ActionScript 3.0 :: Check If Cursor Is Over Object?
Feb 21, 2009I found this once but I've forgotten what it is.
I want to check if my mouse is hovering over a specific object.
What is it called?
I found this once but I've forgotten what it is.
I want to check if my mouse is hovering over a specific object.
What is it called?
im trying to make an object move away from the cursor when cursor goes near it, so basically you cant click on the object......
View 9 RepliesI currently have a movieclip placed somewhere on my Stage.I'm wondering how I would be able to track if my cursor is within the height and width of that specific movieclip? I was told this could be done with mouseX somehow.
View 7 RepliesI have written a little script for a navigation menu and basically all I want to do is to use hitTest to check if the cursor is on the navigation, and if so I want to play a simple shape tween opening animation, and if the cursor is out of the navigation I want to play a shape tween closing animation sounds simple enough right? But for some reason it doesn't run through the animation it just going there and stops, well here's the code..
Code:
onClipEvent (enterFrame) {
var Mousex = _root._xmouse;
var Mousey = _root._ymouse;
if (this.hitTest(Mousex,Mousey)) {
this.gotoAndPlay("On");
} else {
this.gotoAndPlay("Off");
}}
I've included a screen capture of the animation as well.
When my movieclip finishes to play I'm adding an eventListeners to it (ROLL_OVER and CLICK). But if at the moment my movieclip finishes to play the mouse cursor is already over the movieclip i want to run ROLL_OVER event handler (play "roll over" label) how can i do this without moving my mouse out the movieclip and back over the movieclip?
View 2 RepliesHow can i make an object following my cursor ( but not directly) through a specific path ( something like a city plan) and every time my cursor change location the object would change path so it will stop where my cursor is?
View 7 RepliesI am trying to get an object to follow the mouse cursor only when the cursor is within a certain range of the object.
I would also like the object to stop when the cursor is directly over it, so that it becomes a selectable button.
Lastly, I would like to apply this to many objects, that don't overlap, but rather, "bounce off" of one another. An example of this is at
[URL]
The code I have so far is:
ball_mc.onEnterFrame = function() {
var xMouse = _root._xmouse;
var yMouse = _root._ymouse;
[Code]....
"ball_mc" of course, is the instance name of the object that I have created.
i'm going to be workin on a simple website. i need to be able to scroll a cursor over an object/picure/button/whatever and have it change to what i desire when the cursor is over it. is there some simple code to do that or a tutorial to show me how?
View 3 Replieshow to get the cursor to change when rolled over an object. btw i have more than one object to apply this to.
View 8 RepliesI'm working with a site and I have a problem with one of the swf. The site is a group of some swf's (the root swf, where I call the menu, section1, section2, etc.). There is another swf, a banner. In this swf, I have a butterfly following the cursor. The problem is that it follows through the entire site and not just the banner limits.
View 3 Repliesmy name is carrumbus I am a long time reader and first time poster and i have a problem I apologize in advance if this question to too simple and ridiculous for your brilliant minds It's very basic action script, but i cant figure out why it's not working
Basically, i have an empty stage, but for 2 objects a custom cursor (using the onclipevent mouse move, cursor hide, startdrag etc) and a movie clip of a little man (stick figure for now) all i want to do is, when i bring the cursor to the man and hold down on him, the cursor will goto frame 2, which will make it appear that the man i sitting on the cursor. at the same time the man symbol will be invisible and draggable. so that when i release the drag, the man will be put down somewhere else.
[Code]...
I'm trying to make a game that looks low-resolution, and thus I'm upscaling everything by 2x. However, the game is to have a custom cursor, and it ruins the illusion if the cursor follows your mouse every pixel. I want the cursor to follow your mouse, but to snap to every two pixels so as to not ruin the illusion of low resolution.
View 1 RepliesI want the cursor to disappear when it rolls over an object, then reappear when it rolls off. It works when I run it in Flash, it works when I view the html in Internet Explorer, it DOESN'T work in Netscape. The cursor disappears and doesn't come back till you move it out of the navigator window. Here's the code:
on (rollOver) {
loadMovie("movie.swf", place);
mouse.hide();
} on (rollOut) {
loadMovie("blank_movie.swf", place);
mouse.show();
}
How can I make an object following my cursor ( but not directly) through a specific path (something like a city plan) and every time my cursor change location the object would change path so it will stop where my cursor is?
View 7 Repliesobj1 is on top of obj2, covering it. obj2 has buttonMode set to true (so that it gives the mouse a hand cursor on mouseover). And obj2 has MouseEvent listeners, etc. But since obj1 is covering obj2, you can't actually click/mouseover obj2. How do I make it so that the mouse ignores obj1 and is able to interact with obj2 even though it is being covered?
View 3 RepliesI was wondering if there was a way of making your mouse cursor stick to an object for a period of time when clicked?
eg. If i clicked "about" then the mouse would stick to that button while it slid to a new location on the stage. Once the tweening stops, you can move the mouse again.
I creat a custom cursor in Flash.
function inicialGames():void {
cursor = new Cursor;
addChild(cursor);
Mouse.hide();
[code]....
But when add other object whit addchild(); mouse cursor stay under the other object and is not visible,but when I click is work;How i make a mouse cursor visible over the other object;
I know what I'd like to do, and after significant searching cannot find the solution.
I am working with the Collision Detection Kit by Corey O'neil
I have the following snippet, which checks the name of two MovieClips.[code]...
I want to check in my function if a passed argument of type object is empty or not. Sometimes it is empty but still not null thus I can not rely on null condition. Is there some property like 'length'/'size' for flex objects which I can use here.
View 6 RepliesI am trying to use a mouseevent.startdrag to move a particular movieclip, but I don't know how to go about checking the object in question. The code below doesn't seem to work with either ==Object(MCsquare) or just ==MCsquare.
function onStartDrag(evt:MouseEvent):void
{
trace(evt.target);
[Code]....
How can I run a check to see if the target object is MCsquare?
I want to know how can I check if an object entered the screen .
View 1 RepliesI want to check if an object I just clicked is from an array.Sy there are ten objects on stage mc_01, mc_02, mc_03, mc_04, ect.This is my array
Code: Select allvar section_arr_01:Array = [ mc_01, mc_02 ];
And this is a function that will run onPress (all instances)
Code: Select allfunction CheckInstance(input, section_arr_01) {
[code].....
I am developing an application in AS3 for Android devices and I am choosing to use XML for setting storage...
Unfortunately I have been able to test using the contains method whether there is the correct text in the XML file I have tried to use this...
Code:
var updates:Boolean = true;
var k:Number = 0
for(k = 0; k < 6; k++){
if(localXML.Party[k]){
[Code].....
I wonder how can i check that concrete object is on the scene for example:
var sprite1:Sprite = new SPrite();
stage.addChild(sprite1);
...
if(?????)
[Code].....
I have 2 classes, Entity and PlayerEntity.On the main class (Main.as) I am using an for loop to check which one is a PlayerEntity and which one is an Entity. (Note that Entity is the superclass for PlayerEntity)[code]...
View 3 RepliesI want to check the RGB color of the object using actionscript in flash. The name of the object is object1. I checked like this but it didnt worked.[code]...
View 2 RepliesI need to merge 2 arrayCollection and avoid duplicates. They contain objects with their own attributes. I would like to avoid duplicates.
View 2 RepliesI want to check if object has a defined member within namespace. If was trying to use hasOwnProperty method with QName, but it's not supported:
package {
import flexunit.framework.Assert;
public class ObjectTest extends Object {
[Code].....
for AS3.people thi is how you rock:
ActionScript Code:
if (neslide.map) {
//var maptween:Map = new Map(this,origwidth,origheight);
[code].....
I have two MC's on the stage. One of them is standing still in one position, the second one is moving towards it. I want the moving mc stop right at the very centre of the first mc. I've tried using hitTestPoint, but I don't know how to set the proper parameters. If I put there just: mc1.hitTestPoint(mc2.width / 2, mc2.height / 2, true), the trace function I use doesn't seem to have even noticed the collision...
View 1 Replies