ActionScript 3.0 :: Controlling An Object Placed By A Class?
Jan 9, 2011
i have two movieclips on stage, one load as a class an mc with animation, the other load a button...how can i send the message, comunicate both clases to let the button start the animation?
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Similar Posts:
Aug 4, 2009
I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):
[Code].....
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Jul 20, 2009
I have a class CoverPoint extends Pointwith some extra function.except for that ther is no difference. I would like to use the functions of Point with a return value of Point, to calculate those CoverPoints.Can i turn the return value into CoverPoint (since all the vars are the same, there shouldn't be a problem with that, right?), so that it can be stored in my var cP:CoverPoint;
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Aug 30, 2009
I have a class the extends a movie clip with some dynamic content in it.I need 15 instances of this class so i created a for loop for that.Im using the same variable name but im just initializing it again and again.
var thumb:MovieClip = new ThumbClass();
addChild(thumb)
my probem is that i need to find a way to control them after i created them.
[code]....
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Feb 12, 2006
I am trying to control 'blur' from within a movieclip's class. But I don't know why it doesn't do so. I can do everything from within that class (control textfield's caption names,etc) but I just can't blur it , using the BlurFilter class. Here is my short code. Is there any problem in doing this from a class? I tried the code on the movieclip directly without using classes and it worked..
Code:
import flash.filters.BlurFilter;
dynamic class txtField{
var xTip:Number = 0.3
[code]....
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Mar 9, 2009
I have a main ButtonClassTest class that extends the MovieClip class. Then I have a ButtonTest9 class that extends this ButtonClassTest and a ButtonTest9.fla.It works fine (click, rollover, etc) when I link a movieclip in the library of my ButtonTest9.fla to ButtonTest9 and place instances of this mc on stage (button1_mc and button2_mc). However, I'm not being able to control anything about the instances themselves, like, setting button1_mc.alpha = .5 in my ButtonTest9 class.I tried a whole bunch of things, like Stage., this., putting it into functions, not linking the mc in the library and using new ButtonTest9 instead.
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Mar 6, 2009
I'm pretty sure this is possible, but I can't get it to work. I have a main movie and in one frame I am loading in another swf. The user goes through the activity in the loaded swf and then needs to continue on in the main movie. I've added code in the last scene of the loaded swf that I thought would allow it to navigate to the next frame in the main movie:
PHP Code:
function next4(evt:MouseEvent):void {
this.parent.parent.gotoAndStop(4);
} continue2_btn.addEventListener(MouseEvent.CLICK, next4);
But when I play the main movie, I get the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at ELC_fla::MainTimeline/frame3()
I have tried to communicate to the continue button in the loaded swf from the main movie, but that didn't work either.
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Apr 7, 2009
Is it possible to start and stop a sound file from a separate class? In the first class, "House", I have called the MP3 using the following:
[Code]....
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Oct 12, 2009
so here is the thing: I have a movie clip with 12 frames (lets call him MC), each frame shows a symbol. I want to create a class that control the MC instances, (lets call that controlClass) the controlClass will have function to change the frames of the MC instance and some other stuff. last thing I tried is that you give the constructor of the controlClass the instance name of the MC and tried to do that for example: stage. + MCInstanceName + . gotoAndPlay(2); that's what I'm trying to accomplish, at least.
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Mar 3, 2011
Let's say that I've a button object (instance of Flip) and a coin object (instance of Coin) on the stage. The coin object has two frames: one showing Heads and one for Tails.
MyCoin class is as following:
package
{
import flash.display.MovieClip;
public class Coin extends MovieClip
[Code]....
Problem: How do I reach the coin object on the screen via onMouseClick function? Let's say that the object on the stage has instance name of myCoin. I suppose that had I not done this with an external class and simply used actions from the frame I could just use the instance name as a variable. I couldn't figure to do the same it in an external class. Do I first create the object which is already on the stage?
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Apr 7, 2009
Is it possible to start and stop a sound file from a separate class?In the first class, "House", I have called the MP3 using the following:
Code:
public var mySoundReq:URLRequest = new URLRequest("tune.mp3");
public var mySound:Sound = new Sound();
[code]......
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Jan 24, 2010
If I import pgming from one AS into an overall one like this:
import asFiles.slideshow.*;
public var slideshowAS:Slideshow;
//then later:
[code]...
how do I control one object that is within that child .as file from the parent .as file?so for instance if in the slideshowAS there is an item called "nextBtn" and I want to be able to do something with it in the parent main menu .as file.
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Feb 1, 2012
I'm rendering a xps file using flash (no MX or Spark), and I'm running into a sort of 'contradiction' that I'm unable to solve. [Note, that I'm trying to work only in core flash (e.g. Sprite, Shape, etc.), I've already solved (sort of) this issue using Spark.]
The pages of the xps file specify an explicit size. However, the content described (especially paths) in the xps file can sometimes extend outside of this area.
The problem is, I want the parent Sprite to have the size specified by the xps file, for example so scroll bars match the page size (not the sprite size), but in some cases the Sprite is much larger than this.
I've tried recursively going down and scaling everything UP, and then at the end scaling the parent container DOWN. Unfortunately, this causes translation problems with paths, and I assume it can also cause problems with bitmaps, etc.
Without using MX or Spark, is there anything I can do to control the size of the parent Sprite, other than scaling all the children independently?
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Sep 14, 2011
I recently bought an mp3-player coded in Flash and it works great, except for the fact that I do not want it to appear constantly on the timeline.
The mp3-player is generated throught code, so I was wondering if there is a way to control the alpha of a variable named mp3playerContainer and set it to 0? I have navigation points on frame 25 and 55 where I want this mp3player to not be visible. Could it be an idea to use "currentFrame", so that if currentFrame equals 25 or 55, then alpha of the variable mp3playercontainer will be set to 0?
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Jan 24, 2010
If I import pgming from one AS into an overall one like this:
[Code]...
how do I control one object that is within that child .as file from the parent .as file? so for instance if in the slideshowAS there is an item called "nextBtn" and I want to be able to do something with it in the parent main menu .as file. If you could even direct me on what to search under I that would be very helpful! I tried googling it but did not know how to search for it.
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Mar 4, 2010
I have a gallery, which loads up all its images from an XML file. So the XML gets loaded, when loaded it calls a function urlLoaded. That in turn puts uses a Thumbnail class for each image in the XML, which then gets placed in an array, so the array can be iterated through to establish X and Y pos of each image when added to the mc Photocontainer.
PHP Code:
var urlRequest:URLRequest = new URLRequest("pics.xml");
var urlLoader:URLLoader = new URLLoader();
var xml:XML;
[Code]......
I'm passing the parameter 'i' through to the tracel function as this traces when each image has finished loading. I have a preloader in the main timeline I want to control. Say there are 20 images, how do I use the info in the tracel function to control that preloader? Would it be best to pass into the Thumbnail class the xmlList.length(), so the number of total images and then from the tracel function add and control a preloader, so when image 10 is complete the tracel function would make a slider its added to stage go to half way.
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Feb 4, 2012
I have a compiled swf File (lets call it "cat.swf") that is loaded via the Loader Class of my Main movie. The cat appears without problems. But inside cat.swf there are two movieclips defined (lets call em "head" and "body"), and I have ye to find a way to get control of these from my Main movie.
When I check for numChildren of the loader Object it only gives me back one (an unnamed instance), if I cast that as a Movieclip to check for deeper children it continues all the way down like a tower of turtles.
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Feb 20, 2009
Is there a way to control the number of bounce when using Bounce.easeIn ?
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Jun 25, 2009
I tried to take similar code from this same forum, but I was either getting an error 1118 or an 1009 (null object reference).
Basically I have a series of movie clip instances on the stage with instance names of:
number_1
number_2
number_3
[Code]....
I tried but I kept getting an error...I think I am a little confused as to how to make it work properly.
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Feb 2, 2011
I have this following class attached to some of my buttons to simply control the roll over and out states, as well as the click event. But i want to use the same class on my buttons but would like to control a movieclip outside of the button somewhere else on the stage etc.
put simply: Clicking my button 'moveLeft' will move a movieclip left let say:
[Code]...
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Jan 29, 2012
If I have three classes:
public class Example {
public function Example () {
}[code]............
You can see that the two last classes extend the first one, and both have the 'variable' property. In case that I have an instance of Example and I am sure it is also an ExtendedExample OR AnotherExtendedExample instance, is there some way to access the 'variable' property? Something like
function functionThatReceivesAnExtendedExample (ex:Example):void {
if(some condition that I may need) {
ex.func()
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Jul 28, 2011
Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:
stage is passed to the class and is referenced by _stage and is working just fine when I do _stage.addchild or anything like that. So I have tried "_stage.GreenLight1.visible=false;" and I get "ReferenceError: Error #1069: Property GreenLight1 not found on flash.display.Stage and there is no default value." My document class extends Sprite, so I figured I'd try the root function. So I tried "Sprite(root).GreenLight1.visible=false;" and I get "1119: Access of possibly undefined property GreenLight1 through a reference with static type flash.display:Sprite." I tried to create the Resource class as described therein. To which I came across the same problem that I started with in that it doesn't know what GreenLight1 is to begin with so I got "1120: Access of undefined property GreenLight1." Here is my code for Resource.as (am I supposed to pass something to this class from the document class?)
[Code]...
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Nov 8, 2009
I have question regarding removing instantiated objects. Let's say i have a main class in which i instantiate a custom video player (or whatever) class:
[Code]...
From my experience, if i don't destroy for example event listeners from my VideoPlayer class and just remove VideoPlayer class the way described they still get fired with null exception messages etc. This is something that's bugging me for a while so i would really like to know what's best thing to do here?
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Mar 15, 2009
When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
[Code]...
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Sep 14, 2010
Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.
[Code]...
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Aug 18, 2009
I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....
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Jan 6, 2011
I have created a class, call it Class1, that has various objects drawn on the stage (drawn in the IDE). It also has a function, called setColour, for changing the colour of those objects. The function works fine if I call it from within Class1.
Now I have another class, call it testClass1, that imports Class1 and calls the setColour function. First of all, none of the stage objects from Class1 are visible. Secondly, when setColour tries to modify the colour of an object, I get the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
This is the code for testClass1:
ActionScript Code:
package
{
import flash.display.*;
[Code].....
So, what is the problem? Is it possible to change objects that are drawn on the stage of an imported class?
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Jul 23, 2011
i am trying to access an object within a class and the object is comming up as null but i dont understand why.
this is the object:
btnLMain = new MovieClip(); //variable declared earlier in code
btnLMain.name = "btnLMain";
[Code].....
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Jun 27, 2011
How can i cast a object to another type? in AS3 i tried putting (objectType) infront of the variable but it doesnt work, below i have added objects of fishes into the child, and i am getting the fishes back out when mouse down is triggered, and then calling the fishes what to do. however i cant call the method of the custom class fish because it is a displayobject.[code]...
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Aug 8, 2011
I want to parse JSON string to some my custom object in Action script 3. Is there some libs to do this.[code]...
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