Professional :: Change BackgroundColor Of Drawn Object(square) By Mouseover
Oct 11, 2011
I would like to change backgroundColor of an drawn object(square) by mouseover. I acutally found the function for mouseover in action scripts but BackgroundColor("#ccc") does not work.
I have been tasked to create banner that has four mouseover areas. The main body of the banner--which includes hyperlinks--and the background of the entire banner must change as the user mouses over the four areas. See the diagrams at the following link (it is not working properly):I attempted to complete this task as follows, but it really isn't behaving properly. I created a layer of buttons and text, and set the alpha levels to 0 for the "over" state of each button. I then created four separate layers containing the appropriate content. When the user mouses over a button on the left, the proper layer would be displayed. I planned to use Actionscript to accomplish this; pseudocode here:
IF button1.mouseover == true THEN { display layer1, hide layers 2, 3, and 4 } IF button2.mouseover == true THEN { display layer2, hide layers 1, 3, and 4 } IF button3.mouseover == true THEN { display layer3, hide layers 1, 2, and 4 }
in CS3, and preferably Actionscript 2.0, to make a mouse over a button action that would go to a specific scene and frame, depending on the button? I have 5 buttons, and ould like, on rollover only...no click/down, to have the playhead go to a different scene and start playing from a specific frame #. Or do I have to do the click/down action?
I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?
Im trying to change the background color on my textarea from an external css.I can change the color of the buttons so the style sheet is working. But I cant seem to ad the class into the text area.[code]...
How can I change the color of the border (i.e lineStyle) from 0xffffff to 0x000000 at runtime, so if a user clicks a button the color of the border changes from black to white.
Lets say I have a customMovieClip. I sometimes draw an ellipse with customMovieClip.graphics and sometimes a rectangle. Now I want to know what was the shape ( ellipse/rect) that was created using a particular graphics object. Doing this would enable me to pinpoint what exactly to do with that customMovieClip() instance.
i have an object on the stage, and, on mouse over of that object, a menu made of 4 other objects appears works great i want the menu to stay there as long as the mouse is over one of the objects in the menu, or the original object that spawned the menu so for every object in the menu, and the original object that spawned the menu, i made mouse over and mouse out listeners they keep track of weather the mouse is on one of the objects, with a boolean that is turned true on mouse over, and turned false on mouse out and also on mouse out, there is an if statement that checks if all of these booleans are false, and if they are, the menu is removed the problem is that, when mousing between objects, the mouse out listener for the previous object occurs before the mouse over handler of the next object, the boolean check is performed, and the menu is removed before the next mouse over boolean is turned on i was thinking about making a timer to make the thing wait for a milisecond or 2 before making the boolean check, but there must be a better way to do this, since older computers take longer to do stuff this solution might be buggy.
I have a square object in the middle of circle.and i can move square object using up, down, left, riht arrow keys. I need script for when square object touches circle, then it goes to back, I have use for this below code :
var myobjdim:Array=new Array;[code].....
In above code "myobjdim" is square object and "bg1" is circle object..
I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:
I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....
Lets say I have a customMovieClip. I sometimes draw an ellipse with customMovieClip.graphics and sometimes a rectangle. Now I want to know what was the shape ( ellipse/rect) that was created using a particular graphics object. Doing this would enable me to pinpoint what exactly to do with that customMovieClip() instance.
I developed so far, a function to resize objects (images, shapes) and center them inside a hexagone clip (similar to the bees hexgagon cells).
function imageResizer (b, maxW:Number, maxH:Number) { var r:Number; r = b.height / b.width; if (b.width > maxW) { b.width = maxW; b.height = Math.round(b.width * r); } if (b.height > maxH) { b.height = maxH; b.width = Math.round(b.height / r); }}
Symptoms: The function resizes the object being passed to it, but, there's still some room to fill inside the square, but now it's empty! is there any solution to resize the objects with max width/height and still be able to fill the whole area of the hexagone resizes.
I want to create a XML file that I can change for different languages. It contains the names of the fields that have text and the text that they should be changed to: eg. <lang name="titleLabel" value="This is the app title" />. I can read in the XML lines into an array but I can't figure out how to use the name as an object name:
I am quite new to actionscript 3 here is what I want to do: When the mouse hovers over a movieclip I want another movie clips alpha to go from 0% to 100% then when the mouse moves off of the movie clip the reverse happens.
I have an object which is converted into a symbol. I double click on this object/symbol and it goes into its own seperate timeline. For my coding purposes I would like to know how to change the registration point of the symbol so it moves along or is addjustable on a symbols its own timeline so a can create animations on an objects timeline without screwing up my codeing because objects don't register when their moved away from the registration point the compiler still thinks that the registration point is where it was previously.
Why is it that I can never change a vector object's color? I mean I would think it'd be as simple as changing the fill color but that does nothing.
And why is it that copying and pasting vector objects from illustrator very inconsistent? Sometimes I get the exact copy, and other times their's three anchor points missing, very much screwing up the look of the object. Also, when I import a vector png image made in photoshop to flash, the fill is hollow at times.
if I set the stage to be 800 px X 800 px, it does not appear square, neither does holding shift + drawing a rectangle. However, drawing an oval and holding shift seems to create a circle(though it could be I can't notice it because it's too small). Is there some way to make these appear square?
I can't change background color on mouseover.I dont know if the right code isdocument.getElementsByTagName("a").style.backgroundColor = "#FFFFFF";
HTML & CSS:<span></span> inside the </a> tag does not work, so I am forced to use <div> to label the buttons.I just use 669px instead of 666px so that you can see the pixel difference. I just want the<div id="nav"> content right aligned but if I don't use float everything gets inheritedbackground color and also gets unstructured, if I use float the buttons get reversed, is there an alternative way because this could cause cross browser problem.
<?xml version="1.0" encoding="utf-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" dir="ltr" lang="en-US" xml:lang="en-US"> <head>
[code]....
I dont't want to overoad the css, thats why I have not use unordered list.I have a preference for table tag because it is older than div tag.
Im a newb at this, and I dont want to use motion tween so what is the actionscript to change font color of the text in a textbox? Does the textbox have to be in static or dynamic? Does it not matter? I got the coding to mouseover on a button that is over the textbox. button.addEventListener(MouseEvent.ROLL_OVER, rollOverHandler);and after mouseover i need to execute to change color[code]...