ActionScript 3.0 :: Class Instances And Null Values?

Sep 22, 2008

I'm currently stumped by this. I've created a class to load xml data from a txt file, then assign that xml to a variable named siteStructureXml. When I trace the value of siteStructureXml from within the class instance it shows the expected xml data. When I try to assign the value to a variable returnedXml defined on the timeline of my movie, it's value traces as null. I've a feeling it's something blindingly obvious..

[Code]...

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package
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Code:
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[Code]...

Is there a way to automatically loop through all elements of a class instance and compare them to the same element in another class instance and return something when they differ?

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[code].....

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Is it possible to rename a class-instance that has already been created with a specific name?For instance:

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[Code]...

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ActionScript 3.0 :: Instances Of A Class Sharing 'this' Value?

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I'm trying to make it so that the instances of the class "Enemy" stop completely when they get too close to each other. They are circles so determining a collision is easy. But when I used this code:

Code:
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[Code]....

This code works just fine when I test it against the instance of a different class, but it's not working for some reason.

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I have a class - call it MyClass - and an instance of that class with instance name myObject.In MyClass I declare:

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I've created a movie clip and placed it in the library. I've given it a class name via the properties panel in the library. Every time I drag it to stage I want to make sure its alpha is set to 0. If I drag 300 of those clips to stage, is there a way to reference the class name I gave it in order to automatically set the alpha value as soon as they're dragged into the stage?

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ActionScript 3.0 :: Base Class Does Not See Stage Instances

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I'm writing a series of Search windows for an application. I create the FLA files on the stage, each has 3 simple buttons: next_btn, prev_btn, and close_btn. Those all have event listeners which call findNext(), findPrev() and closeWin() respectively. Each search window looks for different things, some with a text box and some with a combo, etc.
 
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[Code]....
 
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i am trying to create a menu using as3 and i cant seem to find a way to finish it.this is what i got so far

so i wrote a class that is attached to a movieclip and i put several instances of it on the stage.

package {
import flash.events.Event;
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[Code]...

I wanted the animation to not roll back once i click on a certain button and i wanted the animation to go back once i click on a different button. My question is, how do i proceed from here, i searched online for clues and from what i understood i could set variables within the class and change them on the timeline and use event listeners to catch the changes. I tried doing that but i always end up with some redundant way that gets me nowhere...

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