Actionscript 3 :: Track X And Y Values Of Multiple Object Instances On The Stage?

Oct 27, 2011

I have an arbitrary number of object instances on the stage. At any one given time the number of objects may be between 10 and 50. Each object instance can move, but the movement is gradual, the current coordinates are not predictable and at any given moment I may need to retrieve the coordinates of a specific object instance. Is there a common best-practice method to use in this case to track object instance coordinates? I can think of two approaches:

I write a function within the object class that, upon arbitrary event execution, is called on an object instance and returns that object instances coordinates.
Within the object class I declare global static variables that represent x and y values and, upon arbitrary event execution, the variables are updated with the latest values for that object instance.

[Code]...

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