ActionScript 3.0 :: Retrieving Class Values In Main Timeline?
Feb 28, 2012
The code works, I'm jsut unable to read the Class variable "myString" on the main timeline.I thought I could pass the "myString" value from the Class to the Main Timeline?I created a variable in an external Class .as file.See coding below.
//------- Code on main timeline .Fla
var testClass:MyClass = new MyClass(myString);
var myString:String;
[code].....
View 3 Replies
Similar Posts:
Jul 27, 2010
I have the following code on the main timeline. I have soundLoad_mc assigned to the SoundChgUrl class.soundLoad_mc.mp3URL = "climbing.mp3";soundLoad_mc.swfName = "journey.swf";The code below is from SoundChgUrl. The import to mp3URL works. The one to swfName does not - it throws "1119: Access of possibly undefined property swfName through a reference with static type classes:SoundChgUrl." This doesn't make sense to me.
package classes{ import flash.display.MovieClip; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.events.Event; import flash.media.Sound; import
[code].....
View 2 Replies
Feb 28, 2011
I need to access successfully loaded XML data from the main document class BUT from objects multiple levels deep. I could hack around this setting properties deep down from the top but it doesn't seem like good practice. Is there a better way?
View 4 Replies
Oct 16, 2009
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that?
see the code and comments
public function mainClass()
{
//stage declaraction
stage.align = StageAlign.TOP_LEFT;
[Code]....
View 5 Replies
Jan 11, 2011
I have just started using external AS3 files to try wean myself off using code in the main time line.I am importing an XML file using an external as3 file, but cant return the values to the main timelineIt worked when I used the trace option, but I need these values to dynamicly populate a movieclip on stage (another problem I cant add movie clip to stage even though I have the linkage etc)AS3 Code ----------------------------------
package com.teamSelection
{
import flash.display.DisplayObjectContainer;
[code].....
View 4 Replies
Dec 26, 2009
I've been working on flash CS3 for some time now and have learnt a lot in actionscript 3. However, I still have some very simple doubts which I want to clear:
1) Is the Document Class same as the Main Timeline?
2) If we type "trace(this)" in the actions panel on the main Timeline, it gives "object MainTimeline", is this what is the document class because there is nothing else as the mainTimeline Class.
3) If we type "stop()" in the main timeline, it stops the movie. Where does stop() belong, I mean, it is the method of which class?
4) Sometimes, when within a class or a movie clip, something like "root.gotoAndPlay" doesn't work while "MovieClip(root).gotoAndPlay()" works. Another example is when we try accessing a child of a movieClip by using getChildAt(i), "MC1.getchildAt(i).play()" does not work and we have to write "MovieClip(MC1.getchildAt(i)).play();
View 3 Replies
Jan 19, 2011
I'm trying to go to the next frame in the main timeline from a class with no luck.
I have a movieclip called winner_mc that is created in the document class.
winner_mc is linked to the Winner class.
The Winner class creates a movieclip called nextlevel_mc which is linked to the Nextlevel class.
Then when I click on the nextlevel_mc movieclip I want to go to the next frame on the main timeline.
I tried this for the Nextlevel class:
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class Nextlevel extends MovieClip {
[Code]....
View 21 Replies
Nov 20, 2011
I have a air for android project going and I am wanting to import a actionscript class for use in the main timeline. I wrote the class and imported it, but I get the following errors: Line 1 5001: The name of package 'com' does not reflect the location of this file. change the package definition's name inside this file, or move the file. Here is from the timeline
[Code]....
View 2 Replies
Apr 24, 2009
In the Main Timeline I have
Code:
import FlashVar;
// Instantiate FlashVar Class and Pass Root.
[code]....
View 2 Replies
Feb 29, 2012
I have no trouble invoking a Class using the code on the main timeline shown below; var testClass:MyClass = new MyClass(); //code on maintimeline invoke Class. However, if I were to remove this code and just use the Flash Class Input Field and insert; MyClass //the name of the Class. I get throwback errors:
1 - Call to possible addFrame Script?
2 - MyClass must subclass flash.display.MovieClip etc
I've tried variations of adding and removing the flsh.display.MovieClip Class
View 2 Replies
Jan 13, 2009
I have a menu btn that is created via an external class. I want to move the main timeline of my flash file to a frame label but I'm having a hard time referencing the main timeline via my external class code.
How do I control the timeline via this external class.
View 3 Replies
Feb 3, 2011
In the Main Timeline I have
Code:
import FlashVar;
// Instantiate FlashVar Class and Pass Root.
var myFlashVar:FlashVar = new FlashVar(this);
trace(myFlashVar.getVar('myFlashVar'));
[code]....
Now I have to pass 'this' when instantiating the class so that later I can use DocRoot to get the loaderInfo for FlashVars.Is there any way to not have to pass 'this' and have the external class point to the Main Timeline?
View 1 Replies
Jul 8, 2009
Is it possible to access the currentFrame of the main timeline from a document class (which extends movie clip)?
View 3 Replies
Dec 20, 2010
I have a class, the relevant parts of which are defined as follows:
class myClass extends MovieClip {
public function myfunc() {
trace( "mainVar: " + _root.mainVar );
}
}
As you can see, I want to access the variable "mainVar", which exists in the main movie, from within the class. This works fine, if I have only one instance of the class. But, if I have more than one instance, within separate movie clips, the value of mainVar is always taken from the first instance. How do I refer to the actual instance from within the class?
View 0 Replies
Dec 29, 2010
I have a class, and I'm trying access an object outside of that class. For example, in my class I have function: onNodeLoad(node:Object)with that function I can access the properties of node just fine, but outside the class I cannot.In the function that is inside the class, I can trace (node. title)I want to be able to do that trace on the main timeline.[code]So right now, in my main timeline, trace(con.node) comes up null.I've tried to declaring _node public, private, public static.
View 1 Replies
Jun 2, 2011
Here's my main class:
Code:
package
{
import flash.external.ExternalInterface;
[Code]....
Basically the class waits for the callback variable (my_msg). The problem is: I need to set the dynamic textbox text to my_msg variable.
How can I access it? I know I can access a public var in the timeline with functioname.variable but I can't define a public var inside a function, right?
View 4 Replies
Mar 24, 2009
I have a new FLA with a variable in frame 1:
Code:
var testVar:String = "hello";
//--- my document class:
package
[Code]....
I just get null. How can I see a variable like that?
View 1 Replies
May 18, 2010
I'm was getting good with as2 but recently made the mind switch from, I'll learn as3 tomorrow to as3 is awesome. The problem for me is that I don't understand the scope for classes. I know I can trace a variable on the main time line when the var is declared in the class. But how do you access a main time line var from a class? Here's an example - main time line Monkey.fla
Code:
var cagedMonkies:int = 10;
var monkeyTransport:MovieClip = new CarTrunk();
[Code]....
View 13 Replies
Mar 28, 2011
I have a game, in which the player can open maps to edit them. The maps each have their own colour. The player assigns a colour to the map by using sliders (R, G, B)
This all works fine.
However, I also need a way to put those sliders back in place when re-opening an existing map. This means that I need to know what the percentages of R, G and B are in a colour. I made flash trace a few of those colours, this is the output:
16646398
0
16646144
65024
58878
I need to know the amounts of R, G and B in any colour.
View 6 Replies
Jun 3, 2009
How can a function in main timeline be called from class file?
View 4 Replies
Feb 15, 2012
I have some functions defined at the main timeline, and I need to call them from a class, how can I do this?
I've tried object(parent).function();
and object(root).function();
but didn't worked
those functions need to be on the main timeline because they removeChild() of the class
View 2 Replies
Dec 23, 2009
I had watched a CartoonSmart Tutorial on AS3, and the amount of code that goes into a button seems to much (especially coming from AS2). I tried to create a custom class to make my life easier for this, but... I ran into a snag.
Errors:
Code:
1046: Type was not found or was not a compile-time constant: MouseEvent.
I receive that error 4 times in these locations.
Code:
function ButtonClick(event:MouseEvent):void {
function ButtonRollOver(event:MouseEvent):void {
function ButtonRollOut(event:MouseEvent):void {
function ButtonDown(event:MouseEvent):void {
Here is my button_class.as file.
package {
public class button_class {
function button() {
}buttonVar.addEventListener(MouseEvent.MOUSE_UP , ButtonClick );
function ButtonClick(event:MouseEvent):void {
I am using Flash CS3 Professional. And when I have the class put directly into the main time line ( Copy and paste) It works perfectly, but not here.
View 1 Replies
Aug 12, 2009
i am getting a "ReferenceError: Error #1069: Property beginTargetLock not found on AimCursor and there is no default value."
[Code].....
View 2 Replies
Mar 31, 2010
I've been programming with AS2 for a few years and I just made the switch to AS3. I'm hoping there is an easy solution to this problem. I have a class 'Actor' (extends MovieClip) that needs to hitTestPoint on a nested MovieClip 'root.World.walls' in a function moveRight(). The line of code looks like this: ...while (MovieClip(root).World.walls.hitTestPoint(pnt.x, pnt.y, true)) {... But I keep getting various errors when I try different solutions.
View 1 Replies
Jun 2, 2011
Here's my main class:
[code]...
in the timeline I have a dynamic text box named my_textbox: var my_test:main = new main(); my_test.check_DVBViewer(); my_textbox.text = ??Basically the class waits for the callback variable (my_msg). The problem is: I need to set the dynamic textbox text to my_msg variable. How can I access it? I know I can access a public var in the timeline with functioname.variable but I can't define a public var inside a function, right?
View 3 Replies
Jan 16, 2011
class created object to array in main timeline?
View 1 Replies
Feb 18, 2009
I created code based on a site I found that puts the XML into CSV's, here is the code:
var myXML:XML = new XML(); // instance of XML Obj.
myXML.ignoreWhite = true;
myXML.load(config.xml)
[Code].....
So after all of that, my question is, if that one tag XML file that I gave an example for has 100 or so lines, is there a way to call it without having to know the line it is on so you don't need to put the array value in all of the time?
View 5 Replies
Oct 23, 2009
How do I get Width and Height values from a Movie Clip created just for contains external content loaded?
When I trace it I get "0", why?
Here is my code:
Code:
containerFotos.addChild(loader);
trace(containerFotos.width);
container = Movie Clip.
loader contains the External jpg image.
View 2 Replies
Jan 21, 2010
How do i tell the playhead to gotoAndStop(); on frame 2 of the main timeline from a class file?....I'm trying to oop this program.
View 2 Replies
Oct 16, 2009
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that? see the code and comments
[Code]...
View 2 Replies