates relative to the stage?

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ActionScript 3.0 :: Finding Coordinates With 2 Objects

Nov 30, 2009

I get the feeling the title is misleading... What I try to achieve is quite simple (at least it sounds like a simple thing to do). I am trying to find the intersection of 2 objects in relation to each other. One of them is the character for my game, and the other is the obstacle (the floor, a barrel, etc). I need to find the coordinates of the character in relation to the obstacle. Here's a picture to make it a bit clearer:

Here the coordinates (and the cross) represent the origin of my objects, and the two squares are my character (twice to better represent the multiple possibilities). The number after the slash for the square is what I should get as the .x when my character hits the obstacle. I tried using getBounds(), but I really don't know about it and tried stuff based on the little knowledge I have about it (I won't post the code here, first it was horrible, and it also didn't survive the rage I had trying to get this to work...).

[Code]...

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Actionscript 3 :: Finding Out Coordinates Of Drawn Objects In Flash?

Jan 6, 2010

I'm in the process of making a board game in Flash; as part of process of getting fully to grips with Flash AS3.

I have a JPEG of the original board. This contains ~ 1000 circles that players may move pieces between. Pretty standard board-game stuff. The circles are not in any way regularly spaced.

So far, I've drawn the circles in Flash, by hand, and positioned them where they need to be. This looks great - I can see all my places.

What I want to do now is create these circles programatically. I want to be able to do this so I can adjust how the spaces look (depending on game state). Eventually I'll want to be able to zoom / pan the entire game board as well.

My question is, is there a way of tagging each circle with a unique reference and then looping through and recording locations?

I'm thinking something a bit like the Javascript DOM "getElementsByTagName" or similar.

At the moment I can only see two options:

Convert each circle to a symbol and give it a unique class name so I can access it from code Go through and write down the X/Y of each circle (add to my DB of board locations that I already have) so I can plot them programatically

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Actionscript 3 :: Objects Coordinates Relating To A Frame On A Timeline

Mar 16, 2012

I am looking to create an animation (perhaps frame by frame) that corresponds with the coordinates of an object. Specifically, I want to have a draggable object's coordinates (locked to the x-axis) indicate where the playhead of a specific movie clip should be. In other words, let's say that I have a 100px wide stage and I want each px location of an object on that stage to correspond to a particular frame of a movieclip. In concept, I feel that it should be as easy as loading an objects coordinates into a variable, then passing that variable on with a simple math equation, adjusting it for movieclip length... but right about then my brain gets fried. Finding out how to lock a draggable object to the x-axis has been pretty easy, but from there I'm stumped. I'm not particularly well versed in AS3 but I do like to think I understand the concepts.

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Flex :: How To Get Size / Coordinates Of Content Area Of Container Objects

Jul 21, 2010

How do I get the size of the content area of Container objects? One non generic solution is checking for styles I suppose but I am looking for some code that works generic for all standard flex Container objects. The controls are Flex 3

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Actionscript :: Resize, Move, Export Coordinates Of Objects In Flash?

Jan 19, 2011

How would I place objects in flash, moving and resizing them, etc. and then export coordinates/rotation to a text file or something like that?

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ActionScript 2.0 :: Check Map Based On Postal Code?

Feb 19, 2008

Way to pull in a map (say mapquest or google maps), into a flash app based on a user postal code.

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ActionScript 2.0 :: Coordinates Of Mc On Stage?

Jul 22, 2005

I have a whole stack of tile instances arranged in a grid on the stage. Each mc has a button in it. All I want is when the user clicks the 'mc', to return the coordinates of that mc relative to the main stage. I've tried _root, _parent ... everything.

Does each tile have to be named? Of course I have been able to find the coordinate if I name them all but I'm dealing with about 600 of them. Also, they are arranged in a weird way that I can't use AS to generate it at runtime. Check out the attachment and you will see what I mean.

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Flash :: Get Coordinates In Parent But Not In Stage?

May 12, 2010

I know about Flash's localToGlobal and globalToLocal methods to transform coordinates from the local system to the global system, but is there a way to achieve the intermediate? To transform coordinates from an arbitrary system to any other arbitrary system?

I have a clickable object inside a Sprite, and the Sprite is a child of the stage. I want to retrieve the clicked point in the Sprite.

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ActionScript 2.0 :: Cannot Get Coordinates In Respect To Stage?

Dec 5, 2007

Okay picture an mc embedded in an unknow amount of parent mcs. With the code put on the mc, I tried this:

Code:
trace( _root.stageX(this) );
where it is defined on the main timeline as:

[code]....

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ActionScript 3.0 :: Change Stage Coordinates Of A Project?

Sep 29, 2011

Is it possible to change the coordinates of a project so that is it more like a graph?

Eg. The center of the page is 0,0 and the bottom is -200 and the top is 200

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ActionScript 3.0 :: Determining Stage Coordinates After Scrolling?

Oct 7, 2010

I have a graphical component and I am trying to obtain it's coordinates relative to the stage by using the localToGlobal or contentToGlobal methods.

My problem is when scrolling a Container, these methods do not return the correct values, but return the old unshifted coordinates of the graphical component. Later, after everything seems stable, when trying to use the methods they return correct value so this means at the time where I use them after scrolling not all information necessary in computing have been commited.

For the case of the Container class I have investigated and although it passes through the scrollChildren method, the computation is wrong.For the case of the Tree component when scrolling with the wheel, the methods return correct value, but when pressing the arrow button of the scroll-bar the methods return incorrect value.

Until now I have tried to listen the scroll and the update complete events when they are dispatched but without any success. So my problem is that after scrolling I would need to know a moment(event to be listened or something else) that I can call the methods and the output to be ok.I would like the final solution to be uniform.

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ActionScript 1/2 :: Passing Coordinates Relative To Stage Into A Nested MC?

Jul 8, 2009

I am building a project where I have 15 'islands' inside one big 'ocean' movie clip. I created navigation buttons so you can explore the Ocean movie clip and look around the islands. my problem comes when i want to 'zoom into an island'
  
So basically on the stage i have a movie clip called- Ocean_mc, and inside it are 15 movie clips, one of them (for this example) is a movie clip called GreenIsland_mc.
 
when a user clicks the GreenIsland_mc it needs to expand and place itself centre stage, then when clicked again in needs to colaps back to where it came from. The problem is that when GreenIsland_mc expands it needs to expand to coordinates relative to the stage, but when I shrink it back again it need to find the original coordinates relative to its place inside the Ocean_mc movie clip.

[Code]...

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ActionScript 3.0 :: Use Stage Coordinates As Registration Point For Transform?

Jul 16, 2010

I am trying to scale a movieclip with AS3, but always using the center of the stage as the registration point. The movieclip is larger than the stage to begin with, and uses a slider component to slide back and forth. I'd like to be able to scale the movieclip using a button, but it currently uses it's own registration point (upper left corner) as the source.

Is there a way to force the scale to use the center of the stage?

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ActionScript 3.0 :: Store An MC's X,y Coordinates Relative To The Stage As A Variable?

Dec 26, 2010

exactly as the title says, or is there a way to call up its original x,y coordinates like box_MC.originalX or something?

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ActionScript 3.0 :: Intercept The Coordinates Of A Nested MC Respect To The Stage?

Oct 14, 2011

I've a button on the stage called "closedbt" that i have to move near an image. This image is nested into a MC named "gallery", then it's coordinates are different from the rest of the stage.

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ActionScript 3.0 :: Flash - Find Coordinates Of Another Movieclip On Stage?

May 4, 2011

I just started coding classes and I am having some pretty good success thus far coding individual objects. BUT I realized that I don't know how to find coordinates of another object that is on the stage!Say I am coding in the class "Zombieguy".With the other movieclips linkage "Armyguy" I try toracetrace(Armyguy.y);ORtrace(Armyguy.Y);Both come up with "access of possibly undefined property y through reference with static type Class".I'm sure this is probably pretty simple, but can someone inform me of how to do this small step that is holding me back?

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ActionScript 2.0 :: Building A Dynamic Content Page In Flash That Consists Of Using AttachMovieClip And CreateEmptyMovieClip With Coordinates To Place Photos And Objects

Oct 15, 2006

I'm building a dynamic content page in flash that consists of using attachMovieClip and createEmptyMovieClip with coordinates to place photos and objects, which are loaded from an external source and scrolling their thumbnails I've run into a problem setting the variables correctly because the scrolling thumbnails required that the thumbnails be nested inside a scrolling controller clip and that has somehow messed up my preloading and sequential text caption loading for the tumbnails.

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ActionScript 3.0 :: Finding Stage Coordinates Of Point Inside Rotated MC

Jun 5, 2011

I have a Movieclip (MC1) with and moving object (OBJ1) inside it and using AS3. I want to do a hit test on it with another object (OBJ2) that is on the stage. Normally I would just do MC1.x + OBJ1.x to get my coords for the hit test. But how do I do it if MC1 has been rotated?

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ActionScript 3.0 :: How Does Flash Determine The Coordinates Of Movieclip In Relation To The Stage

Mar 28, 2009

Okay this is always something that's puzzled me. If I create a movieclip, place that clip on the stage, then inside that movieclip, create another movieclip, how does flash determine the coordinates of that second movieclip in relation to the stage. The reason I am asking this, is that I have a large movieclip which contains a number of other smaller movieclips. When a user clicks on one of the smaller movie clips, I need the larger movieclip to move so that the clicked movieclip is now centered on the stage.

I figure that this would be easier to know if I knew how to calculate the distance which the second, smaller movieclip is from the center of the main stage in x and y coordinate values. Am I making any sense? If not I'll try to explain again.

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ActionScript 3.0 :: Determine Absolute (stage) Coordinates Of A Movie Clip

Apr 1, 2011

Is there a method to determine the stage coordinates of a movie clip?

I don't mean something like this:
stageX = mc.x + mc.parent.x + mc.parent.parent.x + ....

I would like to be able to determine the movie clip stage coordinates without knowing what are its parents and grandparents etc. The goal is to be able to place the movie clip on exact place on a stage, no matter what is the nesting structure.

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ActionScript 2.0 :: Using Eval To Check Through All The Objects?

Feb 25, 2003

I was reading another query on this board about NOT using eval, as it had become deprecated, for attaching a name to a new MC. I have been using eval to check through all the objects, and to add ones with a certain name to an array.

for (i in this) {if ((typeof (eval(i))) == "movieclip" && substring(i, 1, 5)== "names") {

would there be another method of doing this using dot notation? sorry if this question seems a little muddled. I am new to flash, some things in it make a lot of sense and others are still confusing me.

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