Actionscript 3 :: Manipulate Different Instances Of A Class From The Timeline?
Feb 17, 2011
i am trying to create a menu using as3 and i cant seem to find a way to finish it.this is what i got so far
so i wrote a class that is attached to a movieclip and i put several instances of it on the stage.
package {
import flash.events.Event;
import flash.events.MouseEvent;
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
import flash.display.*;
[Code]...
I wanted the animation to not roll back once i click on a certain button and i wanted the animation to go back once i click on a different button. My question is, how do i proceed from here, i searched online for clues and from what i understood i could set variables within the class and change them on the timeline and use event listeners to catch the changes. I tried doing that but i always end up with some redundant way that gets me nowhere...
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[code].....
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[code].....
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[Code]...
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Code:
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public class Tile extends MovieClip{
public function Tile():void{
addEventListener(MouseEvent.CLICK, onTileClick);[code]....
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Code:
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}
[Code]....
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