ActionScript 2.0 :: Game-like Menu - MC Follow The Mouse (like A Custom Cursor)?
Apr 21, 2005
I have a menu for a website in flash where, an mc moves up and down and shoots...so that when the projectile MC hits a button, it clicks it.
1.) How do I make it so that the MC follows the mouse (like a custom cursor)..but is restricted to only going vertically
2.) how would you make it so that the mc can shoot anywhere....but when the fired MC hits a button, it acts as if it was clicked? My AS knowledge...is..very basic...so if you have any free time could you explain the codes?...so that I can learn from this...rather then just stealing your codes... but..if you want to just let me copy and paste...thats cool too
View 12 Replies
Similar Posts:
Mar 12, 2009
I'm fairly new to using ActionScript to move MovieClips around. I'd like to have a movieclip follow my mouse around the screen (like a mouse cursor). I put one instance of the MC on my stage, with an instance name of 'a', without quotes. (identifier is 'box', class is 'boxClass', without quotes.)
[Code]...
This doesn't work, which should be apparent since I'm posting this. (lol) How can I tell my movieClip to follow the user's mouse?
View 2 Replies
Aug 27, 2009
I have created a small flash movie where the eyes of the character follow the cursor. Its based on this one here Only problem is, it only works while the mouse is actually over the movie. Is there any way to increase the sensitive area to the whole screen without increasing the actual size of the movie?
View 1 Replies
Feb 4, 2009
trying to make a movie clip follow a custom drawn vertical line, the movie clip follows the cursor but only the y axis
I have added an example of what i mean and the file i need it to happen to
ps the vertical line needs to be hidden.
View 8 Replies
Sep 30, 2005
i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.
View 4 Replies
Aug 4, 2009
how to do this custom cursor when mouse is in movement like this link:direct me the link where i can find tuts.
View 3 Replies
Jun 24, 2010
My Flex 3 application uses a custom cursor and has to show a customized context menu when the user performs a right click. The problem is the customized menu is shown only when the default arrow cursor is shown. When I change it to the custom cursor, the standard context menu appears instead of the customized one.
Is there a way to have both custom cursor and customized context menu in a flash application?
View 3 Replies
Sep 22, 2010
following is my flex 3 code.
[Embed(source="SizeNESW.png")]
[Bindable]
public var cursor:Class;
[Code].....
here what i am doing that there are four corners above the image for resizing purpose. and i have a single image for cursor. i want to use that image for all corners of the image. i.e i need to rotate that cursor image for different corners.
View 1 Replies
Sep 19, 2011
I have a problem with flickering mouse custom cursor. I have a timeline which is my main clip and I want to show a pencil like cursor when I am over the timeline movie clip. I am using standard Mouse events, MOUSE_OVER and MOUE_OUT, MOUSE_MOVE. Also I use Mouse.hide()/show() functions to show and hide the mouse.Also the same principal or the pencil movie clip which I show and Hide.
On MOUSE_MOVE is set the coordinates of the pencil movieclip to be those on the Mouse cursor. How ever I get a flickering of the mouse and the pencil movieclip while above the timeline movieclip. So they change from one to another all the time without stopping i.e filckering.
[Code]...
View 1 Replies
Aug 4, 2009
how to do this custom cursor when mouse is in movement like this link: [URL]
View 0 Replies
Feb 24, 2009
When I add a custom cursor it won't draw because when the mouse is down it's referencing the cursor and not the board. So drawing doesn't = true.
I can fix it by changing the eventlisteners to "stage" instead of "mBoard" but when I do that it will draw the the coordinates of where the mouse is on the cursor and the board.
So the Cursor could be x= 255 and y = 200 it will draw that coordinate but it will also draw the coordinate of where the mouse is over the cursor which could be x = 1 and y = 1. It will also draw that on the drawBoard.
Here are the examples in case I didn't make myself clear.
example 1 example 2
Here is the simplified code
Code:
package {
import flash.display.*;
import flash.events.*;
[Code].....
View 4 Replies
Apr 29, 2011
I'm new to AS3 and OOP in general and I'm trying to create a cursor class for a mouse avoider game, i.e a class whose position is mouseX, mouseY. This is where I'm at (the Avatar class in added to the stage in a Main class not shown):[code]But this doesn't work, I guess I have to refer to the mouse in some other way? I also tried using MouseEvent.MOUSE_MOVE which got me closer, but the avatar only moved when my mouse was directly at the center of the movieclip.
View 7 Replies
Jun 26, 2009
I have made custom mouse cursor (movie clip) everything works fine, default cursor is hidden, mc is following pointer, problem is- when flash is inactive custom cursor hangs in upper left corner of flash, I want to make it dissapear untill the moment you enter flash file. That would work like this: I am opening my web page, flash is loaded but custom cursor is hidden, I am moving my mouse into zone of flash -custom cursor appears on screen and follows mouse pointer.
View 5 Replies
Oct 29, 2010
I'm trying to convert my sniper game to as3 but coming up with the problem of evt.target hitting the scope crosshairs (the cursor) and not bubbling down to the stick man.[ode]I've come up with two solutions but they both negatively impact the accuracy and game play.
1. use objectHitTest, this works but makes it frustrating to hit small objects
2. make a small hole in the scope, this would probably work but could also cause problems
View 1 Replies
Jan 9, 2011
I've been searching around and can't find the solution to my problem. (firstly AS3.0 still confuses the hell out of me, having some real trouble getting my head around it).I've added a custom mouse cursor on my file, but with AS3.0 it already uses Mouse.Hide(); to hide the original mouse cursor and replace it with a symbol/mc.But i was already using both Mouse.Hide(); and Mouse.Show(); to hide the mouse at specific times. (so this new cursor has messed all that up).
View 3 Replies
Dec 11, 2011
writing the title in question in www motors of search u can read a lot of comments on the novelties introduced with the new releases of the flex sdk [URL] where is used the new class MouseCursorData present in Flash.ui libraries.
Now: I use Flash Prof as Editor of my projects and I don't succeed in giving in meal to the editor the sdk so to have available the new class.
View 9 Replies
Dec 31, 2010
I have created a file where I have a custom mouse cursor using the following code:
Mouse.hide(); cursor_mc.startDrag(true); I have the mouse cursor in its own layer on the main timeline. In a layer below this one I have a movieclip symbol that when clicked I want to move to frame two of its own timeline and play.
The code I use for this is inside the movieclip symbol itself and it is:
squaremc.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_2);
function fl_ClickToGoToAndPlayFromFrame_2(event:MouseEvent) :void
{
gotoAndPlay(2);
}
The problem is the darn thing only works when the cursor symbol is in a layer below the movieclip on the main timeline and not in a layer above the movieclip on the main timeline. It wont even work when the custom cursor is in the same layer as the movieclip symbol.
Is there a work around to this or something else I could try. In actioscript 2.0 this never was a problem.
View 3 Replies
Jun 24, 2009
I'm working on my personal portfolio site and desperately need help with some AS3. my knowledge about AS3 is very rudimentary. Hope anyone who's I want to change the pointer cursor to custom movieclip when mouseover different invisible buttons. These buttons are mainly forward & backward button for my gallery. I got some help from other site but still unsolved. Please take a look at my fla attachment to point out what's wrong with the coding. To elaborate a little bit more as what I wish to achieve you can take a look at the sample URL...I just need the pointer cursor to turn to custom mc when it mouseover the hit area of the respective buttons.
View 6 Replies
May 27, 2009
I'm trying to make a simple as3 menu using the drawing api, but i'm having a few problems. First of all I want the red box on roll over to start out from where the gray box is, but right now its starting out from the left of the stage. Second when I bring the mouse cursor off the stage the red box would just appear.
[Code]...
View 3 Replies
Oct 26, 2009
I found this tutorial [URL] and is wondering if I could limit the area where the clip can follow? I'm planning to have my cartoon's EYEBALLS follow the mouse move.
View 1 Replies
Mar 18, 2010
I am making use of a custom cursor on itemRenderers in a List component. The custom cursor works just fine except when I mouse over the Text component which is a child of the itemRenderer at which point I get two cursors, the custom and an iBar one on top of the other.Here's the code:
<?xml version="1.0"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
[code].....
View 2 Replies
Jan 25, 2006
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
[Code]...
View 1 Replies
Oct 24, 2011
I'm working on an AS3 flash animation where I am using a custom cursor. At the end of the animation I want to default back to the regular arrow/hand cursor
View 7 Replies
Apr 22, 2009
what i want to happen is have images in a movie clip scroll up and down but i don't want to have to move the mouse to the top of the page to see the top image
here is my code so far
frame 1:
if (_root._ymouse > _root.circle._y) {
_root.circle._y = (_root.circle._y + 10);
} else {
[Code].....
View 2 Replies
Apr 22, 2009
what i want to happen is have images in a movie clip scroll up and down but i don't want to have to move the mouse to the top of the page to see the top image here is my code so far
[CODE]...
View 4 Replies
Aug 27, 2010
I have some info boxes that show up upon MOUSE_OVER of an MC. I set their position to mouseX and mouseY once I want them to appear. The problem is that when I mouse over something near the edge of my stage, the info box appears beyond the stage's bounds. Is there a way I can contrain the infobox X,Y so that it does not go off the state?
Right now, this is how I define the X,Y of the text box (pretty simple).
trlinfotxt.x = mouseX;trlinfotxt.y = mouseY;
View 4 Replies
Apr 21, 2009
I'm trying to make a movie clip follow my mouse. I have that working. But I want to designate a specific area where this the following of the cursor happens. Outside of this area the house would be visible and functional normally. startDrag("myMovieclip", true);
Mouse.hide();
View 7 Replies
Jan 7, 2010
I am trying to get an object to follow the mouse cursor only when the cursor is within a certain range of the object.
I would also like the object to stop when the cursor is directly over it, so that it becomes a selectable button.
Lastly, I would like to apply this to many objects, that don't overlap, but rather, "bounce off" of one another. An example of this is at
[URL]
The code I have so far is:
ball_mc.onEnterFrame = function() {
var xMouse = _root._xmouse;
var yMouse = _root._ymouse;
[Code]....
"ball_mc" of course, is the instance name of the object that I have created.
View 4 Replies
Mar 30, 2010
So far I have this code for an object to follow the cursor on stage and change direction. Is it possible for the amount of objects to increase over time to follow the cursor?
stage.addEventListener (Event.ENTER_FRAME, onFrame);
function onFrame (evt:Event):void {
/*code here*/
myObj.rotation = Math.atan2 (myObj.y - mouseY, myObj.x - mouseX) * (180 / Math.PI) + 180;
[code]...
View 1 Replies
Nov 3, 2008
In my file, I've replaced the cursor with a custom cursor of a pencil.It roams around the screen and on mouse over, triggers various actions. While it moves, I'd really like it to draw, so the user has more of an active role in the narrative. Is there a way to do this?
View 9 Replies