ActionScript 3.0 :: Create An Application That Receives Variables Passed Through FlashVars?
Dec 30, 2010
I'm trying to create an application that receives variables passed through FlashVars and makes use of the new TLFTextField. I have run into an issue with accessing the FlashVars after declaring a TLFTextField variable.
The code I have is as follows:
ActionScript Code:
import fl.text.TLFTextField;
var tf:TextField = new TextField();
[code]....
The HTML file is passing a FlashVars value of "title=ThisIsTheTitle" If I run the code, the tf TextField is empty. If I comment out the last line that creates the TLFTextField, the FlashVars come through fine and the tf TextField displays the "title" variable that was passed through FlashVars.If I change the last line to read:
ActionScript Code:
var titleTLF:TextField = new TextField();
It works fine (the "title" variable from FlashVars is show in the tf TextField). I don't understand why delcaring a TLFTextField prevents the FlashVars from being accessed.
I want one question to be displayed (just text) and then the user will type in their answer (just text) then they should press a button to move onto the next question to do the same. The number of questions is not set and depends on how many questions the asker has created, these are passed through flashvars from the backend database.
So can I just do this in the one frame with a loop or something going through each param in flashvar ? Or would a better way be reload the page (it's going on a website) after each question answered passing the flash a single question.
I am getting questions from the database (just text) and then passing them to flash via flash vars.I want one question to be displayed then the user will answer (text) and click a button and then the next question will be displayed for them to answer and so on.I am not hoping for overly specific advice but as I am very new to flash/actionscript am just looking for broad advice (or links ?) on how to approach this. Can I do it all from one frame just using actionscript?I think what I am really after (assuming I am not way off track) is if all the questions should be handled at once which I guess will require some kind of loop that listens for some buttonclick event to move to the next question ..... or be 'reloading' the flash movie and dealing with only 1 question at a time.
I need to display a word passed to the flash movie through flashvars. My objective is to display this word centered inside a black rectangle which length adapts to the word length. The box should be on top of everything, aligned with the right margin of the Flash Movie and 100px from the top margin.
<param name="FlashVars" value="nameCheck=boo&imageCheck=image01.jpg"> ...in the parameters section of the flash object code.
I know that to extract the info I need to basically use:
Code:
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;
...in my as3 code but I am wondering what would be the syntax to return a text field containing the sent variable 'boo' and fill an image area with the file name from the variable 'imageCheck'?
I am trying to use the tutorial on this site to create a simple form submission to my database via ASP. I couldn't open the sample - I am on MX. But I followed the steps on the webpage.My variables are not being passed. All of the Response.Write statements in my ASP page are coming up blank.So I have the 3 input text fields. I specified each with the same variable name as used in the tutorial (fname, lname, email, message). I also used those same names as the instance names but that didn't help so I've deleted it. So currently there are no instance names, just variable names.And then there is a submit button with the code from the tutorial:
I am trying to use the tutorial on this site to create a simple form submission to my database via ASP. I couldn't open the sample - I am on MX. But I followed the steps on the webpage. My variables are not being passed. All of the Response.Write statements in my ASP page are coming up blank.
So I have the 3 input text fields. I specified each with the same variable name as used in the tutorial (fname, lname, email, message). I also used those same names as the instance names but that didn't help so I've deleted it. So currently there are no instance names, just variable names. And then there is a submit button with the code from the tutorial:
Basically, I have an XML object which is pulling layout variables, and then those variables are being passed to another XML object which is sourcing some video thumbnails.And its actually working fine, but only after some tinkering. It seems that the passed variables have to be redifined in some fashion within the scope of the new function.It might be easier to explain with the code:
function makeGrid(backwidth, thumbHolderX, thumbHolderY, numCols, tSpacing) { trace(backwidth); trace(tSpacing);both trace just fine but (See spacing variable below)
I'm using swfObject to load my flash. I need to call a function or pass new variables into the flash file without it reloading. The user clicks on a button and the flash text needs to change. I have it working but it reloads the flash file and looks very choppy.
I have been using the flashvars from swfobject for a long time to pass info into my swf for specific outcomes. I am just starting to publish everything using flash player 10 and wasnt able to get my variable to be seen by the swf. maybe i was doing something incorrectly with this new file? but i then took code from my older files and they didnt work either... then i published down to flashplayer 9 and it worked perfectly... ???
i am using swfobject 2.2 and my code for passing the flashvar is
I'm having a bit of a problem with external vars and timing.I'm building a custom FLV player. In the parent HTML I have some boolean variables that I'm passing to the SWf, stuff like autoStart and loopPlayback.[code]The problem is that line gets executed before the external var gets in, I think. If I place a dummy var at the top of the AS then everything works fine. And the external var is definitely getting passed in, I have setup a check for that.I would need something like loadVars.onData ...but I'm not using loadVars, I wnat the vars to come in from the SWFObject HTML, or maybe a query string.
I am passing a string param into flex application as FlashVars.The param sometime contains special characters, everything shows fine except + sign which gets replaced by blank when it reaches flex.Here is the scenario for eg.I have a local variable in JS that gets some values and for this example it can be taken as following
var testVar = "some_test_string_that_contains_+_character";
Then to my Flex object AC_FL_RunContent I pass "FlashVars","test="+testVar
In the flex code on Init of application I have written
var testValue:String = application.parameters["testVar"].toString(); Alert.show(testValue);
Now this shows fine except the + character gets replaced by blank. It doesnt happens with other characters like /,@$-_ but the + character.
I'm basically trying to extract a series of variables that are passed in URL from another flash movie. I have researched flash vars and the like and didnt really get far.[code]I was able to get the URL into Flash!So flash now has a variable called "section" that holds a string like this.url...My question is; how do i get the values held in each of these days, weeks, years, etc into a format that can be used with in the flash movie. Ideally into seperate variables where the values can be returned in a textbox.
I'm having a little trouble with my move to as3, (surprise surprise huh?) Basically when I create a movieclip, I wan't to pass some values into it, like so:
I am using swfobject v2.1 to pass flashvars to my swf and I was wondering what the best or preferred way to pass those flashvars values to AS3 variables inside the swf.
snippet of javascript inside my html file from swfobject's required code.
I essentially want to be able to pass a handful of flashvars to my swf and assign their values to AS3 variables inside (such as flv file url, skin, background colors, autoplay true/false, etc... my approach would be that certain AS3 variables would have default values (realizing my above examples do not show this), while others would require them passed from Javascript (flashvars).
I'm currently trying to modify The Piecemaker so that I can set the default css, image, and xml paths to full length URLs. Fixing this is a cinch if I just edit the actionscript in the provided FLA:
I'm trying to make my FlashVars global so that they can be accessed in all of my scripts. I have an external .as file called 'globalvars.as' and it has the following code:
Code: package{ import flash.display.*; public class globalvars extends MovieClip{
[Code].....
But I get the following error: Error #1009: Cannot access a property or method of a null object reference. The Flashvars are set right as I can access the variables in the main timeline, just not the external .as file. I'd like these variables to be accessible to other external .as files which is why I'm doing this.
In many tutorial i have find how to use FlashVars in embed or object tag of html. I used the FlashVars in an html file as follows:
[Code]...
Then in the fla I tried to display the userName in a text field. But its displaying undefined. Should I define any method in fla to access the FlashVars variable.
I have a flash player embedded on page page.php?user=john using swfobject. The player calls the xml file content.php to get the results. I'm trying to get the user name from the url id. and fetch results based on that. I can get the username on page.php by doing $_GET['user'], but how can i pass that to content.php. Having read allot of articles online, i did the following,I'm embedding the flash on page.php using swfobject like this
<script type="text/javascript"> var flashvars = {user:"<?php $_GET[user] ?>"}; var so = new SWFObject("<?php echo $index->CFG['site']['url'];?>preview2.swf", "sotester",
I am working on a project where I am getting some data back into my .swf via FlashVars. They are being sent back in a HTML Code: <param name = "FlashVars value ="resultstring=&username=value&userfirstname=value&userlocation=value" I am not sure how to target the resultstring in actionscript to retrieve all of the different variables?
I am sending a complex flashVar sequence where a shell swf gets the URL for a SWF to load via flash vars. The URL for this loaded swf has flashVars appended to it. I need to pass in two flashVars to the loaded swf, but can't get it to work. I think it might have to do with escaping the "&" -- I've tried & but no dice -- in both cases it just ignores the & and everything following it. I can't post sample code as the forum won't let me post what it considers 'links' -- but basically the flash var string passed to the loading swf is something like [code]...
Send Dynamic variables from HTML to Flash.e.g FlashVars="title1=Title1&img1=001.jpg&desc1=Descri tion1&title2=Title2&img2=002.jpg&desc2=Descriptio n2...";because the number of photos are not sure. is there any way to loop through those variables in flash and save them in Arrays
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I am working on creating a Flash menu that, depending on the page calling the swf file, will show a specific frame just for that page. It works almost perfectly except for the very first time you access the swf during a given browser session. If you refresh the browser window, it will start working just fine after that as long as you stay in that same window.Incidentally, this is only for IE. It won't work at all in Firefox. It pulls the first set of frames, which is a template menu for one of the departments.The HTML code providing the variables:
*********************START HTML CODE*******************************
I'm rebuilding this embedable player for a client of mine, the video file URL and a couple of other variables are in the HTML as Flashvars. I suspect something is wrong with the code that looks for the flashvars.
The top part showing the green box is where the player didn't load because it was unable to obtain the Flashvars form the HTML. The player below has the Flashvars string hardcoded into the player so it works.
I believe the problem lies somewhere below Perhaps something wrong with the way I'm trying to pull in the Flashvars?
// LIVE Embedded //vidURL = stage.loaderInfo.parameters.fvar; vidURL = this.loaderInfo.parameters.fvar;
What is the correct syntax to initiate a function in a class similar to constructing an associative array? I have a function that's custom variables is ballooning out and I'd like to label them in the call for sanity sake.