ActionScript 3.0 :: Mouse Draw With Custom Cursor?

Feb 24, 2009

When I add a custom cursor it won't draw because when the mouse is down it's referencing the cursor and not the board. So drawing doesn't = true.

I can fix it by changing the eventlisteners to "stage" instead of "mBoard" but when I do that it will draw the the coordinates of where the mouse is on the cursor and the board.

So the Cursor could be x= 255 and y = 200 it will draw that coordinate but it will also draw the coordinate of where the mouse is over the cursor which could be x = 1 and y = 1. It will also draw that on the drawBoard.

Here are the examples in case I didn't make myself clear.

example 1 example 2

Here is the simplified code

Code:
package {
import flash.display.*;
import flash.events.*;

[Code].....

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