ActionScript 3.0 :: Create Display Object With Class Name?

Nov 28, 2010

I have a movie clip in my library with a class name "MyClass", and I am trying to do something like this:

ActionScript Code:
function createbtn(bclass:Class):void{
var addB:bclass = new bclass();
addChild(addB);
}
creatbtn(MyClass);

But i get the "1046: Type was not found or was not a compile-time constant: bclass." Error.

View 9 Replies


Similar Posts:


Flash :: Create A Separate Class Then Create An Object Of That Class Within The Main Class?

May 17, 2011

I'm new to Flash AS3. I started making a game and I am a bit confused. Let's assume that I want to create a game that has multiple levels/modes, how can I do this in an object orientated way?

When i create games in other languages e.g. XNA C#, i create a separate class then create an object of that class within the main class and run the game based on a simple statement.

[Code]...

View 2 Replies

Actionscript 3 :: Flash CS5 Reference A Display Object From A Class Other Than The Document Class

Jul 28, 2011

Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:

stage is passed to the class and is referenced by _stage and is working just fine when I do _stage.addchild or anything like that. So I have tried "_stage.GreenLight1.visible=false;" and I get "ReferenceError: Error #1069: Property GreenLight1 not found on flash.display.Stage and there is no default value." My document class extends Sprite, so I figured I'd try the root function. So I tried "Sprite(root).GreenLight1.visible=false;" and I get "1119: Access of possibly undefined property GreenLight1 through a reference with static type flash.display:Sprite." I tried to create the Resource class as described therein. To which I came across the same problem that I started with in that it doesn't know what GreenLight1 is to begin with so I got "1120: Access of undefined property GreenLight1." Here is my code for Resource.as (am I supposed to pass something to this class from the document class?)

[Code]...

View 2 Replies

Flash :: Cast A Display Object To Custom Class Object?

Jun 27, 2011

How can i cast a object to another type? in AS3 i tried putting (objectType) infront of the variable but it doesnt work, below i have added objects of fishes into the child, and i am getting the fishes back out when mouse down is triggered, and then calling the fishes what to do. however i cant call the method of the custom class fish because it is a displayobject.[code]...

View 1 Replies

ActionScript 3.0 :: Create A Display Object From An .as File?

Dec 21, 2009

how to create instances on stage dynamically from an .as file. So far I have been unsuccessful
 
I have the following code:

[Code].....
 
I would expect that when I run this, I see a rectangle on the stage. However the stage is blank.

View 3 Replies

ActionScript 3.0 :: Create A Replicating A Display Object On Runtime?

Nov 25, 2009

Is there a way to create a replicating a display object on runtime, so it imitates all the actions done on the original, or do I have to perform every action I'm doing on the original, on the replica as well? I thought maybe there's a way by making a Bitmap object out of the original and updating it each time, but I don't have lots of experience using these kinds of methods.

View 0 Replies

Actionscript 3 :: Create Object When Know Object's Class Name

Dec 23, 2010

I'm tring to create instance of class, when I got name of this class.I think better to explain my problem will be this code:[code]I invoke some Function, and I get error: [Fault] exception, information=ReferenceError: Error #1065: Variable Level0Img was not defined.

View 2 Replies

ActionScript 3.0 :: Accessing Display Object On Stage From Another Class

Jun 8, 2011

I've googled this to no avail, I've only found how to manipulate the stage itself and not a display object on it,I have a movie clip on the main timeline with instance name displayName. I created a button that should change what frame displayName goes to (in order to...did you guess it?! diplay the Name of the button.So I am trying to write the code in a reusable fashion and have the buttons all linked to a class called GeoPuzzle. Inside GeoPuzzle I instantiate a touch event and run the code. However, the function has to be able to change displayName in the main part of the timeline and, of course, the compiler says displayName doesn't exist because I'm in a class and I'm talking about the stage.[code]How can I tell displayName to change it's current frame from within display object class?

View 9 Replies

Actionscript 3 :: Clone An Instance Of A Class (Display Object)

Jun 3, 2011

I have a collection of movieclips, I would like to create a clone (a new instance) of a instance everytime I create a new object.

For example

var s:Star = new Star(); // star-shaped movielcip
addChild(s);
// then I want to duplicate an instance of s and add it beside s

For an example like above, it's simple enough to create a new instance with a different name and just add it to the display list. But I have a list of objects I would like to clone as a group...?

View 2 Replies

ActionScript 3.0 :: Display Object Management Within Class *tear*?

Jan 28, 2010

I've been procedural programming with AS2 for a few years. just recently jumped into AS3 a couple of weeks ago and working on a current project and trying to write a class that:

1) loads and collects data from an XML file

2) creates text-based buttons using the XML data

3) loads page sections once these buttons are clicked

i have all those down so far.

i am using TweenMax for tweening. there are two for loops that create the text buttons because they are separated with a header. if there is an easier way to do this, please let me know. the section class is a library movieclip and populated with data from the XML file. it is loaded to what i think is the parent clip of the buttom. so, each instance should look like[code]...

View 1 Replies

ActionScript 3.0 :: Dispatch An Event From A Static, Non-display Object Class

Aug 23, 2009

I have a SendData class that sends form info to a php script. It is a static class that does not extend anything.

I want to be able to dispatch an event if there is an error, or when it gets info back from the server. I have a custom event class that I have been using to dispatch events like this, but I have only used that in displayObject extended classes.

The problem is, it seems like something has to be a displayObject based class to dispatch events. I know there must be a way to do this, but I'm having trouble finding it in searches.

View 2 Replies

Actionscript 3 :: Get Unrotated Display Object Width/height Of A Rotated Display Object?

Jan 31, 2010

If I create a rectangle with 100px width and 100px height and then rotate it, the size of the element's "box" will have increased.With 45 rotation, the size becomes about 143x143 (from 100x100).Doing sometimes like cos(angleRad) * currentWidth seems to work for 45 rotation, but for other bigger angles it doesn't.At the moment I am doing this:

var currentRotation = object.rotation;
object.rotation = 0;
var normalizedWidth = object.width;

[code].....

View 4 Replies

ActionScript 3.0 :: Create A Custom Class As Object?

Aug 8, 2009

I have written a Class for skinning the UI. The Class works by taking a movie clip name from the stage passed to it and create the skin for it.So I create an Object from the class such as this:

Code:
var CBox:UI = new UI();

Now what I wanted to do is reference a movie clip from the stage to this CBox variable, so when a call the Class methods it will know which movie clip to work on! Since currently I have to do this:

Code:
CBox.Skinning(content_mc, "content", 100, 200);
or
CBox.Over(content_mc);

As you can see Im passing the movie clip, content_mc, everytime. I just want to avoid this by creating a reference.

View 7 Replies

Flash :: Create Object From Class By String Value?

Nov 17, 2011

Is it possible to create an object from a class with a dynamic name? I have the name of the class in a string, but I want to create an instance of that class.

View 2 Replies

ActionScript 3.0 :: Create Object From Class That Extends MovieClip?

Sep 6, 2009

googled it and hardly found any answer(seriously)need a quick solution for this:- How to create object from class that extends MovieClipSay i have a class name MC

Code:
package {
import flash.display.MovieClip;

[code].....

View 3 Replies

ActionScript 3.0 :: Create New Object In Constructor Of A Class Within A Package?

Sep 26, 2009

I've read through the Sticky in ActionScript 3.0 forum and looked through other threads in the topic but maybe I'm not using the right search terms. My problem is creating a new object in the constructor method, I've created a package "com.weenz.shutters" and created many class files within that package. The compiler is giving me the following 2 errors for the "Window.as" file[code]...

View 3 Replies

ActionScript 2.0 :: Can't Create Object With Unknown Class 'NetConnection'

Dec 20, 2010

I'm trying to create a NetConnection object in action script 2 and I get this error. I get the same error when I try to create a NetStream object. I've looked at many other examples using NetConnection and they don't import anything relating to NetConnection. Is there something in the Flash settings that I need to set in order to get this working?

View 9 Replies

Actionscript 3.0 :: Create A XML Object And After Send It Via XMLSocket Class

Oct 18, 2010

I would like to create a XML object and after this send it via XMLSocket class. The XML must have a special form:

Code: Select all<?xml version="1.0"?><Colour xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Value="red"/>

View 2 Replies

ActionScript 3.0 :: Create Object Instances Of Class In For-loop?

Mar 16, 2009

Exactly this doesn't work but is there a way to do it?

Code:
for ( var i = 0; i < 10; i++ )
{
var ["object"+i]:MyClass = new MyClass();
// would create object1, object2, object 3, object 4, ...
}

View 3 Replies

ActionScript 3.0 :: Create Object From Class Based On String Variable?

Nov 1, 2010

I have a string variable, and based on the value of that variable, I want to create an instance of a class, I can do that with this code:

Code:
var boxType:String = "BigBox";
switch(boxType)
{

[code]....

View 3 Replies

ActionScript 2.0 :: Create A Custom Class (Testing) That Would Create A Box When An Instance Of The Class Is Created

Aug 29, 2007

I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

View 3 Replies

ActionScript 3.0 :: Test If A Display Object Has Been Added To Display List

Mar 6, 2008

Is there any way to test if a display object has been added to the display list?

View 9 Replies

ActionScript 3.0 :: Do Not Resize Display Objects In A Display Object Container

Jan 22, 2012

can I resize a display object (container) without its contents (children) are resized?

For example, in the following code when I resize the green square, red is also resized. I wanted to resize only the green.

ActionScript Code:
import flash.display.Sprite;
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);

[Code].....

View 3 Replies

Actionscript 3 :: Test If A Display Object Is On The Display List Or Not?

Mar 4, 2011

What's a simple way to detect if a display object is currently on the display list?

View 1 Replies

ActionScript 3.0 :: Display 1 Display Object Many Times?

Aug 14, 2009

Can you make one Bitmap Object (I'm using an external jpg) or something similar, and then display it many times simultaneously without creating a separate object each time?

Also, would they be easily removed or hidden?

I've got a little checkmark jpg graphic loaded here, but I'm not sure how to go about using it in many places at once.. I can only display it in the one place at any one time...

I'm thinking there might be a way to load the picture once, then use its bitmapData elsewhere in new display objects somehow, without needing to reload the image over and over?

View 3 Replies

ActionScript 3.0 :: Display Object Cannot Be In The Display List More Than Once?

Feb 9, 2009

It's my understanding that a display object cannot be in the display list more that once.So if I add something to the stage shouldn't a second addition of the same object replace the first? for instance:

[code]...

there should now only be one "myDisplayObject" on the stage.

View 3 Replies

ActionScript 3.0 :: Inheritance / Interface - Override A Function That Return An Object Of Class A And Make It Return An Object Of Class B Which Extends A?

Aug 4, 2009

I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):

[Code].....

View 3 Replies

ActionScript 3.0 :: Turning A Object Of Class A Into An Object Of Class B Extends A?

Jul 20, 2009

I have a class CoverPoint extends Pointwith some extra function.except for that ther is no difference. I would like to use the functions of Point with a return value of Point, to calculate those CoverPoints.Can i turn the return value into CoverPoint (since all the vars are the same, there shouldn't be a problem with that, right?), so that it can be stored in my var cP:CoverPoint;

View 2 Replies

ActionScript 3.0 :: 5000: The Class 'fla.class' Must Subclass 'flash.display.MovieClip'?

Jun 24, 2009

And i cant figure it out.the "my.fla.class"content looks like this

Code:
package my_fla
{

[code].....

View 2 Replies

Professional :: Shuffling Class - Error: "5000: The Class 'Shuffle' Must Subclass 'flash.display.MovieClip'

Jul 28, 2010

I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
 
[Code]....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved