ActionScript 2.0 :: Transfer Multiple Values From One Object To Another?

Sep 13, 2011

I am working on an RPG-type game, and in this game I've defined multiple objects for characters, named char1, char2, etc, then assigned the objects values such as Health, Magic, Strength, etc. I then created a dummy object with all of these same values, except every value is set to zero. There are some 30 values in every object.

I would like to see if I could do something like:

Code:
dummychar = char1;

to transfer all of the values from char1 to dummychar instantly without having to define every value transfer, however, I can't seem to find the correct bit of code, because doing the above seems to erase all the values from the dummychar object completely.

The point of this excersize is the make the dummychar object a placeholder so I can switch char1 with char2, meaning char1 would take char2's place, and vice versa. The dummychar object will hold the values for char1, then char2's values will overwrite char1's values, then the dummychar's values will overwrite char2's.

So, in pseudocode:

Code:
dummychar = char1;
char1 = char2;
char2 = dummychar;

My current way of doing this includes telling every single value in the char objects to transfer, but that takes up quite a bit of coding space, and I was wondering if there is an easier way.

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