ActionScript 3.0 :: Create A Cursor Class For A Mouse Avoider Game

Apr 29, 2011

I'm new to AS3 and OOP in general and I'm trying to create a cursor class for a mouse avoider game, i.e a class whose position is mouseX, mouseY. This is where I'm at (the Avatar class in added to the stage in a Main class not shown):[code]But this doesn't work, I guess I have to refer to the mouse in some other way? I also tried using MouseEvent.MOUSE_MOVE which got me closer, but the avatar only moved when my mouse was directly at the center of the movieclip.

View 7 Replies


Similar Posts:


ActionScript 2.0 :: Making A Game Like String Avoider?

Jan 5, 2010

[URL]I have made the string and its movement is also done the problem i am facing is is to fix the position of the mouse on enterframe. As, you can see in the game(link given above), the level starts when the mouse touches the start button in the game. How can i implement that?

View 3 Replies

ActionScript 2.0 :: Game-like Menu - MC Follow The Mouse (like A Custom Cursor)?

Apr 21, 2005

I have a menu for a website in flash where, an mc moves up and down and shoots...so that when the projectile MC hits a button, it clicks it.

1.) How do I make it so that the MC follows the mouse (like a custom cursor)..but is restricted to only going vertically

2.) how would you make it so that the mc can shoot anywhere....but when the fired MC hits a button, it acts as if it was clicked? My AS knowledge...is..very basic...so if you have any free time could you explain the codes?...so that I can learn from this...rather then just stealing your codes... but..if you want to just let me copy and paste...thats cool too

View 12 Replies

ActionScript 3.0 :: Create Hand Cursor When Mouse Goes Over A TextField

Mar 9, 2009

Is it possible to create a hand cursor when the mouse goes over a TextField. buttonMode does not work. Can I use cursor?

View 1 Replies

ActionScript 2.0 :: Create The Look Of A Pair Of Chopsticks Working As The Mouse Cursor?

Jan 19, 2007

Im trying to create the look of a pair of chopsticks working as the mouse cursor, with them moving together when you press the mouse button - just like when you're eating chinese food . However its well buggy, it only recognises the button press and release sometimes.

View 4 Replies

ActionScript 2.0 :: Create An Interactive Mouse That Mimics The Hand Cursor?

Apr 23, 2011

I'm trying to create an interactive mouse that mimics the hand cursor you see in pdf files and other programs. There's two movieclips I want to use for the cursor. The open hand and the grab. I can get the cursor to work on the open hand, but can't get it to work when I press and want the open hand to change to the grab cursor. Here's my code:

onClipEvent (load) {
Mouse.hide();
startDrag(this, true);

[Code].....

View 6 Replies

ActionScript 3.0 :: Making Class That Changes Mouse Cursor - Undefined Property

Dec 24, 2010

I'm currently trying to make a class that changes the mouse cursor. I made it in a new class so that I can call it again whenever I needed it, but there are some errors and I don't know how to solve it. The class filename is Cursor. This class is not linked with the fla file.

Here's the ActionScript Code:
package {
import flash.events.MouseEvent;
import flash.ui.Mouse;
import flash.display.MovieClip;
public class Cursor extends MovieClip {
public function Cursor()
[Code] .....

This class will just let me type Cursor.makeCursor(cursorMovieClip); and the cursor will change. The problem is that Flash does not recognize "addChild" and "stage". Is it because the class isn't connected to the fla? Or do I need to import some stuff in? Also, flash does not recognize "obj" in the code line
ActionScript Code:
var cursor:MovieClip = new obj;

View 8 Replies

ActionScript 3.0 :: Create A Game That Has Weapon And Target For Mouse/

Aug 19, 2011

I am trying to create a game that has a weapon and a target for the mouse. Example in my attachment. I know how to make the buy button but how can I switch out for other weapon choices.

View 1 Replies

ActionScript 2.0 :: Create A Sidescroller Game In Which The Characters Arm Rotates According To The Mouse Position

Oct 18, 2005

I want to create a sidescroller game in which the characters arm rotates according to the mouse position(for aiming). I am no stranger to flash, I've been using it for years.

View 2 Replies

ActionScript 3.0 :: Create A Multilevel Staged Game Where One Class?

Apr 29, 2010

I'm trying to create a multilevel staged game where one class, the main class decides which stage to go to next. Using getters and setters, I'm new to this method of programing and the book we have been using this semester in class has been great up until the chapter that tackles object-oriented programming.

[Code]...
 
Sorry if it looks sloppy, I did not see a way to format the code for proper display on these forums.
 

View 2 Replies

ActionScript 3.0 :: Removed Mouse Cursor, But The Cursor Still Shows Up In Firefox For Ubuntu?

Aug 31, 2010

Working on a small kiosk app that runs in Firefox for Ubuntu. Mouse.hide() works for everything else, but the cursor is showing up in Firefox for Ubuntu

View 2 Replies

ActionScript 2.0 :: Mouse Cursor Disappears And A Crosshair Is Shown As The Cursor

Jan 31, 2004

I am trying to make a simple game in flash it is a target shooting game i would like to make it so that the mouse cursor dissapears and a crosshair is shown as the cursor (if you get what i mean). I have created the crosshair and made it into a graphic symbol called: "crosshair" so what is the script i need to make it the cursor for the game

View 3 Replies

ActionScript 3.0 :: Design Class To Create A Mock Interface For A Game?

Jan 30, 2010

This may seem like a noobish question (and it is) but I have created some AS code to help assist in a project of mine in a level design class to create a mock interface for a game. It works fine on the first screen but once you hit any button and go to the next and then try to go back, the code breaks and I am not sure why. Ive tried multiple things to get it to work but nothing seems to help. The code I am using is

ActionScript Code:
storybtn.addEventListener(MouseEvent.CLICK, start1);
function start1(MouseEvent){
gotoAndPlay(2);
}

[Code]...

View 1 Replies

When My Mouse Reaches A Dynamic Text Box, The Cursor Always Changes To The 'I' Cursor?

Jun 5, 2010

in the swf, when my mouse reaches a dynamic text box, the cursor always changes to the 'I' cursor and the text can be highlighted.how to prevent this from occurring?

View 1 Replies

Flex :: Change Cursor (hand Cursor) When Mouse Over?

Jun 21, 2010

how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....

View 2 Replies

ActionScript 3.0 :: Create A Class Where When Mouse Click On An Instance Of It?

Jul 5, 2010

I want to create a class where when you mouse click on an instance of it, all other instances are notified about this click.
 
I want this functionality to be inside the class so there wll be no need to write any code outside the class definition, like assigning listeners to all instances and such.I wrote the following code but the event I dispatch doesn't get catched.  
 
package sample{    import flash.events.EventDispatcher;    import flash.events.MouseEvent;    import flash.display.MovieClip;    import flash.events.Event;    public class labels extends MovieClip {        var dispatcher:EventDispatcher = new EventDispatcher();        public function labels() {            this.buttonMode = true;           

[code]...

View 8 Replies

Flash 10.2 :: Update Hardware Mouse Cursor Immediately, Before Mouse Move?

Mar 13, 2012

As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.

Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.

View 1 Replies

ActionScript 2.0 :: Edited Mouse Cursor Versus Right Mouse Button Click

Jul 2, 2004

I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?

View 10 Replies

ActionScript 2.0 :: Edited Mouse Cursor Vs Right Mouse Button Click?

Jul 2, 2004

I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button, the standard mouse cursor reapears...

How to prevent that?

View 10 Replies

ActionScript 3.0 :: Drawing With Mouse - My Mouse Cursor Is Hidden ?

May 25, 2009

I'm making a drawing application, everythings looks and works ok, except for one thing...My mouse cursor is hidden and a paintbrush like cursor follows it. This cursor is a movieclip, because the user chooses a color, and the tip of this paintbrush changes to the selected color.But there's one problem... when I draw to the left the line is drawed with no problem, but when I draw to the right, the line is interrupted, and I don't understand why.I made one experiment, and with no movieclip "attached" to the mouse cursor, the line is drawed with no problem, both to the right and left.

View 10 Replies

ActionScript 2.0 :: Mouse Cursor Changing On Mouse Over A Button?

Jul 12, 2004

made a custom mouse cursor but the cliente wants that little hand when the mouse is over a button and/or links.

View 1 Replies

Flash8 :: Make Own Cursor For Game

Aug 3, 2009

Today I will show how to make your own cursor for your game. It's very simple. Draw your cursor and convert to symbol. On the Action Script bar write this code:

[Code]...

View 2 Replies

ActionScript 3.0 :: Create A Tamagotchi Game Type Game?

Mar 28, 2012

im trying to create a tamagotchi game type game. For some reason i can not add any items to the stage.Currently i have imported 2 png images to the stage and coverted them to movie clips. One is called TamagotchiCharacter and the other is called Beer. I have also created a new 2 AS3.0 script class called TamagotchiGame and DraggableItem. The following is TamagotchiGame:

Code:
package {
import flash.display.MovieClip;
public class TamagotchiGame extends MovieClip {

[code]....

I have assigned the above code as the BaseClass of the Beer symbol, this has allowed the beer to become draggable and droppable etc.when i run the program nothing happens, i just get a blank white screen.

View 2 Replies

Flash :: Create A Separate Class Then Create An Object Of That Class Within The Main Class?

May 17, 2011

I'm new to Flash AS3. I started making a game and I am a bit confused. Let's assume that I want to create a game that has multiple levels/modes, how can I do this in an object orientated way?

When i create games in other languages e.g. XNA C#, i create a separate class then create an object of that class within the main class and run the game based on a simple statement.

[Code]...

View 2 Replies

Eyes Follow Mouse Cursor - Increase "mouse Sensitive" Area?

Aug 27, 2009

I have created a small flash movie where the eyes of the character follow the cursor. Its based on this one here Only problem is, it only works while the mouse is actually over the movie. Is there any way to increase the sensitive area to the whole screen without increasing the actual size of the movie?

View 1 Replies

ActionScript 2.0 :: Create A Custom Class (Testing) That Would Create A Box When An Instance Of The Class Is Created

Aug 29, 2007

I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

View 3 Replies

How To Replace Mouse Cursor

May 7, 2009

How would you replace the mouse cursor in ActionScript 3?  I mean with like a movie clip or a graphic within Flash.

View 1 Replies

IDE :: How To Change Mouse Cursor

Jun 7, 2009

Is there a way to change mouse cursor from code?For example i have a text field and when people put mouse cursor on it i want it to show the hand not the standart text cursor.There seems to be many tutorials on how to make custom cursors. However I wanted to know are there any default curors to choose from (for example do i have to create my own zoom in curosor?) and most importantly what clases or functions do that.

View 3 Replies

Changing The Cursor Conditionally (on Mouse Over)?

May 15, 2009

I'm making a Myst clone and want the cursor to do different things when it mouses over various objects and regions, for instance:

- Turns into an open hand when over a grabbable item.

- Turns into a right-facing arrow when on the right side of the screen signifying "turn right here".

- Turns into an icon of an inventory object when the object is selected.

How is this done? I found some code that sort of did it, but it was sloppy, the cursor flickered like crazy, and overall it sucked. I want to harness in Flash the same mechanism that makes my cursor turn into the bracket thing when it's over a text field, or a finger when over a link.ALSO I want to be able to make the arrow stay a regular arrow when it's over manipulatable items I want to remain secret.

View 1 Replies

AS3 :: Cursor Hand When Mouse Over Images

May 31, 2010

I write the code:

myMc.addEventListener(MouseEvent.ROLL_OVER,myMcOve r);
function myMcOver (e:MouseEvent):void {
myMc.buttonMode = true;
myMc.useHandCursor = true;
}

but i get the following error: 1119: Access of possibly undefined property buttonMode through a reference with static type flash.display:SimpleButton. / myMc.buttonMode = true; And do not apply the action to turn into a hand on mouse over!

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved