ActionScript 3.0 :: Main Class And Game Class Structure?

Feb 19, 2011

I´m making a game and now I wonder if it´s good practice to have a class named Main for my game. I was thinking about to have a Preloader, Console and Game classes. Now I don´t know anymore. Maybe it´s better to have a Main class that loads including a preloader, which loads Console wich loads Game.
 
That´s the better way to making a game application? I´m talking about best practices.
 
why if yes there has to be a Main class that extends Sprite?

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