Actionscript 3 :: Drag An Object Along A Drawn Path?
Sep 16, 2010I need to drag a component along a programmatically drawn path composed by different kinds of graphic, like lines, curves, etc.
View 3 RepliesI need to drag a component along a programmatically drawn path composed by different kinds of graphic, like lines, curves, etc.
View 3 RepliesI was wondering if it possible to write up some AS that will take line paths that you have drawn and convert them into a Path object? For example say you drew a jagged line from left to write, would there be a way to have AS convert that into a Path object.
View 11 RepliesSo I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below
Code:
import flash.display.Sprite;
import flash.events.MouseEvent;[code].....
I want to drag an object on this path or random path .If you are not getting my point Please look on the attached image.or look to this link.
View 5 RepliesI'd like to have some graphic object which is possible to drag along the VA path. I've tried something to do but no success. The path is a random up-down hills. Exactly like the Motion guide does it.
Maybe some solution: put some object on the motion guide, create some possition sniffer, apply position to the drag-object.... but there's the problem how to obtain the direction of the drag... even when I use Beziere curve, the right direction still persists...
I want to drag an object on this path or random path. If you are not getting my point Please look on the attached image. or look to this link. [URl]
View 1 Repliesi want to drag and drop movieclip, but its restricted path should be circular instead of rectangle.
View 3 RepliesI want to drag an object on this path or random path .If you are not getting my point look on the attached image.
or look to this link. [URL]
i've attached my flash file. I don't get why the path is not drawn if the movieclip is set ask mask. I would like to slowly reveal the text.
View 2 RepliesAfter shearing a drawn square, the path is left open: i.e. after printing (via printJob) the swf, and opening it in Illustrator, it's clear the path wasn't closed. (the same when you use drawPath or lineTo to create the sheared shape btw).
how to make sure the path is closed? For example:
var square:Sprite = new Sprite();
square.graphics.lineStyle(4);
square.graphics.drawRect(100, 100, 100, 100);
[Code]...
Is it possible to draw a path in flash, and access the points from AS?For example if I have a map and I add hidden paths along various roads, I then later want to animate traffic or growing lines along these predefined paths from code.
View 4 Repliesis there a way using AS3 to get objects to follow a path (a drawn line) or will i have to set waypoints?
View 3 RepliesI am currently looking to see what the bounding are for the start drag method. And by the looks of it the bounding is set by passing the rect() object to the dragUpdater/ constructor. My question then is can you pass a custom drawn shape like a curve or what ever? By the looks of it you can not as specified by the adobe reference doc.
startDrag()method
public function startDrag(lockCenter:Boolean = false, bounds:Rectangle = null):void
So from this I would conclude that to have a custom drag path one would have to create a custom class.
How do you add a drawn object to the stage using actionScript 3? Does the object need to have an instance name?
View 2 RepliesLets say I have a customMovieClip. I sometimes draw an ellipse with customMovieClip.graphics and sometimes a rectangle. Now I want to know what was the shape ( ellipse/rect) that was created using a particular graphics object. Doing this would enable me to pinpoint what exactly to do with that customMovieClip() instance.
View 3 RepliesHow can I delete a drawn object from the stage to then use the same function to draw it up again?
View 1 RepliesLets say I have a customMovieClip. I sometimes draw an ellipse with customMovieClip.graphics and sometimes a rectangle. Now I want to know what was the shape ( ellipse/rect) that was created using a particular graphics object. Doing this would enable me to pinpoint what exactly to do with that customMovieClip() instance.
View 3 RepliesI want to drag a object along a curved path , the curve is made up of 50 points(x,y) and I want to display the corresponding (x,y) coordinate of MC.
View 1 RepliesI would like to change backgroundColor of an drawn object(square) by mouseover. I acutally found the function for mouseover in action scripts but BackgroundColor("#ccc") does not work.
View 3 Repliesis there a way in action to group to object so when one object is drag across the screen the other object sticks with it, im using flash btw
View 6 RepliesI am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.
View 1 RepliesI need to implement a drag and drop functionality, where I can define and constraint the route of the draggable object.[URL].. only that i have the paths designed and not calculated by a math function. So, in fact, as mouse moves I need to tell the object to follow the custom path/movieclip.
View 1 RepliesI'm trying to trace the path of an object by using setPixel on the object's position every frame in a BitmapData/Bitmap pairing. These pixels aren't showing up normally and I suspect I have a fundamental misunderstanding of the BitmapData class. Here's what I'm doing:
public var contrailBase:BitmapData;
public var contrail:Bitmap;
private var contrailColor:uint;[code].....
Using this code, the red pixels don't show up. If I initialize contrailBase to 0xFF000000 instead then I get a black screen on which the red pixels DO draw, but I need the bitmap to be transparent except for the contrail. What am I doing wrong?
Is it possible to change the color of the dragger , drag-path and the two up and down buttons of UIscrollBar from white to any other color.
View 2 RepliesI am developing a drag and drop functionality and take a JPEG screen shot of droped objects. my problem is. when i drag and drop an object the object jumps off some distance.. i am unable to clear tat.. Below is my application.as file
[Code]...
I have created a class, call it Class1, that has various objects drawn on the stage (drawn in the IDE). It also has a function, called setColour, for changing the colour of those objects. The function works fine if I call it from within Class1.
Now I have another class, call it testClass1, that imports Class1 and calls the setColour function. First of all, none of the stage objects from Class1 are visible. Secondly, when setColour tries to modify the colour of an object, I get the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
This is the code for testClass1:
ActionScript Code:
package
{
import flash.display.*;
[Code].....
So, what is the problem? Is it possible to change objects that are drawn on the stage of an imported class?
I need to know how you drag an object into another object and when the click is released it goes to another frame, and if you release not touching the other object the draggable object will go back to the place it started in
View 7 RepliesI'm trying to write a plug-in for Flash CS5 that will display the "instances path" for a selected object. I'm trying to work with JSFL.I manged to get all selected objects using fl.getDocumentDOM().selection. I iterate over the array I get and look at the objects. I am able to get each of the objects' name. What I need to do is construct the "path" to that object (e.g., scene.scene.instance4.myText). Can anyone think of a way to do that? Is there a way to get the object that contains a certain object?
View 5 RepliesI have a straight line that converges to a point which makes the line curve. I want an arrow to follow the converging line. Motion guides seem to only work with a defined non moving path. How can I get my arrow to follow the moving curving path?
View 2 RepliesI'm trying to design my very first flash website, to date I've been using a photoshop/imageready and HTML combo and I need something new. So, I bought Flash MX 2004, and thus my question regards AS 2.
My problem is, I want an object to follow a path (like a motion guide) but I want its X position to be determined by the mouses X position. This is to be this way so that no matter where your cursor is (it will be hidden) the object following the path and your mouses X position will be the same. I tried to just make a motion guide and then use the following AS but it did not work.
onClipEvent (enterFrame) {
myRadians = Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x);
myDegrees = Math.round((myRadians*180/Math.PI));
_root.yChange = Math.round(_root._ymouse-this._y);
[Code].....
That is just modified AS from a tutorial I read. It makes the object follow my mouses X position and rotate according to specific degrees (makes it more interesting). The problem is that I need the objects Y value to be a set value along a curved line. And I have no idea how to do this. I was reading something about the path follower class but thats way above my head.