ActionScript 3.0 :: Create A Sine Wave Using Flash?
Jun 1, 2011how to create a sine wave using flash as3?and how to add changes to the wave based on changing frequency and wavelength using a slider.
View 2 Replieshow to create a sine wave using flash as3?and how to add changes to the wave based on changing frequency and wavelength using a slider.
View 2 RepliesAs you can tell from the title I am not very good at math ( sigh ).
Is there a way I can create a sine wave with any given angle between 2 points ?
i want to create a sine wave and its speed will change depends on change in freequency and wavelength . and stop the wave movement when we click stop button.[code]
View 0 RepliesThere are a couple of problems i'm having with this - the first is how to work out how to find where the tip of each sine curve is (ie the frequency) and the second is to work out how to rotate each object so that it slides sideways along the sine wave(note file is 800 x 600)here's my code: CarouselTest.as:
package
{
import com.greensock.easing.Sine;
[code].....
I want to make a movieclip move on random sine wave. (sine path)I m trying to do this for a week and cant get it good.I want to make the curves random. and acceleration too.(it will be a fish like character swimming)Like as in this game : http:[url]..........(the small character which swim and move smoothly)this is the portion of code im using now.
var tempEnemy:MovieClip = _root.attachMovie("enemy1","enemy_1,1);
tempEnemy._x = 500;
tempEnemy._y = 0;[code]..........
how do i make this sine wave picture effect ,wave on the horizontal insted of the vertical
)
( vertical as it is now
)
[code]....
I have a logo that I made in Fireworks, and it looks decent, but I was wondering if anyone could mimic it with movement. For example, if someone could use actionscript to make it "wiggle" or wave like a flag in the wind, that would be awesome.
Notice how the blue line itself stays at about the same thickness (it barely starts getting thicker), but the shading around it thickens as it goes more and more to the right.
Here's the image (ignore the text):
I'm generating a sine wave and playing it as a sound. But When I call SoundMixer.StopAll() it's causing a click when sounds stops. I think its because it's cutting the sound off in the middle of the wave, I was wondering of a way to make the sine wave slowly ripple out before i stop it. Is there already functions to do this in Action Script 3 or is my sine wave function i need to modify here is my code for the wave.
function sineWave(event:SampleDataEvent):void { var sample:Number for (var i:int=0; i<8192; i++) { sample = Math.sin((i+event.position) * ((2 * Math.PI)/44100) * freq); // freq is just any frequency event.data.writeFloat(sample * .15); event.data.writeFloat(sample * .15); } }
I am sooooooooo lost. I need help in making a movie clip go in a wave motion with only action script. basically I am trying to make a game and I am so lost on how to make the enemy come in and fly in a wave motion from the left to the right in an up and down motion. I thought it would be easy but I must be using the wrong code since my enemy plane is just fly from left to right and not going up and down.
View 8 RepliesI want to be able to take a general sine wave y=Math.sin(x) and rotate it around some other angle, so instead of going strictly left-to-right, I'd like to go from, say, the top left corner toward the "center," or from the bottom right to the center, or any other arbitrary angle. Like this: I want to be able to use that wave as a "path" for enemies in a game, but I cannot seem to wrap my head around it. I've tried matrix transformations, but I was missing something there, too, because the origin was wrong.
View 1 RepliesI need help in making a movie clip go in a wave motion with only action script. basically I am trying to make a game and I am so lost on how to make the enemy come in and fly in a wave motion from the left to the right in an up and down motion.I thought it would be easy but I must be using the wrong code since my enemy plane is just fly from left to right and not going up and down.
View 8 RepliesHow do you create a sinusoidal wave using the drawing API in Flash?
Code:
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.geom.Point;
[Code].....
With Keith Peter's "Actionscript 3.0 Animation" book it's dead easy to make one that oscillates smoothly between two fixed values but I need one that varies it's oscillation randomly (within reason of course). Imagine the teeth of a saw, up-down-up-down-up-down, very dull. What I want is more like a range of mountains, the same smooth change in height but less regular.
View 8 Replieshow to create an interactive wave using actionscript and flash api? I mean the interaction like this but not so complex (I need jsut about 10 to 20 peakpoints)URL...
View 2 RepliesI'm trying to create a loop which generates a single series of sine results ranging from 0 to 1 based on 100 loops ( ie 0 ,0.011 ,0.1111........up to 1 in a single run)The results I want start at 0 and increment in a series up to 1 and then stop. I suppose this would be one half of a sine wave I have tried the following but it goes from 0 to 1 ,1 to 0 , 0 to 1 etc whereas I want a single straight run of 100 values from 0 to 1
I tried :
for(var i:Number=0;i<=100;i++){
trace((0.5*Math.sin(i)) + 0.5);
}
This does not work.
What would be a good way to create a sin wave motion using the math, not tween, class? In maya it was quite simple with sin(value) but I can't seem to get a decent undulation out of Flash. The case I'm working on is a bubble generator, you know, just for kicks. That fish tank screen saver has the bubbles moving in a sin wave it seems, looks like it works well enough.
View 2 RepliesWhat would be a good way to create a sin wave motion using the math, not tween, class? In maya it was quite simple with sin(value) but I can't seem to get a decent undulation out of Flash. The case I'm working on is a bubble generator, you know, just for kicks. That fish tank screen saver has the bubbles moving in a sin wave it seems, looks like it works well enough.
View 4 Replieshow draw sine and other functions using the drawing api ? so far all my efforts have yielded amazing random designs but not the desired functions.
View 5 RepliesI wander if anyone knows a way how to make a wave effect in flash. In fact anything that would remind of sea would be accepted.
View 7 RepliesThe problem with Math.sin() is that I cant figure out a way to control the increment. Still this seems like a lot of code for such a simple concept.
[Code]...
I have different cards, I need to reveal them in a wave like form, i.e. the cards open and close at different timings sequentially and systematically such that they form a wave. I have the cards in an array alr. How do I implement this animation in the most efficient way?
View 2 Replieshow can i play wave file using flash .
I m able to play mp3 files using following code
[URL]
how to make wave text effect in as2.0
and i need to know on how to make workArt effect ( worddocucment) in flash
I'm trying to replicate the motion of a 'mexican wave'. I am using Flash CS5, and using AS2. I've created a 'jumper' graphic and animated it in a clip so it jumps once - up then falls back to the ground. I've pulled the clip in to the main timeline and replicated a bunch of times so I have a row of 'jumpers'. I've given each instance a unique ID. Then I'm telling each clip instance to start playing, in sequence, using the following code:
var total_jumpers = 36;
var i = 0;
var jumpLag = 1000;
function do_jump(bottle) {
jumper.play();
[Code] .....
In the clip, I have put stop() in the last frame to try and stop it looping. So this works ok, but the clips seem to loop - I can't get them to stop.
I want to move all objects in an array producing a stadium wave effect, how do i do that?I want to move the objects based on their y-value on the stage... all my squares are of 50x50 in size. I want to move them up then move them down
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code].....
im using an open source program called Festival that generates text to speech, and in ubuntu i call its method text2wave that converts text into a wave file. I am looking into converting short paragraphs to wave files, but the problem is that each wave file ends up being approximately 1.2MB in size. The wave file is recorded at 16khz, and while recording at 8khz halves the size of the wave file (sacrificing sound quality), the wave file is just simply too large. These paragraphs have to be served many times to the clients and our server can not support that much bandwidth. Is it possible to compress the file on the server, and decompress it in my flash script (on the client side) and play the wave?
View 1 RepliesI have a specific request or a general pondering really.I know you can create a sine wave type thing with as, could you then perhaps create movie clips, letter by letter that would move along and up and down on this sine wave?could you then, instead of setting the size and scale of the sine wave have it react to the input levels of a mic.i've been hunting for something that will help for a while and have drawn a blank
View 5 RepliesI am trying to create a similar effect to what is used in CityVille for dropping coins and experience icons, they do a custom move animation and it first moves a little bit up and then down. It looks like it is following a spline or a sine function.
View 2 RepliesBasically I need to have text from a dynamic/input textfield to appear in a wavy line pattern automatically. Now I'm pretty sure it can be done fairly easily with the right knowledge but I unfortunately lack that knowledge.
The idea I had was that a string is broken into individual letters and each is placed along a sine curve of a set length/width - the string/characters are repeated if necessary in order that the full width of the curve is covered. Also note that the text need not be rotated to match the lines, only _x and _y values need to be adjusted.
I have to produce a design with dynamic text similar to this (my ascii art skills are crap so please imaging that these are wavy lines rather than zig zags):
/////////////////
/////////////////
/////////////////
/////////////////
/////////////////
I have nothing to offer apart from the satisfaction of producing a wavy text pattern and from knowing that you have saved me from a breakdown.
I need to perform encoding of a wav file into base64...
View 2 Replies