ActionScript 3.0 :: Create Chess Game Using Adobe Flash CS3
Feb 23, 2011
I want to develop a web application that when a user is login the game will automatically search for oppents onlinethat are accessing the same website. I want to design a chess game that does not contain any AI programming. What I want is that a simple chess setup that online user can only play.
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Sep 26, 2011
why my code doesn't work?For some reason, my character only drops onto "/a1"
onClipEvent (load) {
var coordY:Number = 0;
var coordX:Number = 0;
[code]...
P.S. I have made an MC for each space on the board. They are the "droptargets"
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Dec 28, 2011
I want to create a simple game (Adobe Air) based on 2 players using ActionScript 3.Let's assume I want to create online chess game.So that I can play with my friend at work, at home, from anywhere via internet.Should I use flash server? Or something similar for this purpose, or there is simpler way to connect 2 players and make fully functional interaction between them?
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Dec 6, 2010
I am looking for any Chess AI for flash CS5 ActionScript 3.
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Apr 26, 2010
Basically the objective is to click on certain targets, which upon doing so would destroy the target and garner you points. I've written a macro to help me until the point where its impossible to even see the target more than a mere flicker, (maybe even less than that, i cant see it with my eyes). But its possible because i believe others have done so. (Maybe on slower comps?)
Anyway the question is, how would it be possible to slow down the flash game?
I've thought of a couple of ways that could work but i'm not sure how to implement them.
1. Slow down the cpu speed? (smth like that? how?)
2. As the game progress the time the targets appear and stay up is reduced. Maybe theres a variable controlling all of this, isit possible to modify the address of this variable? freeze it or smth?
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Apr 4, 2010
I want to write a chess variant into flash and would like to find chess components or an open source chess client (with no license restrictions). I don't need the engine, just the chess objects. The best thing would look very simple, 2D etc.
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Nov 30, 2011
I am currently trying to run a flash game on Android and iOS using Adobe Air.While Air works nicely to run the app on Android, I experiment troubles with iOS. I am actually able to generate a .ipa package and install it to an iPhone (via iTunes). However, when I launch the application from the iPhone, nothing happens (black screen).
I then generated a debug .ipa which connects to a FDB debugger running on my computer, and the debugger shows the given fault when the app is launched:
#error 1107 the abc data is corrupt attempt to read out of bounds
Searching the internet didn't helped much. The issue is known [URL] but this does not help in my case. Someone had the same error and fixed it by removing some 3D tween animation from his flash app [URL], but I doesn't use tween.
Notes: I tried on iPhone 3G and 4S and the result is the same. The game is coded via haXe, which generates the .swf file. This main swf file uses other swf and xml files, which are present in the .ipa generated by Air.
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May 12, 2010
Well, the title said everything, I saw some very nice effects using After Effects, but I want to apply those to a Flash game.. will it be useful?, or After Effects only works on cut scenes, animations, etc?
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Jun 1, 2011
I'm building an Adobe AIR application (2d platformer adventure game), utilizing the Flash Builder 4 IDE, which will be packaged on a CD for installation. I've embed the majority of the game assets into a static class to keep it simple and organized. This way I can reuse assets and swap them without much digging.
Example:
[Embed(source = "../data/gfx/spritesheets/boyHero.png")] public static var boyHero:Class;
In the early days of the projects, everything went to plan. However as the project has grown to be over 28MB, I've started to run into Out Of Memory errors. These occur when I add new assets, refactor for a while, or add new classes. Once I get this error, I can restart FB and then work for another 15-20 minutes. I've modified my .ini file bump up Flash Builder 4's memory allocation. It's currently set at:
-Xms512m
-Xmx1024m
While I'm at it, here are the specs/plug-ins that I've got installed:
Flash Builder v 4.0 (build 272416)
JNA Library 3.2.7
subclipse plugin 1.6.17
subversion client adapter 1.6.12
subversion JavaHL Native Lib 1.6.15
SVNKit lib 1.3.5.7406
Mac OSx v 10.6.7
2.53 GHz Intel Core 2 Duo
4GB DDR
My Questions:
1) Is the issue with the path that I've chosen for the way I'm handling in-game assets? I am streaming in some assets such as tutorial swfs which are loaded via the SWFLoader. I could go this route for all assets... but, should I? Is this the right way to handle a disk game? (The game runs without a hitch when installed on QA machines...)
2) Provided the embedding of static assets isn't an issue, Is this a FB4 bug? Where should I head for more information?
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Nov 9, 2010
I'm a Flash newbie that wants to make a Flash game. However the only explenation on making a Tower Defence game that I've found is this one[url]...
It however uses a program that's unknown to me while I got Adobe Flash Pro. CS5 (Trial version) after some googling.
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Feb 14, 2012
I've recently tried FlashPunk for game development and it seems to be easy enough to comprehend, however, when me and a friend tested simple apps coded in it on the iPhone, it seems to be acquiring an unnecessarily large amount of memory plus dropping framerates.
Are there any other choices for game development with ActionScript 3 with frameworks that are optimized for mobile gaming?
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Mar 26, 2012
I already made a game with flash builder 4, and I want to provide an easy download for people that would rather play offline. Thing is, i use a folder whole structure to dynamically load content per level. Folder structure looks like this, not that it matters that much:[code]How should I go to distribute this? Should I just resort to make a zip file for the flash game and assume people know how to extract and open the swf? Is there any other way to port easily as an executable? Perhaps Adobe Air (not sure if this works though)?
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Aug 26, 2010
After installing the latest version of flash (10.1 I think) it keeps crashing while playing on a game that requires it. I have uninstalled and reinstalled and it just keeps happening.
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Sep 9, 2010
I am a beginner to flash gaming. I am making a platform game, but can not reverse my character when he goes backwards. This is my code for left and right: if (Key.isDown(Key.RIGHT)) {_x += speed;} if (Key.isDown(Key.LEFT)) {_x -= speed;} How Can I reverse it so when it goes LEFT, the character turns all the way around?
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Oct 28, 2010
Since Apple loosened their terms again, is it posible to develop a game in FLash CS5 and publish it on the Apple App Store? Are there actually any real apps / games on the App Store that were build on Flash?
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Jun 13, 2010
I am currently working to a Role-Playing Game in Adobe Flash CS3 with ActionScript 2. I must include doors inside rooms, but when I do that, my player dissapears. I use this code:
Code:
...
for (var i = 0; i<mapHeight; ++i) {
for (var j = 0; j<mapWidth; ++j) {
this.attachMovie("tile","t_"+i+"_"+j,++d);[code].....
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Mar 28, 2012
im trying to create a tamagotchi game type game. For some reason i can not add any items to the stage.Currently i have imported 2 png images to the stage and coverted them to movie clips. One is called TamagotchiCharacter and the other is called Beer. I have also created a new 2 AS3.0 script class called TamagotchiGame and DraggableItem. The following is TamagotchiGame:
Code:
package {
import flash.display.MovieClip;
public class TamagotchiGame extends MovieClip {
[code]....
I have assigned the above code as the BaseClass of the Beer symbol, this has allowed the beer to become draggable and droppable etc.when i run the program nothing happens, i just get a blank white screen.
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Aug 11, 2010
I want to create a flash game (a simple drag and drop, probably) and at the end of it, if the user wins, I wanna send him/her to a "certificate" page where there will be a certificate that I have designed. The user will then have the option of printing this certificate.
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Jan 3, 2010
What is the best way to create 3D-content with Adobe Flash?
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Sep 2, 2009
how to create a 3D game in flash, sort of like a FPS game? I've used 3D objects, I just don't know how to control them.
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Aug 11, 2010
I'm talking about the icons that Flash game websites have to show each game.My method was play my game, take a screenshot, cut out the game part of the screenshot, shrink it to size, save as an image.
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Mar 10, 2011
I am creating a Simple Flash Maze Game,and i have 2 'Movie Clips' that i want to react when the collide.IE. When 'CHAR_LVL1' (A Movie Clip, controlled with the Arrow Keys) comes into contact with 'WALL_LVL1'. I want it to 'gotoAndStop(27);'[code].I am using Flash CS5 and Action Script 2.0
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Oct 22, 2010
now i need to add a health bar and countdown timer on the screen. how am i going to do it? adding a plane in the 3d scene? the health bar is always on the top right corner of the screen. is there anyway of NOT using 3d concept to implement this. i mean i could do it with a plane keep changing it's texture to show the status of the character. is there any cleaner way of doing it?
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Aug 26, 2011
What would be steps and technology needed to create a flash board game on Facebook? - something like checkers?
Will all game attributes - like ability to keep score, resume broken games and invite friends?
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Dec 5, 2004
Im trying to create a MTG game in Flash, and with creating a new MC, I've discovered a problem.
library = [1, 2, 3, 4, 5, 6, 7];
i = library.length;
d = 1;
[Code]....
I can't change the ._x value of a new MC called "hand"+d, d just being one more new MC. I've tried many things to try and fix this but I have not succeeded. The underlined line is what needs to be fixed.
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Jul 2, 2009
I am a graphic designer with many years of experience in Creative Suite Design Standard software. However I'm just beginning to get into Flash and have a project where I need to create a simple page-flipping brochure. My client has a 3-fold borchure in both SWF and JPEG formats which she wants to turn into a Flash flipping book to post on her website. I have the CS3 Web Premium package but I want to know if I need a third-party page flip plug-in or does my version of Flash (9.0) include the page flip engine?
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Dec 6, 2011
if I can create a SWF in Flex WITHOUT using Flash Builder ?
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Apr 19, 2011
I am trying to create a top trumps game in Flash AS3 and so far haven't got much working.The game is about supercars and there is 58 of these cards.
Each card has 5 values: speed, 0-60, power, weight and cost (Some of these values were not easy to find out.Ideally I want the player to click the play button and be taken to a page that's already been built. Next I want AS3 to select 30 of these 58 cards and split them evenly between the AI and player. Possibly using a variable?I'm thinking that I'll need a continue button for after the player has selected a value and have already wrote the code to compare the values.
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Oct 13, 2010
I would like to know how can I create a dress up game in Flash/Actionscript where users can click on (not drag and drop) the available accessories/clothing and the avatar will display with the new selection immediately, and I can save the settings and take snapshot of the avatar in the new clothing selection. It will be good if there is references/tutorials that I can follow.
And secondly, may I know how do I save the selection, is it via xml or json or database? It will be good to store the clothes/accessories dynamically.
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Aug 11, 2009
We've got a project in our ActionScript class which is a TOKEN RING or on how the token ring works. Now, our teacher just gave us 2 weeks to finish this project and he doesn't even started teaching the basics of actionscript that's why we really don't know how to start this project. Keep up the good work. What I really need now is the code in actionscript.
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