Flash :: Correctly Remove And Check For Removal Of An Object

Jan 23, 2012

I noticed something dangerous while working with AS3 - some objects (namely DisplayObjects / MovieClips) tend to remain in the memory and even perform actions after all references to them have been removed.

I work with Flash CS 5.5 and Flash Builder 4.6.

After getting rid of all references (including removeChild(...) from the Document Class) some objects just seem to stay alive.

This question might come off as a bit broad - but what I am trying to understand is what can I do to MAKE SURE that an object is picked up by the Garbage Collector? More so, how can I get some sort of feedback from the GC that signifies that a certain object has been destroyed? (For example, a console message)

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