ActionScript 3.0 :: Object Removal - Remove VideoPlayer Class From My Main Class

Nov 8, 2009

I have question regarding removing instantiated objects. Let's say i have a main class in which i instantiate a custom video player (or whatever) class:

[Code]...

From my experience, if i don't destroy for example event listeners from my VideoPlayer class and just remove VideoPlayer class the way described they still get fired with null exception messages etc. This is something that's bugging me for a while so i would really like to know what's best thing to do here?

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ActionScript 3.0 :: Removing Instantiated Objects - VideoPlayer Class From Main Class

Nov 8, 2009

I have question regarding removing instantiated objects. Let's say i have a main class in which i instantiate a custom video player (or whatever) class:

Code:
...
var videoPlayer = new VideoPlayer(...);
addChild(videoPlayer);
...

And inside VideoPlayer class i have of course dozens of objects (movie clips, sprites representing different parts of VideoPlayer) and dozens of event listeners attached to them. My question is, if i want to remove this VideoPlayer class from my main class is it enough to just do:

[Code]...

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[Code]...

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[Code].....

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package
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[code].....

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ActionScript 3.0 :: Events Dispatched By The Class A Doesn't Get Listened By The Main Class?

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I have a main class which listens for an event dispatched from another class say class A. Also there are other classes say class B, class C etc.There is a controller class.Classes B, C dispatches events that gets listened by the controller and works well.But the events dispatched by the Class A doesn't get listened by the main class.What might be the problem. Detailed Explanation of the problem.There is a main mxml file.

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[Code]....

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I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
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[code]....

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enter code here
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How do I listen from the main class to a sub class for a variable change?

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[Code].....

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I have a problem with classes. What I am trying to do is this: I create a main class and then i import another class into it.then I create an instance of the new class and add it to the stage.the problem occurs when im trying to use the new classes methods.

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My first experience is build an aquarium with a lot of fish swimming, and they can be clicked. When one of them is clicked we should receive a trace message saying ("Iïŋ―m a Fish!"). To do this, I thought that the best way will be:

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ActionScript 3.0 :: Access A Function In The Main Class From Another Class?

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Code:
package
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[code]....

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[Code].....

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