ActionScript 3.0 :: Create Custom Classes For Small Projects?

Mar 9, 2010

I have been using AS3 for over a year but only to create some web pages with simpleanimations using tween Engines like TweenLite etc. without having to rely too much on custom classes, one reason is obviously because I don�t know understand classes that well, even though I have created some re-usable classes like a class to add a glow or fade all my images or links when mouse over, but nothing fancy and I have been always curious as to how or what the pros do for small projects like a web site or a simple banner. 1- How often do you have to create custom classes for small projects, and for what parts of the project (navigation etc)? 2- Do you try to manipulate all of your MovieClips with classes? The reason for my question is because I want to start thinking more about classes (OOP) and stop witting all my code in the .FLA file or a class using the Document Class (which is no different than putting it directly on the .FLA file) IF classes is the way to go.

View 8 Replies


Similar Posts:


ActionScript 3.0 :: Create A Swc Library Of Custom Classes?

Feb 12, 2009

I was wondering if anyone knew how to create a .swc library file that could be used in Flash or Flex?I want to compile a custom package of classes into a .swc for use and download,

View 1 Replies

ActionScript 3.0 :: Create Separate Classes For Custom Event?

Aug 3, 2007

I'm still struggling with the complete concept of custom event handling within AS3. I know I am close to a complete understanding it's just not falling into place yet.[code]...

View 6 Replies

ActionScript 3.0 :: Create Custom Classes And Function Library?

Mar 5, 2012

let's say I have a function in a package like this:

ActionScript Code:
package{
function traceObject(target:Object){
trace(target);
}
}

Now, I want to use this function in every flash application just like I do with

ActionScript Code:
import flash.display.*

1) How can I do that?

2) Can I have classes and constants in the same package too?

View 9 Replies

ActionScript 3.0 :: Flex - Create A Swc For All Custom Classes But The Swc Never Compiles

Feb 17, 2009

I am following these direction to the TEE to create a swc for all my custom classes but the swc never compiles. Is there another way of doing this?? [URL]

View 1 Replies

ActionScript 3.0 :: Custom Base Classes And Custom Classes

Jun 25, 2009

I've created a base class to house some basic functions I'd like to have across several movie clips in a game I'm making, however, when I link a custom class to the same movie clip I get the message; "The base class will not be used because the class specified is already defined and extends its own subclass. If you wish to use the base class, specify a class name in the Class field that will be auto-generated or enter the default base class 'flash.display.MovieClip' in the Base Class field." I removed the 'extends MovieClip' inside the Class but it still shows the message. Does this mean that I cannot use a custom class and a custom base class on a movie clip?

View 2 Replies

ActionScript 3.0 :: Convert Flash Projects Using Flex Projects?

Sep 6, 2010

I am going to build chart application with Flash Professional CS5 using AS3.0.Is there any possibility to convert this Flash application into Flex by creating movieclips and symbols in runtime in flex.How to do it.

View 1 Replies

ActionScript 3.0 :: Create Projects Without FlashCS Since There Is No Stage?

Oct 10, 2010

My flash trial is about to expire and I cant create actionscropt projects in flashbuilder.I simply create a AS project and copy my AS code from my document class.Nothing happens?how do create AS projects without flashCS since there is no stage like flash.

View 2 Replies

ActionScript 3.0 :: Create A Small App To Calculate X ?

Mar 11, 2010

Buteh, I sat down to create a small app to calculate X in order to solve 2nd grade equations.

So, in order to manage this I had to translate "x = -p/2 +- sqrt((p/2)^2 - q), right?

Everything works fine until I reach the step when I must perform equations with -p/2 and sqrt((p/2)^2 - q).

Adding and/or subtracting with these numbers causes Flash to return NaN.

View 5 Replies

ActionScript 3.0 :: Create A Small Trademark Symbol?

Feb 5, 2009

i have a problem to make the trademark symbol smaller and stick on the top (to give it a nice look, now it looks like this "dflasdfa�" and thats not very nice). Im using htmlText textfield, the data comes from an xml file. So i could use CDATA and put some <span> tags around trademark, but that wouldnt send it to the top right? And it would be a lot of work too.

View 0 Replies

Create A Small Data Visualization Project

Aug 9, 2004

Im trying to create a small data visualization project. i'm wanted multicoloured balls to fall the mouse round the screen and when you click one it brings up data from an xml document. im currently using a image of a ball is there away to generate one in flash so far this is what i have

ball.onEnterFrame = function() {
var xMouse = _root._xmouse;
var yMouse = _root._ymouse;

[code]....

View 14 Replies

ActionScript 3.0 :: Create A Contact Form, Using A Small PHP Script?

Dec 5, 2010

I'm trying to create a contact form, using a small PHP script.The PHP is working fine, the problem is in the AS.For some reason, I can't get the ActionScript to gather the information from all the fields in the contact form.For the last two fields, I get the error "Implicit coercion of a value of type String to an unrelated type Number." Here's the relevant part of the code:

var email_data:String = "name=" + name_txt.text
+ "&email=" + email_txt.text
+ "&place=" + place_txt.text[code]....

All of the fields exist as input text fields on the Stage - anyone have an idea why there's a problem with the time_txt and message_txt fields?

View 2 Replies

ActionScript 2.0 :: Delete Small Circle And Create Another One At The Same Location?

Apr 29, 2011

I'm using AS 2.0 I have big MC(circle - vector). It's not perfect circle because of Flash.On this circle I have some mc's (small circles - bitmaps) --> I'm using attachMovie on Big circle. I'm rotating with big circle by 45 degrees.

Sometimes I have to delete small circle and create another one at the same location. But after rebuild the position of new small circle is a little bit changed[mm].

It's visible and I'm very disappointed. It happens even the rotation is 0.

View 1 Replies

Professional :: Delete Small Circle And Create Another One At Same Location

Apr 29, 2011

I'm using AS 2.0.I have big MC(circle - vector). It's not perfect circle because of Flash.On this circle I have some mc's (small circles - bitmaps) --> I'm using attachMovie on Big circle. I'm rotating with big circle by 45 degrees.Sometimes I have to delete small circle and create another one at the same location. But after rebuild the position of new small circle is a little bit changed[mm].It's visible and I'm very disappointed. It happens even the rotation is 0.

View 6 Replies

ActionScript 3.0 :: Write Small Function To Create Number Of Array?

Apr 15, 2010

How can I have a function create Array depending upon the passed argument. Am I doing this right?

function createArray(n:int):Array
{
for(var i:int=0; i<n; i++)
{
var nArr = new Array();

[Code]...

View 4 Replies

Adobe Flex 2 Projects With Same Class Share That Class Between The Two Projects?

Dec 24, 2009

i have several flash projects and i have common classes. is there a way to share these classes between the project so i won't need to copy it to all the project when ever i modify something?

View 2 Replies

IDE :: How To Add Custom Classes

Apr 8, 2010

I use multiple custom classes like tweenlite, csvparse, papervision and many more. The way I do is put them in one central location and edit Flash CS4 Actionscript 3.0 settings to include that location.The problem I face is even though I don't use all the classes in a project, flash CS4 compiles every single class that is in that central location eventually increasing my compile time by minutes.

View 5 Replies

ActionScript 2.0 :: Create A Small Flash Movie That Will Load A Random Quote?

May 15, 2003

As part of my brief, I have to create a small flash movie that will load a random quote (which is actually a jpeg image), fade it in to view, display it for a length of time (probably only 3-5 seconds), fade it out and then load another random quote. Is this possible to do, purely using actionscript? I can randomly load an image - I used the "Random Background Image" tutorial on this site - but getting the fading/pausing/fading then moving to another quote has got me stumped.

The images are imported into their own swf file that is loaded into a placeholder movie on the html page. I tried adding in a for loop to the individual swf and the placeholder movie, to loop through alpha property of the image (just to fade up for the moment, till I get it working) - but this didn't work at all. I could use tweens for the fading, but this could end up a mess and more work than it needs to be as there could be quite a lot of quotes added over time.

View 2 Replies

IDE :: Get A List Of Custom Classes?

Aug 26, 2009

Is there any way to get a list of custom classes? I'd like to be able to dynamically access the custom classes (that I've created by the "Export for Actionscript" checkbox in the "Linkage" dialog) without having to hard-code their names into the script.

View 2 Replies

ActionScript 3.0 :: For Each Loop And Custom Classes

Jun 5, 2009

[code]This is my document class, with the Textfields beeing placed on stage.While this all compiles and displays fine I do not get the trace output for the text fields, actually the only trace I get is "constructing". I tried it without the "each" keyword but to no avail as well.

View 3 Replies

ActionScript 3.0 :: Custom Template Classes?

Jul 26, 2009

I'm looking to extend Vector.<T>, but it's final, so I'm going to have to include it as a member instead.Regardless, I'd like to make the wrapper class type independant, so I was wondering what the snytax for template classes are.

View 6 Replies

ActionScript 3.0 :: Iterate Through Custom Classes?

Dec 26, 2009

Lets suppose, I have a class with so many public properties

class person{
public var address:String;
public var name:String;
public var fathername:String;
//etc etc
}
 
Now i want to iterate over them in a simple way like
 
for (var key:string in person){
trace("property is " + key + " and value is " + person[key]);
}
 
But AS3 doesnt allow this to do with Classes
 
what would be the better and simple way to iterate over them as i dont want to do so many if(else) on it.

View 8 Replies

Actionscript 3 :: Getting Data From Custom Classes?

Oct 27, 2010

How can I get some var / data from a custom classes?The XML class

package classes
{
import flash.net.URLLoader;

[code].....

View 3 Replies

ActionScript 3.0 :: Custom Classes Talking To Each Other?

Aug 28, 2009

i'm still in the process of grasping my move from AS2 to AS3 (or from timeline coding to external classes), and here's a problem i've run into.i have two classes, for the sake of easiness, call them Class1 and Class2.in frame 1, if i have

ActionScript Code:
var c1:Class1 = new Class1();
var c2:Class2 = new Class2();

[code]....

View 4 Replies

ActionScript 3.0 :: Communicating With Other Custom Classes?

Sep 10, 2009

How do I let a custom classes know, what I've done at other classes,so that it would run an action accordingly?a function in the button classes:

ActionScript Code:
public function btnClick(event:MouseEvent):void {
var zoomF:theZoom = new theZoom();

[code].....

View 2 Replies

ActionScript 3.0 :: Extending To Custom Classes?

Dec 14, 2010

Say I have a document class called index, where I set up some variables and methods and include a class.

I get this error:

Error: Error #2136: The SWF file file: index.swf contains invalid data.
at com::index/initIndex()
at com::index()

[Code]...

View 2 Replies

ActionScript 2.0 :: [FMX] Buttons And Custom Classes

Sep 29, 2005

I'm trying to get a button to change color via a Custom class written in ActionScript. I have built and attached an example to show you all what I'm trying to achieve. The code works perfectly with a MovieClip, but when I try to apply it to a Button, it falls flat (can't even find the reference to the button it seems). On my stage are two objects:

1. A Movie Clip
2. A Button

These are both set to "Export for ActionScript", and have an attached class called 'ColorClass'. ColorClass is basically what does all the work (makes a Color object, and has set and get methods). I also have an action layer where all my other code is contained. I'm fairly new to ActionScript, but come from a Java background

View 1 Replies

ActionScript 2.0 :: Extending Custom Classes In AS3?

Oct 30, 2006

im trying to port my code to as3 but i stumbled on a problem i have no idea how to fix.
error report:

Code:
verify PointAirFri$iinit()
stack:
scope: [global Object$ Point$ PointAirFri$]
locals: PointAirFri Number Number Number
0:getlocal0
stack: PointAirFri
scope: [global Object$ Point$ PointAirFri$]
locals: PointAirFri Number Number Number
1:pushundefined
stack: PointAirFri void?
scope: [global Object$ Point$ PointAirFri$]
locals: PointAirFri Number Number Number
2:setslot 14
stack:
scope: [global Object$ Point$ PointAirFri$]
locals: PointAirFri Number Number Number
4:abs_jump 78424138 45
stack:
scope: [global Object$ Point$ PointAirFri$]
locals: PointAirFri Number Number Number
0:getlocal0
stack: PointAirFri
scope: [global Object$ Point$ PointAirFri$]
locals: PointAirFri Number Number Number
1:pushscope
stack:
scope: [global Object$ Point$ PointAirFri$] PointAirFri
locals: PointAirFri Number Number Number
2:getlocal0
stack: PointAirFri
scope: [global Object$ Point$ PointAirFri$] PointAirFri
locals: PointAirFri Number Number Number
3:constructsuper 0
VerifyError: Error #1063: Argument count mismatch on Point$iinit(). Expected 3, got 0.
at PointAirFri$iinit()
at docClass/::init()
at docClass$iinit()
this is how the defined the classes:


Code:
package{
public class Point
{
vars
public function verlet(a)
{
code
}
public function savePoint()
{;
code
}
public function restore()
{
code
}
public function Point(__x:Number, __y:Number, __fr:Number)
{
x = __x;
y = __y;
dx = 0;
dy = 0;
vx = 0;
vy = 0;
friction = __fr;
}
}
}

package{
import Point;
public class PointAirFri extends Point
{
private var airFriction;
public override function verlet (a)
{
code
}
public function PointAirFri(__x:Number, __y:Number, __afr:Number)
{
x = __x;
y = __y;
dx = 0;
dy = 0;
vx = 0;
vy = 0;
airFriction=__afr;
}
}
}

if anyone has any idea why that error happens please enlighten me

View 2 Replies

ActionScript 2.0 :: Including The Custom Classes?

Feb 10, 2007

I have a few custom classes stored in AS files. Is it possible to have these classes imported another way from using the following method:

Code:
import ClassFile;

I want to have the AS files loaded from a server (policy file created for inter-domain talk) into to flash. Also I want it to work, if a person downloads the main SWF and plays it on their compy,i want the class files to be loaded from [URL] and so on.

View 5 Replies

ActionScript 3.0 :: Communicate Between Custom Classes?

Jun 26, 2008

I've started to work with Actionscript 3.0 for a couple of weeks and I've just started my very first "top-to-bottom" AS3 project which I'll be delivering (a "demo") next Monday.However, some basic complications are arising and I just don't know what to do, this probably has been answered a lot of times but I can't seem to find a single blogpost/forum/website that addresses this issue in a way that I can understand instead of "copy/pasting" code.[code]Ok, when I press a button inside the NavBar class I want it to execute a function that tells the DocumentSetup generated MovieClip(contentLoader) to load in a different SWF based on the arguments passed on the Event.My questions are:

1 - How do I access a public function on a different class? Let's say I have my navFunction() placed on the DocumentSetup Class, do I need to create "another" instance of the DocumentSetup Class just to tell it to do something?

2 - Let's say you're able to explain to me how to solve the problem above.How can I reference a MovieClip generated by the DocumentClass through another Class? I need something to tell the contentLoader MovieClip to change contents, how do I communicate with it from another Class if the MovieClip was added to the DisplayList through code on the DocumentClass?

3 - How can I create a Variable which is identified throughout the website, let's say I have an XML file with all the text content that's going to fill in the content placeholder's. How do I make this XML data accessible from all classes instead of having to re-import the XML again and again?

My external classes all work 100% themselves but I cannot get them to communicate with each other, I keep getting compiler errors...A website in which you can't navigate to a different page is basically useless

View 14 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved