ActionScript 2.0 :: Object Following Cursor Via Specific Path

Oct 20, 2003

How can I make an object following my cursor ( but not directly) through a specific path (something like a city plan) and every time my cursor change location the object would change path so it will stop where my cursor is?

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ActionScript 3.0 :: Make An Object To Follow A Specific Path?

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make my hero go back to his shelter when he finds some food or when he approaches an enemy. It looks like this:

1. The hero is in the shelter.
2. The hero is hungry.
3. The hero leaves the base to hunt some animals down.
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5. He moves in the direction of where the base is.

So, once again, how do I make my hero go back to where he came from? How do I make my hero's x and y position to fit the way back home?

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I was wondering if it possible to write up some AS that will take line paths that you have drawn and convert them into a Path object? For example say you drew a jagged line from left to write, would there be a way to have AS convert that into a Path object.

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im trying to make an object move away from the cursor when cursor goes near it, so basically you cant click on the object......

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I have a flash cs3 file where I want a mask to move on the y axis (up and down) when the user is scrolling over the navigation area.

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maskMC.startdrag();

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[Code] .....

Also, I've got an onClipEvent on my pen_mc to try & define where its allowed to be dragged.

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I'm trying to get the cursor to start in a specific text field a la:

Code:
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When previewing just the swf: * The cursor doesn't blink, but the text field is selected.* After entering text, pressing backspace doesn't work, you need to press shift+backspace to delete text.

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im trying to produce something similar to this: [URL] What I need is to know how to create the text-feature.. : Meaning, the text changes everytime it enters one of the circels.. How do I make it do this?

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I have a custom cursor in my Flash document. Now that it is all set up, I want to specify an area that it can be in and nowhere else. Basically, I want to keep it in my navigation area on the top of the stage and not be able to go below it to the rest of the stage.I don't know if it will help or not, but I have the following as my custom cursor code:[code]

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When I click on the button, it should bring me to a specific location which is inside the MovieClip, and that works. However, from inside that MC, I want to click on the same button, it should bring me on the main time line. How to do that? I am making of a variable (boolean) here. Is there something wrong in my code? (see path.fla)

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I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.

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ActionScript 3.0 :: Trace The Path Of An Object By Using SetPixel On The Object's Position Every Frame In A BitmapData/Bitmap Pairing?

Feb 16, 2011

I'm trying to trace the path of an object by using setPixel on the object's position every frame in a BitmapData/Bitmap pairing. These pixels aren't showing up normally and I suspect I have a fundamental misunderstanding of the BitmapData class. Here's what I'm doing:

public var contrailBase:BitmapData;
public var contrail:Bitmap;
private var contrailColor:uint;[code].....

Using this code, the red pixels don't show up. If I initialize contrailBase to 0xFF000000 instead then I get a black screen on which the red pixels DO draw, but I need the bitmap to be transparent except for the contrail. What am I doing wrong?

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ActionScript 2.0 :: Make A Cursor Display When Rolling Over A Movieclip Only Between A Specific Range Of Frames

Aug 21, 2009

Im trying to make a cursor display when rolling over a movieclip only between a specific range of frames. with this code the cursor shows up in the range of frames but doesnt follow the mouse, and the mouse pointe ris visible

Code:
thisFrame = _root._currentframe;
if (thisFrame > 50) {
if (thisFrame < 90) {

[Code].....

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ActionScript 2.0 :: MX04 To Make The Mouse Cursor Start At A Specific Coordinate Upon Enterig A Scene?

Jun 6, 2010

I'm trying to make a game of sorts. I have a button that you need to click that is in the center of the screen. Upon clicking it, it goes to the next scene.What I need here is for the mouse cursor to start in the upper right-hand corner of the stage of the second scene whenever said button is clicked. Not just a movieclip of a cursor, but the actual mouse itself, since it needs to be able to click a button on the other side.Below I've included an example of what needs to be done (not my actual game, but it shows the problem that I'm having. IT IS AN MX2004 FLA FILE.

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ActionScript 3.0 :: Path Movement - Mc To Follow The Path Drawn Out By The Player's Mouse And When The Player Clicks Again, It Erases All Of The Path?

Jul 18, 2010

So I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below

Code:
import flash.display.Sprite;
import flash.events.MouseEvent;[code].....

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Oct 16, 2009

I want to drag an object on this path or random path .If you are not getting my point Please look on the attached image.or look to this link.

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I'm trying to write a plug-in for Flash CS5 that will display the "instances path" for a selected object. I'm trying to work with JSFL.I manged to get all selected objects using fl.getDocumentDOM().selection. I iterate over the array I get and look at the objects. I am able to get each of the objects' name. What I need to do is construct the "path" to that object (e.g., scene.scene.instance4.myText). Can anyone think of a way to do that? Is there a way to get the object that contains a certain object?

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I have a straight line that converges to a point which makes the line curve. I want an arrow to follow the converging line. Motion guides seem to only work with a defined non moving path. How can I get my arrow to follow the moving curving path?

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ActionScript 2.0 :: One Object Following The Mouse AND A Path

Jul 5, 2005

I'm trying to design my very first flash website, to date I've been using a photoshop/imageready and HTML combo and I need something new. So, I bought Flash MX 2004, and thus my question regards AS 2.

My problem is, I want an object to follow a path (like a motion guide) but I want its X position to be determined by the mouses X position. This is to be this way so that no matter where your cursor is (it will be hidden) the object following the path and your mouses X position will be the same. I tried to just make a motion guide and then use the following AS but it did not work.

onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x);
myDegrees = Math.round((myRadians*180/Math.PI));
_root.yChange = Math.round(_root._ymouse-this._y);

[Code].....

That is just modified AS from a tutorial I read. It makes the object follow my mouses X position and rotate according to specific degrees (makes it more interesting). The problem is that I need the objects Y value to be a set value along a curved line. And I have no idea how to do this. I was reading something about the path follower class but thats way above my head.

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ActionScript 2.0 :: Drag Object Along The VA Path?

Jan 14, 2007

I'd like to have some graphic object which is possible to drag along the VA path. I've tried something to do but no success. The path is a random up-down hills. Exactly like the Motion guide does it.

Maybe some solution: put some object on the motion guide, create some possition sniffer, apply position to the drag-object.... but there's the problem how to obtain the direction of the drag... even when I use Beziere curve, the right direction still persists...

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IDE :: Drag An Object On The Random Path

Jul 6, 2009

I want to drag an object on this path or random path. If you are not getting my point Please look on the attached image. or look to this link. [URl]

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ActionScript 3.0 :: Get The Full Path Of An Object?

Feb 20, 2010

I need to get the full path of an object, and I don't know how to do that at all... I tried searching forums and google, but all found was something about nativePath, and all I get from this is "undefined". To sum the whole thing up, I need to pick up an object from the main stage on MouseEvent, and put it elsewhere. Then, by another click on the object (in the new location), I want it to go back to where it was in the first place. I cannot take the absolute path of the object, as I will have several objects and need to put this in a function..

Here is my function, for the moment :

Code:
function inventaire(evt:MouseEvent){
var chemin=evt.currentTarget.nativePath;
trace(chemin);

[Code]....

The targeted object is inside a movieclip, which is inside another movie clip...

The aim is to remove the object from the "popup" and have it return in it's place.

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ActionScript 3.0 :: Check If Cursor Is Over Object?

Feb 21, 2009

I found this once but I've forgotten what it is.

I want to check if my mouse is hovering over a specific object.

What is it called?

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ActionScript 2.0 :: Make An Object Following Cursor

Oct 20, 2003

How can i make an object following my cursor ( but not directly) through a specific path ( something like a city plan) and every time my cursor change location the object would change path so it will stop where my cursor is?

View 7 Replies

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Dec 4, 2007

Is there any way to get the file path of an object that is selected through the browse() method in the FileReference class. I don't think it can be done with a FileReference object, but is there another class that allows this, or any possible way to do this using XML?

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ActionScript 3.0 :: Dragging Object Along Straight Path

Mar 16, 2009

How to drag an object along a straight path using AS 3?

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i want to drag and drop movieclip, but its restricted path should be circular instead of rectangle.

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I need to drag a component along a programmatically drawn path composed by different kinds of graphic, like lines, curves, etc.

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