ActionScript 3.0 :: Create An Xml Banner But Every Picture To Have Her Own Timer
Sep 21, 2010
i want to create an xml banner, but every picture to have her own timer, defined in the xml. for example i want my first picture to disappear after 5 seconds, the 2nd after 3 sec, the 3rd after 2 sec etc. my xml looks like this one:
can anyone teach me how to change and add picture in flash banner using dreamweaver? i download a flash banner from other website , is a flash banner DW extension i use it in dreamweaver, but i can and dun know how to add o change picture.
I'm making a bannerslider that's going every 7 seconds to the next Movieclip/Image. But I made a play and pause button in it so that the timer would pause. But my problem is that the Timer doesn't pause.
My AS is as follows: slides = 5; //<------- Hoeveel afbeeldingen er staanwait = 7; // <------- Aantal seconde per afbeeldingplayclip._visible = false; contentHold.content1.button.onPress = function() { getURL("[URL]", "_self");}; [Code] .....
I am creating flash panorama image viewer. There is a movie, left, right button, and some other buttons. Left and right buttons are triggering Timer, on MouseDown (timer is on), on MouseUp, switches timer off. timer function moves picture picture.x = picture.x + 20 (other side -20).
That works well. Other buttons are moving picture to the specific locations of picture.x and that works well too. There is a dynamic text, which is reading value of the picture.x Dynamic text is reading well, if left and right buttons are clicked, but can not read if other buttons are pressed, ones who are taking picture to the specific location. I presume that it is not picking up the value of the picture, because the program was not refreshed after taking picture to the new location. How can I refresh program in order for dynamic text to read value of picture.x?
I am creating flash panorama image viewer. There is a movie, left, right button, and some other buttons. Left and right buttons are triggering Timer, on MouseDown (timer is on), on MouseUp, switches timer off. timer function moves picture picture.x = picture.x + 20 (other side -20).
That works well. Other buttons are moving picture to the specific locations of picture.x and that works well too. There is a dynamic text, which is reading value of the picture.x Dynamic text is reading well, if left and right buttons are clicked, but can not read if other buttons are pressed, ones who are taking picture to the specific location. I presume that it is not picking up the value of the picture, because the program was not refreshed after taking picture to the new location. How can I refresh program in order for dynamic text to read value of picture.x? I am using timer stopping in order to prevent memory leakage. I use AS3.
There is some actual code illustrating what I am talking about: //timer created and stopped var timer:Timer = new Timer(33); timer.addEventListener(TimerEvent.TIMER, movingCode); timer.stop(); function movingCode(event:Event):void { [Code] .....
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working.
If you'd like a more in-depth look, I've provided the .FLA file here:
I recently just made a flash banner where you can click buttons to change frames. I also want to add the ability for it to automatically change frames after 7 seconds. I've put all of the pictures on the same frame and gave them frame labels. What would be the actionscript code I should use to make this work, along with making the buttons still functional? Also, how can I put buttons to go to the last frame from the first, and first to the last, while still making them stop at every frame? I keep trying and nothing's working. If you'd like a more in-depth look, I've provided the .FLA file here: [URL]
I want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) { thisframe =+1 } [code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
I am trying to make a flash banner with a picture on the right that is covered with blinds and opens when the page loads. Then on the left side of the banner I have some text that I want to fade in after the picture loads and stops, I don't have a clue as to what I am doing wrong I can get the picture to loads and the blinds to open, but when I attempt to add the text fade in to it I no longer have my picture, although the text fade-in works fine. I am rather new to Flash and I have been work ing ont his for 3 days with no luck.
well ive been tryin to create a small site with a banner using flash. i went to publish settings and changed the setting to transparent, published it and embedded the code into my html page on the page there is a white part at either side of the banner that shouldnt be there and doesnt look right, ive attached a picture
I am a complete and utter newbie when it comes to flash. I've bought Flash Professional CS5, and I am looking for a tutorial/help to create a rotating banner ad similar to the one on [url]...
Example: I've got four different pictures I want to rotate within let's say 3-4 seconds per picture. Each of the picture needs its own link, so people can click to get to the correct place. I want the pictures to "fade out to the left" when changing)
I have been trying to create a gif web banner using flash. Everything look great in flash, flash player and quicktime but when I export or publish as a gif my background image is grainy and pixelated. My document is saved as 500X90. My background image was saved out of photoshop as 72 dpi. 500X90. I tried saving the image as .tif, .png, .jpg, all with the same result.
I'm not sure if this is the problem or not as I'm a freshman user but I have the background image running on its own timeline that runs the length of the movie. Also the animated text/symbols created in flash look perfect when I save it as a gif the only thing effected is the background image. I'm stuck, I have looked all over the web for the answer. On a side note I'm using a Mac running os x 10.4.11
I am being asked to create an expandable banner for a website. They want an ad to start at 175x300 and automatically expand to fill the webpage when you enter the page. Then have a close button. I have basic flash skills and have never created this before.
Im trying to create a banner similar to the one seen on this website:[URL].. It has numbers to take you through the images, previous/next tabs and it autoplays with a pause button also. All the pictures link to various places around the site, and i cannot find anywhere on how to go about creaating something like this.
Ive been reading and watching tutorials all over and can do the basic tweening and autoplay/loop funtions with timer and timer reset in it, but i dontknow how to go about this one as im very new to this.
I need to create a Flash banner. Fairly straight-forward in terms of looks - a long list of services that scrolls from right to left and then loops continuously.
I'm using Flash MX 2004. So far I've created the text - it comes on from the right and leaves on the left. The problem I've got however is how to make this a continuous, seamless loop. When it goes off on the left I can't figure out how to make it come back on from the right.
I am trying to create a scrollable banner flash, exactly like [url]... does it. I have all of the adobe products. Is this kind of thing hard to create?
I am trying to create an expandable banner ad for my work, but I am not sure how they even work. What size do I make the canvas, the expandable size or the original banner size? Does the original banner size target another swf? I am just confused how the, say 300x250 banner, only shows that size on a site, without showing the expandable part...
Where I can find a tutorial creating a Floating AS3 Flash banner? My understanding is that you have to use wmode and div layers, and I don't know what those are? Do you have to use Javascript to open and close the banner? I thought you could use AS3 visible or load to do this? I found this: Sliding flash ad over html content [URL].
I need to create an expandable flash banner. I have tried using the DartMotif Tutorial and installed the plugin etc. However when i get so far it doesn't work. I've done the tutorial about 3 times now and still get stuck on the same part.
I was wondering if there is another way of creating expandable flash banners? Or, if anyone has a different tutorial. The tutorial i'm using was downloaded from [URL] called Motif Expanding Ad Tutorial.doc.
I come across this free tools of making GIF banner at this site :[URL] As far as I could guess, the creator made it in Flash, I m trying to make an equivalent Flex application, and here some problems I encountered : -When press Generate Text button, I guess this application should make a new movieclip ( in Flash ) addEventListener to it,so it could be drag&drop, inside the movie clip was a Child of TextLabel with the fontFamily,fontSize,color depends on the combo boxes ==> So in my Flex application I tried to use the RichTextEditor Components, it worked great ( provide text/font/size/color selection ) but when I make a new button, say "Create Text" , I make a new label, but problem is that in programmatic API, Label wont have property such as fontFamily, fontColor, etc to be set with, so I only get the text by myLabel.text = richTextEditor.text, is there a work around ?
- When I use AS to change the rotation of the label, the label did rotate, but the label.text no longer display, =/, button reacts the same when I change the rotation, the frame would rotate without text inside the button frame, like always =)), is there a work around for it ?P.S : Is it possible to export from flex application a canvas to a GIF ? I mean, I made a canvas inside my Flex application, I loaded a picture in it, I drag&drop some text inside the canvas, and in the end, could I export the canvas's contents as a GIF/JPG/PNG file ? P.S: Talk about the RichTextEditor components, after choose font,size,color, I have the disire Text with font/color/bold/italic... just by typed in the text box, but how to get that Text ( full properties ) as another component and add drag & drop to it ?
I'm quite new to flash but have experience in other adobe programs, I'm trying to create banner with imbedded short video no more than 5-6 sec.I was desperately trying to find some tutorials or any help on this subject without success.
I have brush off my Flash skills. Usualy I work in FW but now I have to create a banner in various large sizes but with very limited file size so I turn to Flash. My animation needs are very modest: moving ease in/out, rotate back forth and maybe a fade. Have any of you guys have some tips&trix for getting as much (simple) animation with keeping a small file size? Or point me to some tutorials?
Does anyone know how the replay button on most web banners we see now days on the internet are created?
I'm doing a web banner for school using actionscript 3.0, I just don't know how to make a replay button work using actionscript 3.0 to be able to replay the whole animation again.
I`m looking to create a behavioral / retargetet banner .The banner should have a dynamic field and when the user type and send the data , another banner will be displayed on the next visit with the data of the user send it.
I want to create a picture gallery in Flash. I want small thumbnail images all around the edges of the canvass (canvass will be a rectangle). When the user clicks on the thumbnail I want the image to be displayed in the centre of the rectangle in its full size. How do I create such a picture gallery? Is there a simple tutorial? Or simple template I can use anywhere?
A 3D rotating picture wherein you can manually interact with it. I believe you have to take pictures of different angles of an object, then compile them in some way, then do something with Flash?
I want to create banner and do exchange with others.Banner will be flash because it will load just entry titles with URL's from XML, which is on my site.
I am trying to create a banner with one background and four lines of text.I need to make a 4 line animation where one line of text is displayed, then it fades out, then the other line of text fades in, and out again,then the 3 rd one and finally the last one and then it loops. The first 2 lines are working fine but not the rest.I am new to flash and trying to learn it thru tutorials.. I am stuck here.. Do we want to write any script for this or any other way to do it..? I couldnot find any tutorial for this.
I need to create a banner campaign where we have 2 banners on the page (one 468x60 plus one skyscraper) and i need to sync them up as in need to make sure they will start exactly at the same time when a user visits the page.