ActionScript 3.0 :: Call Multiple FlashVars Values?

Mar 20, 2009

In HTML:

<object id="myId" classid="clsid27CDB6E-AE6D-11cf-96B8-444553540000" width="100%" height="410">
<param name="movie" value="swf/navbar.swf" />

[Code]....

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var rtmp_url:String ;
rtmp_url = _root.server_url ;
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I m creating custom player and want to use flashvars in AS2 in my file and call it dynamically in PHP. this is how i m calling the mp3 file

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i`m using flashvars to send data from php to flash.. here my flashvars code

HTML Code:
<Param Name="FlashVars" Value="userName=<?php echo $user?>&userID=<?php echo $session_username ?>"/>
<embed src="../flash_php_ch10/cart_02.swf?userName=<?php echo $user?>&userID=<?php echo $session_username ?>" type="application/x-shockwave-flash" width="710" height="660"></embed>

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ActionScript Code:
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[code]....

my problem is how can if i only want to print only 1 variable.. not all.. like only userName or only userID i try to change this

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I'm rebuilding this embedable player for a client of mine, the video file URL and a couple of other variables are in the HTML as Flashvars. I suspect something is wrong with the code that looks for the flashvars.

The top part showing the green box is where the player didn't load because it was unable to obtain the Flashvars form the HTML. The player below has the Flashvars string hardcoded into the player so it works.

I believe the problem lies somewhere below Perhaps something wrong with the way I'm trying to pull in the Flashvars?

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[Code].....

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[Code]...

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[Code]...

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I'm afraid I know the answer but I wanted to check first.

I want to run a single function based on multiple values.

[Code].....

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Code:
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So, in pseudocode:

Code:
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I didnt test my code it may have some errors, I just put it together to show the concept.

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[Code].....

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right way to solving this problem, the truth is im not even sure how to structure it before Ive even got down to coding...the scene

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values = new Array("v1", "v2", "v3", "v4", "v5");
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for (var s = 0; s<mainSections.length; s++) {//grabbing the fabric types Handblocks,Screenprints,and Wovens
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Code:
<market MarketID=1>
<marketLocation>Raleigh-Durham-Chapel Hill, NC</marketLocation>

[code].....

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I am currently using this AS to randomize an array:

Code:
function shuffle(wordtestmix,b):Number {
var num : Number = Math.round(Math.random()*2)-1;
return num;

[Code]....

and would still like to randomize the array without splitting the two values up.

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How can i update multiple cells of the same row changing the value of a single cell of the same row ??

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I am creating a card game application in that dynamic movieclips created on stage and inside those movieclips different cards can drop, which have some values.

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I have an arbitrary number of object instances on the stage. At any one given time the number of objects may be between 10 and 50. Each object instance can move, but the movement is gradual, the current coordinates are not predictable and at any given moment I may need to retrieve the coordinates of a specific object instance. Is there a common best-practice method to use in this case to track object instance coordinates? I can think of two approaches:

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[Code]...

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I'm trying to create a simple ripple effect made of circles created using the drawCircle() method. Afterwards I animate the circle by changing it's size and alpha value. The final radius of the circle and the position is random.

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I've tried the following permutations and none have worked.

someThin.text = String(value1 ' ' value2) ;
someThin.text = String(value1) '/' (value2);
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<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">
<mx:VBox width="100%" height="100%">
<mx:TextArea id="source" width="100%" fontWeight="bold" fontSize="20" height="50" rotation="5" />
<mx:TextArea id="dest" width="100%" height="50" />
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