ActionScript 3.0 :: MC To Follow Cursor But Not Off Stage?

Aug 27, 2010

I have some info boxes that show up upon MOUSE_OVER of an MC.  I set their position to mouseX and mouseY once I want them to appear.  The problem is that when I mouse over something near the edge of my stage, the info box appears beyond the stage's bounds.  Is there a way I can contrain the infobox X,Y so that it does not go off the state?
 
Right now, this is how I define the X,Y of the text box (pretty simple).
 
trlinfotxt.x = mouseX;trlinfotxt.y = mouseY;

View 4 Replies


Similar Posts:


ActionScript 2.0 :: CS3 MC Follow Cursor In Given Area

Apr 22, 2009

what i want to happen is have images in a movie clip scroll up and down but i don't want to have to move the mouse to the top of the page to see the top image

here is my code so far

frame 1:

if (_root._ymouse > _root.circle._y) {
_root.circle._y = (_root.circle._y + 10);
} else {

[Code].....

View 2 Replies

ActionScript 1/2 :: MC Follow Cursor In A Given Area

Apr 22, 2009

what i want to happen is have images in a movie clip scroll up and down but i don't want to have to move the mouse to the top of the page to see the top image here is my code so far

[CODE]...

View 4 Replies

IDE :: Follow Cursor In (Defined Area)

Apr 21, 2009

I'm trying to make a movie clip follow my mouse. I have that working. But I want to designate a specific area where this the following of the cursor happens. Outside of this area the house would be visible and functional normally. startDrag("myMovieclip", true);
Mouse.hide();

View 7 Replies

ActionScript 2.0 :: Get Object To Follow Cursor And Stop?

Jan 7, 2010

I am trying to get an object to follow the mouse cursor only when the cursor is within a certain range of the object.

I would also like the object to stop when the cursor is directly over it, so that it becomes a selectable button.

Lastly, I would like to apply this to many objects, that don't overlap, but rather, "bounce off" of one another. An example of this is at

[URL]

The code I have so far is:

ball_mc.onEnterFrame = function() {
var xMouse = _root._xmouse;
var yMouse = _root._ymouse;

[Code]....

"ball_mc" of course, is the instance name of the object that I have created.

View 4 Replies

ActionScript 3.0 :: Increase In Objects To Follow Cursor?

Mar 30, 2010

So far I have this code for an object to follow the cursor on stage and change direction. Is it possible for the amount of objects to increase over time to follow the cursor?

stage.addEventListener (Event.ENTER_FRAME, onFrame);

function onFrame (evt:Event):void {
/*code here*/
myObj.rotation = Math.atan2 (myObj.y - mouseY, myObj.x - mouseX) * (180 / Math.PI) + 180;

[code]...

View 1 Replies

ActionScript 3.0 :: Drawing : Getting A Line To Follow The Cursor?

Nov 3, 2008

In my file, I've replaced the cursor with a custom cursor of a pencil.It roams around the screen and on mouse over, triggers various actions. While it moves, I'd really like it to draw, so the user has more of an active role in the narrative. Is there a way to do this?

View 9 Replies

ActionScript 3.0 :: Make Mc Follow Cursor And Drop Mc

May 4, 2010

I want to make a mc stick to a cursor from the start and then drop the mc.So far I know how to make a mc follow the cursor and drag and drop a mc.I need an AS3 code for "dropping" a mc at a position (cursor must transform into regular arrow again)The position the cursor needs to snap to is another mc - it should be the nearest, so the distance needs to be measured. So the position is not a grid, but the mc's is can be dropped onto are always on the same positions.

View 0 Replies

ActionScript 3.0 :: Follow Cursor And Change Direction?

Mar 30, 2010

How could I get an object to follow the cursor and rotate to change direction as the cursor changes direction?

View 5 Replies

ActionScript 2.0 :: Making Eyes Follow The Cursor [FMX]?

Nov 14, 2002

I know how to make something follow the cursor (e.g. a ball that moves where your cursor does). However, I'm having a lot of trouble figuring out how to do what I need to for an animation, namely make eyes follow a cursor.Here's the situation: I need to make a graphic (the eye in the middle of the eyeball) follow the cursor (i.e. look up, look left, look in any number of diagonal directions) depending on where the user moves the cursor. But the eyes, obviously, need to stay put in one static spot and move in a very limited region (the entire white part of the eye, but not beyond it).

Furthermore, the eyes start out staring at the user. How do I additionally make them dart to the edges where they'll be looking around once the cursor is moved?

View 9 Replies

Actionscript 2.0 :: Using A MC As A Cursor - Tell MovieClip To Follow The User's Mouse?

Mar 12, 2009

I'm fairly new to using ActionScript to move MovieClips around. I'd like to have a movieclip follow my mouse around the screen (like a mouse cursor). I put one instance of the MC on my stage, with an instance name of 'a', without quotes. (identifier is 'box', class is 'boxClass', without quotes.)

[Code]...

This doesn't work, which should be apparent since I'm posting this. (lol) How can I tell my movieClip to follow the user's mouse?

View 2 Replies

ActionScript 2.0 :: Game-like Menu - MC Follow The Mouse (like A Custom Cursor)?

Apr 21, 2005

I have a menu for a website in flash where, an mc moves up and down and shoots...so that when the projectile MC hits a button, it clicks it.

1.) How do I make it so that the MC follows the mouse (like a custom cursor)..but is restricted to only going vertically

2.) how would you make it so that the mc can shoot anywhere....but when the fired MC hits a button, it acts as if it was clicked? My AS knowledge...is..very basic...so if you have any free time could you explain the codes?...so that I can learn from this...rather then just stealing your codes... but..if you want to just let me copy and paste...thats cool too

View 12 Replies

ActionScript 2.0 :: Making Movie Clips Follow A Custom Line But They Movie With The Cursor

Feb 4, 2009

trying to make a movie clip follow a custom drawn vertical line, the movie clip follows the cursor but only the y axis

I have added an example of what i mean and the file i need it to happen to

ps the vertical line needs to be hidden.

View 8 Replies

ActionScript 3.0 :: Convert An Old "eyes Follow Cursor" Script To It?

May 17, 2010

I want to use and old AS1/AS2 script to AS3. It makes the eyes follow cursor effect, but with the particularity that is not based on a round eye that rotates, but in a pupil MovieClip that actually follows the cursor, but is constrained to the shape of another MovieClip.

View 0 Replies

ActionScript 2.0 :: Make One Circle Follow The Mouse Cursor Inside Another Circle

Sep 30, 2005

i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.

View 4 Replies

ActionScript 3.0 :: Make Stage Follow Object?

May 5, 2011

How can i make the stage follow a object?

View 3 Replies

ActionScript 3.0 :: Making Stage Follow Player?

Nov 21, 2009

I am trying to make the stage follow the player in AS3 (basically, so the 'view' follows the player and he remains in the center of the screen throughout).Here is what I tried:

Code:

this.x = player.x-stage.width/2;
this.y = player.y+stage.height/2;

View 4 Replies

ActionScript 3.0 :: Making Stage Follow Object?

Jan 1, 2010

Say I am moving an object around on the stage, walking from point A to B across the stage. I want to make the object the center, so the stage is centered on the object, so when I walk from point A to B the stage moves with me.

View 5 Replies

ActionScript 3.0 :: Flash Eyes Follow Mouse Off Stage

Aug 25, 2010

So, I figured out how to make eyes follow the mouse on the stage, I need the eyes to follow off stage as well (banner ad) I have been looking high and low with little luck until now.. This guys cooked up a way to track the mouse off stage with the help of AC3 only -> Example My questions is, is it possible to mix these two together?

View 1 Replies

ActionScript 3.0 :: Bullet Fired From Turret / Follow And Hit Moving MC On Stage

Aug 11, 2009

i recently learned how to program a tank-type game.. i was able to make the turret follow the mouse and fire bullets that would move to the direction the turret was pointed at..what i'm trying to do now though is make the bullet follow an object moving on stage.. sort of like a heat-seeking missile..

View 2 Replies

Eyes Follow Mouse Cursor - Increase "mouse Sensitive" Area?

Aug 27, 2009

I have created a small flash movie where the eyes of the character follow the cursor. Its based on this one here Only problem is, it only works while the mouse is actually over the movie. Is there any way to increase the sensitive area to the whole screen without increasing the actual size of the movie?

View 1 Replies

IDE :: Follow Mouse - Limit The Area Where The Clip Can Follow?

Oct 26, 2009

I found this tutorial [URL] and is wondering if I could limit the area where the clip can follow? I'm planning to have my cartoon's EYEBALLS follow the mouse move.

View 1 Replies

ActionScript 3.0 :: Animating With Cursor On Stage?

Mar 16, 2010

How do you call a movie clip to animate but only while the cursor is in the stage area?

View 5 Replies

ActionScript 2.0 :: Custom Cursor Disappear When Off Stage?

Apr 28, 2010

I've been going mad trying to find a code that will make my custom cursor invisible when the mouse isn't on the swf.

View 2 Replies

ActionScript 3.0 :: Can't Stop Dragging When Cursor Goes Off The Stage

Aug 29, 2010

I have a movieclip I'm dragging and dropping. When I drag the clip outside of the stage, it gets stuck in drag mode and when I bring the cursor back onto the stage it suddenly snaps back onto the cursors position and it continues to drag (basically screwing up my drag and drop sequence). What I'd like is for the clip to stop dragging and snap back to its original X and Y position whenever you drag it outside the SWFs stage. I tried to achieve this by adding a listener to the stage to listen for a MOUSE_UP event when the drag begins. But its not working and I keep getting errors.

Here is my code, it's all contained in a document class:

ActionScript Code:
//Add Event Listeners to MovieClip that is dragged
alarmLrg_mc.buttonMode = true;

[Code]....

Which I don't understand because dropClip isn't a property its a function. If anyone can explain how I need to modify my code to make the clip stop dragging or if I can constrain the drag so you can't drag it outside the stage in the first place that could perhaps work as well.

View 8 Replies

ActionScript 3.0 :: Stage The Movieclip Cursor Is Removed?

Jan 29, 2011

I am trying to make it so when you click anwhere on the stage the movieclip cursor is removed.

Code:
stage.addEventListener(MouseEvent.CLICK,ketchremove);
function ketchremove (evt:MouseEvent):void
{
trace("I am removed");

[Code]...

View 7 Replies

ActionScript 3.0 :: Custom Cursor Stage Interactivity

May 24, 2011

It would seem that if you choose to create a custom cursor that you cannot interact with anything else on the stage with a mouse. I have written the code:

[Code]...

When I roll over and click, nothing happens. Every now and again it works, but very rarely. It's not because it's a ENTER_FRAME event either, because I changed it to a non ENTER_FRAME function and changes from hitTestObject to a ROLL_OVER and it still didn't work. But I have seen hundreds of Flash games over the years that have custom cursors AND interactivity.

View 2 Replies

ActionScript 2.0 :: Stop Cursor At Certain Points Of Stage?

May 28, 2009

I have a magnify glass cursor for my portfolio website and it's working fine, except I need it to stop before it reaches the edges of the stage as when it is in a browser it "cuts off" the magnify glass and it looks weird, see on my site and move the cursor to the very right or left: [URL]. The code I have to control my glass is here and I just need to be able to add some x,y etc coordinates somewhere to stop it at certain points on the stage?

var moveGlass:Number;
magnifyingGlass.onPress = function() {
moveGlass = setInterval(startGlass,1); };
function startGlass() {
magnifyingGlass._x = _root._xmouse;
magnifyingGlass._y = _root._ymouse;
} magnifyingGlass.onEnterFrame = function(){
this.largeobject._x = (this._parent.original._x-this._x)*2;
this.largeobject._y = (this._parent.original._y-this._y)*2;
}

View 3 Replies

ActionScript 1/2 :: Limit Cursor Change To Stage Area?

Aug 28, 2009

I have a Flash interaction where I exchange the cursor for a hand holding a flashlite mc. The entire stage is black. The cursor drags a mask around that illuminates a small image in another mc on the stage that the user has to find (illuminate).2 problems

1. When the mouse is rolled outside the stage, the custom cursor is still visible.

2. When imported into Captivate 3, and I move outside the stage and over buttons for navigation, the cursor is no longer visible, for the rest of the Captivate movie.

Desired functionality:Custom cursor to be visible only when on the stage area and the normal cursor to be visible outside the stage area. The stage area is 400x330.[code]

View 1 Replies

ActionScript 3.0 :: Confine Cursor To Specific Area On Stage?

Nov 4, 2010

I have a custom cursor in my Flash document. Now that it is all set up, I want to specify an area that it can be in and nowhere else. Basically, I want to keep it in my navigation area on the top of the stage and not be able to go below it to the rest of the stage.I don't know if it will help or not, but I have the following as my custom cursor code:[code]

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved