ActionScript 3.0 :: Control A Movie Clip (play, Pause) Using Two Buttons?
Sep 19, 2011
Initially I want to control a movie clip (play, pause) using two buttons. I placed a movie clip(square) and two buttons (btnPlay, btnPause) on the stage.and created Engine.as assigned to stage.
/// Engine.as ///
package {
import flash.display.Stage;
import flash.display.MovieClip;[code]...
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Similar Posts:
May 27, 2010
I am using CS3 with Actionscript 2.0I am trying to get a play / pause button to control a movie clip.I have placed the MC on one layer and the button on another layer.The button works great.All I need is the AS to control the timeline of the movie clip.
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Jan 17, 2007
I am trying to make a play, pause and stop btns controlling a mp3 file which is in the library which has a linkage id of Speakers. I've manage to get the pause and play to work but now incorporating a stop button isn't working for me
Code:
var snd:Sound = new Sound();
snd.attachSound("Speakers");
btnHalt.onRelease = function() {
snd.stop();
} btnResume.onRelease = function() {
snd.start(snd.position / 1000);
} restartbtn.onRelease = function() {
snd.start();
}
To say basically if you have pressed the pause btn, then the play btn, play from state pause at, but if you have pressed the stop btn then pressed the play btn, play from start and also if the play btn has been pressed and the audio is playing if pressed again dont play again do nothing.
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Apr 21, 2009
how to create a play/pause button to control my movie animation?
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Mar 10, 2005
I've created some scrolling images and want to add a play and pause button to it. I want it playing when the site loads up but I can't get it to stop. I've used the stop(); AS but it won't work. I think it's because I haven't made it using tweening etc as the scrolling is purely AS based.
The FLA file is here could someone take a look please and tell me what AS I would need to add to my buttons so it will stop and play. I haven't created the buttons but I will have one for play and one for pause.
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Mar 10, 2005
I've created some scrolling images and want to add a play and pause button to it. I want it playing when the site loads up but I can't get it to stop. I've used the stop(); AS but it won't work. I think it's because I haven't made it using tweening etc as the scrolling is purely AS based.The FLA file is here could someone take a look please and tell me what AS I would need to add to my buttons so it will stop and play. I haven't created the buttons but I will have one for play and one for pause.
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Jul 9, 2011
I'm trying to pause a movie using a stop action. I'm using a button to do this. This is in the actionscripting attached to the button.
on (press) {
stop();
}
The button is in the main movie so I don't get why it's not working. I'm also trying to add a button next to it that would play the movie, after pausing it.
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Oct 20, 2010
This is the set up so far. Loader1, is playing till home.swf is loaded. I am using the loadClip function for it. onLoadProgress plays the first bit of Loader1.
What I want to do is within onLoadInit() = function(_mc:MovieClip) {
root.ldr1.addEventListener("played", function() {_mc.gotoAndPlay(1);}); // add listener to Loader 1
_mc.stop();
[Code]....
The problem is that it is not playing the function. Also _mc.stop(); is not stopping the loaded file. It keeps playing, though _mc._alpha is working fine.
How can I make sure the event is being dispatched?? Home.swf ( the _mc being loaded), is within a separate movieclip, over the loader.
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Mar 25, 2011
I am going to be working on a site that has various mechanical products for sale. The customer wants me to make a model and movie of each product to show how the product works. Here is an example product:
Flash Clip The problem I am having is, he wants the movie to only play when a user puts their mouse over the video. I attempted doing this with a mp4 file and it worked using jQuery, but only when in Chrome. Here is that link:
MP4 Clip I want these demos to be viewable by the largest possible audience, so I was trying to stay away from Flash (also because I don't know Flash very well if at all). Does anyone know of a way to get this video to work in other browsers like in the second example? If not, how can I achieve that same idea using Flash?
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Aug 27, 2009
I am trying to place buttons inside a movie clip to control the timeline of the same movie clip. This does not seam to work like buttons on the main timeline. When I play the movie the cursor does not turn into a hand and the rolloever affects only sort of work. I have read about controling the movie clip with buttons on the main timeline, but I need one of the buttons to change halfway through the movieclip. I want to be able to jump to interior shots while in the exterior section and vice versa. It would seem that button would work the same way inside a movie clip as they do on the main timeline, but that does not appear to be the case. I am using CS3. Action scrip 2.0 is selected, but I could change it to 3.0 if it would make a difference.
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May 18, 2004
how to control a movie clip to play, say every 3rd frame instead of every 1? Thus creating the illusion it is playing faster.
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May 6, 2008
My question is probably very simple, all I am trying to do is control "myMovie_mc".I have created four buttons "up_btn", "down_btn" etc.I can get the movie clip to move each time I rollover a button.How do I get continuous movement when I keep my cursor over a button?
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Nov 16, 2010
I have five audio clips that need to be played when their corresponding button is clicked, but need to be stopped when the same button is clicked or when another one is clicked and when the user clicks out of the movie clip to get back to the main interface.
So far I've been trying to tinker with this:
var sound1:Sound = new Yield();
var mySoundChannel:SoundChannel;
numberThree.addEventListener(MouseEvent.CLICK, clickThis);
[Code].....
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Aug 8, 2003
what im trying to do here is have a button's (named btn) over and out states make a movie clip play forward or reverse. and my fla is named MCC. im fairly new so the more detailed explaination of the code the better. this is my code so far in the MC
[Code]....
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Sep 8, 2010
im trying to navigate through a movie clip and stop at frame labels using individual buttons to call to individual labels while being able to see the on the way to the frame(for a blurred effect).my goal is to jump from point A to point F to point Z and see all the frames in between and visa versa.
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Jun 2, 2010
I am trying to load a movieclip and have it be controlled by a play and a pause button. The load works good and the code for the play/pause works.
I need the "test2" file to load the "ball_mc" file and then I should be able to play and pause the ball as it runs across the screen. I think I need it to be a swf file also, but Flashkit won't let me upload that type of file.
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Feb 3, 2011
I'm making a demo project for myself to learn. The project is somewhat similar to "The Story of Stuff" website.But I making this demo and going step by step. I have a small working project but the video clips are embedded and now I'm launching them externally using the flv playback component.I have only made the very first video clip external that is loaded in using the component. The rest of the clips are embedded.
As you can see I made this so when the picture icons appear and when you click on one the video pauses and when you click the close button on the small window that pops up the video resumes.(un-pause)
Basic time line controls. (Linear)
But of course this does not work when I load the clip externally using the flv playback component.My question is , how can I control (Play/Pause) the flv playback instance(s) with my existing icons?
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Mar 7, 2012
I have multiple movie clip with bg sound.I have used the code AS3 for toggling the animation ( Play & Pause ).Automatically the animation starts and button also togggled on click but couldnt control the animation .I need some solutions like when the intial stage the animation wont start etither the button click to play.After that the flow as it is in action ( ON Click ).
btns.visible = false;
btns.addEventListener(MouseEvent.CLICK,onEl);
dfr.addEventListener(MouseEvent.MOUSE_OVER,onEls);[code].......
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Mar 8, 2012
I have multiple movie clip with bg sound.I have used the code AS3 for toggling the animation ( Play & Pause )automatically the animation starts and button also toggled on click but couldn't control the animation . I need some solutions like when the initial stage the animation wont start either the button click to play.After that the flow as it is in action ( ON Click ). Kindly anyone guide me to solve it. i'm very new to flash. this is my first project and i have to finish it soon..
[Code]...
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Mar 2, 2010
Can someone help me finding a tutorial or explain to me how I can make a image gallery where I can click next / prew button AND have a play / pause button? I have accomplished to make both but not in the same flash file. I believe I have search the whole internet and tried everything (but off course that's not really possible). I have learned to make at least 6 different types of image gallerys now, but none of them works with both next/prew AND play/pause.
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Mar 20, 2010
I can do this in AS2 but am struggling in 3. I've got the Play/Pause working and toggling and the Stop button stopping but I can't get the Play/Pause to toggle when the Stop button is pushed.
Here's my code:
var isPlaying:Boolean;var soundChannel:SoundChannel = new SoundChannel();var sound:Sound = new Sound(new URLRequest("commercial.mp3"));xstop.addEventListener(MouseEvent.CLICK, clickStop);xplay.addEventListener(MouseEvent.CLICK, clickPlayPause);
[Code]...
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Mar 2, 2009
I am having problems finding a site so I can put a play and rewind button on one of my flash intros.
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Jul 12, 2010
i.e. to pause the animation only if the animation is playing. and to play the animation again only if the animation is paused..
ActionScript Code:
on(release) {
play();
[code].....
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Mar 14, 2011
I have a couple of movies to add controls to and the consist of a series of layers with classic tweened movie clips. There is a button layer set up along with all the buttons, and an AS3 layer set up. This is the initial code I set up on the AS3 layer first frame:
Code: Select allstop();
innercircle.stop();
go.AddEventListener (MouseEvent.CLICK, startplaying);
function startplaying (event:MouseEvent):void {
play();
innercircle.play();
}
innercircle is a movie clip which runs throughout the entire movie, so that's why I picked it to use in the command above. When tested this should enable the play button to work, however it's not working and brings up this error:
1061: Call to a possibly undefined method AddEventListener through a reference with static type flash.display:SimpleButton.
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May 21, 2004
Anyway, you see that the sound is on a seperate layer, with gotoandplay(1); or w/e on the end... so it indefinetely loops if left to it's own devices.
Now the actions for the play arrow button are:
[Code]....
Techincally, as to my VERY BASIC A/S knowledge, this should work right? I also tried instead of "on (release)" I tried "onClipEvent (mouseUp)"
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Mar 28, 2006
I have 2 buttons (play and pause)...on my main movie. I would like for these 2 buttons to play and pause entire movie (different flash movies into 1).
On my play button I have mc = playbutton
And the as for this is the following:
Code:
on (release) {
play();
_root.pause._visible = true;
_root.playbutton._visible = false;
}
on my pause button I have mc = pause
and the as for this is the following:
Code:
on (release) {
stop();
_root.playbutton._visible = true;
_root.pause._visible = false;
}
On my 1st frame of my main movie I have the following as:
Code:
stop();
_root.playbutton._visible = true;
_root.pause._visible = false;
My problem is that when I upload this... and test it, its not working. I also tried by removing _root. to it, but it didn't work either. I need other .swf's to pause and play too when its called from the main movie where the buttons are.
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Jun 2, 2008
I have a glitch in Video Player. Some times when I press play/pause the button switches but the command to pause/play doesn't run, or I guess it gets called twice and continues to play. I have an on enterframe monitor running on the video. My automatic assumption is to check whether the video is playing and have the button act accordingly. But suspect this may be even more buggy.
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May 21, 2004
you see that the sound is on a seperate layer, with gotoandplay(1); or w/e on the end... so it indefinetely loops if left to it's own devices.Now the actions for the play arrow button are:
on (release) {
play();
}
and the actions for the stop square button are:
on (release) {
stop();
}
Techincally, as to my VERY BASIC A/S knowledge, this should work right? I also tried instead of "on (release)" I tried "onClipEvent (mouseUp)"but that didn't work either?
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Aug 14, 2010
I am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3. I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file. I have tried a number of things and nothing is working.
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Apr 28, 2010
I created a simple flash movie for a client that loops 3 times. At the end of each revolution i want to add a button that will pause the main movie action and reveal a small pop-up for legal copy when the user rolls over it, then re-start the movie again once they roll off it - however, it will only do this when the user interacts with the button, if they don't touch it, the movie will continue through the 3 loops unimpeded. Side note: I cannot use pause and play buttons, it needs to be a simple rollover/rollout function.
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