Flash :: Wave Of Values Class?

Apr 19, 2011

The problem with Math.sin() is that I cant figure out a way to control the increment. Still this seems like a lot of code for such a simple concept.

[Code]...

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ActionScript 3.0 :: Way To Create Sin Wave Motion Using Math / Not Tween / Class?

Apr 18, 2009

What would be a good way to create a sin wave motion using the math, not tween, class? In maya it was quite simple with sin(value) but I can't seem to get a decent undulation out of Flash. The case I'm working on is a bubble generator, you know, just for kicks. That fish tank screen saver has the bubbles moving in a sin wave it seems, looks like it works well enough.

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ActionScript 3.0 :: Create A Sin Wave Motion Using The Math, Not Tween, Class?

Sep 18, 2011

What would be a good way to create a sin wave motion using the math, not tween, class? In maya it was quite simple with sin(value) but I can't seem to get a decent undulation out of Flash. The case I'm working on is a bubble generator, you know, just for kicks. That fish tank screen saver has the bubbles moving in a sin wave it seems, looks like it works well enough.

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Flex :: Flash - Can No Longer Assign Class Property Values

Nov 1, 2010

Given a dynamic or non-dynamic class like the following:
package {
public class MyClass {
public var myProperty:String;
public var myBooleanProperty:Boolean;
public function MyClass() {}
}}

Flex 3 allows you to assign a value to myProperty like this:
myClassInstance["myProperty"] = "myValue";
myClassInstance["myBooleanProperty"] = true;

I regularly parse XML to get property names and their values then update correlated classes using this technique; however, Flex 4 no longer allows assigning the boolean property. I don't have a work-around.

If you trace the results:
trace(myClassInstance.myProperty) // Returns "myValue"
trace(myClassInstance.myBooleanProperty) // Returns null

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ActionScript 3.0 :: Changing Variable Values In One Class From Another Class?

Sep 7, 2010

I have two document classes. One is Main.as the other is Step2.as. I want to declare a public variable in Main.as then need to give it a value from Step2.as. That value will later be used in my next Document class Step3.as How would I write the code that gives the value in my Step2.as and then how would I write the code that retrieves the value in my Step3.as?

Note I can't import my Step2/ or Step3 document class into my Main.as.

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Make A Wave Effect In Flash?

Feb 15, 2007

I wander if anyone knows a way how to make a wave effect in flash. In fact anything that would remind of sea would be accepted.

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Flash :: (Actionscript) Wave-like Animation On Objects

Jan 25, 2010

I have different cards, I need to reveal them in a wave like form, i.e. the cards open and close at different timings sequentially and systematically such that they form a wave. I have the cards in an array alr. How do I implement this animation in the most efficient way?

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Flash :: How To Play Wave File Using Http

May 30, 2010

how can i play wave file using flash .

I m able to play mp3 files using following code

[URL]

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ActionScript 3.0 :: Create A Sine Wave Using Flash?

Jun 1, 2011

how to create a sine wave using flash as3?and how to add changes to the wave based on changing frequency and wavelength using a slider.

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IDE :: Flash Make Wave Text Effect

May 30, 2009

how to make wave text effect in as2.0

and i need to know on how to make workArt effect ( worddocucment) in flash

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Flash :: Moving And Rotating Objects Along A Sine Wave?

May 27, 2011

There are a couple of problems i'm having with this - the first is how to work out how to find where the tip of each sine curve is (ie the frequency) and the second is to work out how to rotate each object so that it slides sideways along the sine wave(note file is 800 x 600)here's my code: CarouselTest.as:

package
{
import com.greensock.easing.Sine;

[code].....

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ActionScript 2.0 :: How To Replicate Mexican Wave Effect In Flash

Aug 26, 2011

I'm trying to replicate the motion of a 'mexican wave'. I am using Flash CS5, and using AS2. I've created a 'jumper' graphic and animated it in a clip so it jumps once - up then falls back to the ground. I've pulled the clip in to the main timeline and replicated a bunch of times so I have a row of 'jumpers'. I've given each instance a unique ID. Then I'm telling each clip instance to start playing, in sequence, using the following code:

var total_jumpers = 36;
var i = 0;
var jumpLag = 1000;
function do_jump(bottle) {
jumper.play();
[Code] .....

In the clip, I have put stop() in the last frame to try and stop it looping. So this works ok, but the clips seem to loop - I can't get them to stop.

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ActionScript 3.0 :: Create A Sinusoidal Wave Using The Drawing API In Flash?

Sep 19, 2010

How do you create a sinusoidal wave using the drawing API in Flash?

Code:
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.geom.Point;

[Code].....

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Flash :: Move Objects In An Array Producing A Stadium Wave Effect?

Jan 29, 2010

I want to move all objects in an array producing a stadium wave effect, how do i do that?I want to move the objects based on their y-value on the stage... all my squares are of 50x50 in size. I want to move them up then move them down

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code].....

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Compress Wave File On Server And Decompress In Flash / Client Side?

Sep 8, 2011

im using an open source program called Festival that generates text to speech, and in ubuntu i call its method text2wave that converts text into a wave file. I am looking into converting short paragraphs to wave files, but the problem is that each wave file ends up being approximately 1.2MB in size. The wave file is recorded at 16khz, and while recording at 8khz halves the size of the wave file (sacrificing sound quality), the wave file is just simply too large. These paragraphs have to be served many times to the clients and our server can not support that much bandwidth. Is it possible to compress the file on the server, and decompress it in my flash script (on the client side) and play the wave?

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ActionScript 3.0 :: Access Values Held By A Class Instance From Another Class Instance?

Oct 14, 2009

I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?

So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.

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ActionScript 3.0 :: Passing Values To Another Class?

Feb 8, 2011

Passing Values From One Class To Another.

This this not seems a difficult tusk to understand.

I can able to connect classes to each other. But the thing is that, when I am going to construct some logic to load and hold xml data and only fetch the correct child object from it, I stumped.

Here is the starter:

I connect loadXML.as to Main.fla from Properties Panel.

loadXML.as
ActionScript Code:
package {
import flash.display.Sprite;

[Code].....

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ActionScript 3.0 :: Class Instances And Null Values?

Sep 22, 2008

I'm currently stumped by this. I've created a class to load xml data from a txt file, then assign that xml to a variable named siteStructureXml. When I trace the value of siteStructureXml from within the class instance it shows the expected xml data. When I try to assign the value to a variable returnedXml defined on the timeline of my movie, it's value traces as null. I've a feeling it's something blindingly obvious..

[Code]...

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Pass Instance Of Whole Class / Just Specific Values?

Jul 12, 2011

I am wondering if it's better to pass an instance of a whole class to another class or just specific properties of that class. For example if I want the height property of class A in class B do I pass just the height value into class B or the whole instance of the class and use classA.height in class B?

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ActionScript 3.0 :: Transferring Values From One Class To Another Via DispatchEvent?

Nov 9, 2009

transferring values from one class to another via dispatchEvent.

main.fla
code/main.as (Doc class)
code/game/card.as
code/game/board.as

I can communicate an event between any of them fine using a dispatchEvent and addEventListener, and I can get values from the card & board actionscript files into main.as using e.target.*

However for some reason I just cannot get a value to send from main.as to the card or board classes using this same method. And I'm literally stumped as to why.

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ActionScript 2.0 :: Limit On Values When Using Tween Class?

Nov 12, 2009

I'm wondering if there are numerical limits for the values you can manipulate using the tween class.I am importing mx transitions and using them to manipulate the _xscale and _yscale of a movie clip.. If I understand correct.. x and y scale property is measured in percentage.is there a limitation on the value I can plug in? Can I scale.. say.... 1,000,000% (million)how about 100,000,000,000 !!! (one hundred trillion)How about limits on _x and _y position values..?to quell any curiosity, I'm essentially trying to control a movie clip that has the appearance of 'zooming' in with button clicks by increasing the scale..

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ActionScript 3.0 :: Retrieving Class Values In Main Timeline?

Feb 28, 2012

The code works, I'm jsut unable to read the Class variable "myString" on the main timeline.I thought I could pass the "myString" value from the Class to the Main Timeline?I created a variable in an external Class .as file.See coding below.

//------- Code on main timeline .Fla
var testClass:MyClass = new MyClass(myString);
var myString:String;

[code].....

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ActionScript 3.0 :: Class Extending MovieClip Has Innacurate This.x / This.y Values

May 21, 2011

When you do, you'll see that the movieclip should obviously be at position (0, 0) on the stage. However it appears at (25, 5)! if I leave in the original "this.x = xx;", then it appears at (50, 5). If I also leave in "this.y=yy;" then it appears at (50, 10).

[Code]...

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Php :: Defining A Custom Class With Text Input Values?

Jul 13, 2011

I have another question for the masses out there regarding trying to input values from a text input box to a custom class. I currently have a custom class named Company with properties that correspond to values in a MySQL database.

So I created an input UI on the client application that calls out for Address, Name, Zip, Phone, etc. - Then there is a button to submit to values to the database for creation. Here's my question:

How do I take each individual textinput.text property and 'mesh' them all together to a Company object to send to the server? The PHP that is written takes in an argument like this:

public function createNewCompany (Company $item) { .......

So is that even the right way to send them in? Or???

There are a total of 11 things (properties) that need to be submitted.

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ActionScript 2.0 :: Limit On Property Values When Using Tween Class?

Nov 12, 2009

I'm wondering if there are numerical limits for the values you can manipulate using the tween class.I am importing mx transitions and using them to manipulate the _xscale and _yscale of a movie clip.. If I understand correct.. x and y scale property is measured in percentage..

is there a limitation on the value I can plug in?
Can I scale.. say.... 1,000,000% (million)
how about 100,000,000,000 !!! (one hundred trillion)

How about limits on _x and _y position values..?to quell any curiosity, I'm essentially trying to control a movie clip that has the appearance of 'zooming' in with button clicks by increasing the scale..

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ActionScript 3.0 :: Give Class Items Unique Values?

Dec 21, 2010

I've never used classes in Actionscript before, but right now I think they could make my life a lot easier. What I want to know is, when I create a new movieclip from (or with or whatever) a class, is it possible to add some unique variable values that I can retrieve from it? For example, if I wanted to create a door (door1) from class 'door' and give it a variable leadsto = door4; In AS2 I could just put leadsto = door4; onto the door1 movieClip and then retrieve it through door1.leadsto;

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Actionscript 3.0 :: Change And Retrieve Variable Values From A Different Class?

Sep 7, 2010

I have two document classes. One is Main.as the other is Step2.as. I want to declare a public variable in Main.as then need to give it a value from Step2.as. That value will later be used in my next Document class Step3.as How would I write the code that gives the value in my Step2.as and then how would I write the code that retrieves the value in my Step3.as?

Note I can't import my Step2/ or Step3 document class into my Main.as.

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ActionScript 3.0 :: Class Extending MovieClip Has Innacurate This.x/this.y Values?

May 22, 2011

I would love if someone could take a look at the code below. When you do, you'll see that the movieclip should obviously be at position (0, 0) on the stage. However it appears at (25, 5)! if I leave in the original "this.x = xx;", then it appears at (50, 5). If I also leave in "this.y=yy;" then it appears at (50, 10).

[Code]...

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ActionScript 3.0 :: Returning Values From An Event Listener Within A Class?

Jun 5, 2011

I am developing in Flash Builder 4.5 using as3.

I have created a class to connect, write and read to a TCP Socket using 'import flash.net.Socket;'

Within this class is an event listener which reads the incomming data:

Code:
socket.addEventListener(ProgressEvent.SOCKET_DATA, readSocketData);
private function readSocketData(progressEvent:ProgressEvent):void {var response:String = socket.readUTFBytes(socket.bytesAvailable);
trace response;}

My problem is how to output this data back to my main application. Ultimately I want to process the data and output it in a text box.

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ActionScript 3.0 :: XML Loader Class Instance And Assigning Values

Oct 6, 2011

I have a small issue with instantiation of an xml loader class. I'm using a standard way of loading external data and assigning it to "myXML" variable. My class uses event.COMPLETE for loader to make sure that data is fully loaded. Everything works fine until I make an instance of this variable in to my Main() class. The trace of "myXML" gives me null. It's like it didn't assign data on time. Since the onComplete event handler should take care of any delays it is hard for me to figure this out.

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