ActionScript 3.0 :: Create Movieclip Class That Subclasses Another Movieclip Class

Sep 3, 2010

I want to create a movieclip class that subclasses another movieclip class and inherits all its properties (rather than having to rely on the include statement). In my project I'm using:An abstract parent class that extends a movieClip: "infantryDroid".[code]However everytime I try this, flash acts as though nothing was imported from the parent movieclip class.If I was to try the above code I would get the message that _root and speed (which were defined in the parent class) "are undefined".

View 6 Replies


Similar Posts:


ActionScript 2.0 :: Create A Movieclip In A Class?

Nov 10, 2010

How do I create MovieClip in class. I tried to use createEmptyMovieClip. But unless I use _root.createEmptyMovieClip, it is not working.

Code:
class LoadM {
private var mcAlpha:Number;

[code]......

View 0 Replies

ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

Jan 23, 2010

I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

View 13 Replies

ActionScript 3.0 :: Create Movieclip In Anothher Class?

May 8, 2010

In class A I write

Actionscript Code:
[...]public class extends MovieClip public function ():void { public static var menuContainer:MovieClip; menuContainer = new

[code].....

View 2 Replies

ActionScript 3.0 :: Create A Class For Movieclip In The Library

Aug 3, 2009

I create a dot as a movieclip in the library. also i set the linkage to Dot class. Is it OK to create an external class Dot to associate with the movieclp inside the library? if it's ok. I would like to ask that is there any wrong in my code?

Code:
package {
import flash.display.MovieClip;
import flash.events.Event;
public class Dot extends MovieClip {
[Code]....

View 6 Replies

ActionScript 3.0 :: Create A Movieclip And Apply It To A Class File?

Nov 4, 2009

possible to create a movieclip and apply it to a class file that you could make? I mean...When you have a movieclip in the library in flash and have it be exported for actionscript...is it possible to do this for movieclip made in actionscript?

View 21 Replies

ActionScript 3.0 :: Create A MovieClip Inside Document Class?

Jul 22, 2009

I'm using Flash CS3. Inside my document class, how can I create a child MovieClip that loads an image from a URL? what I did wrong? I tried changing the Main class to a Sprite, still not working.

[Code]....

View 2 Replies

ActionScript 3.0 :: Create Object From Class That Extends MovieClip?

Sep 6, 2009

googled it and hardly found any answer(seriously)need a quick solution for this:- How to create object from class that extends MovieClipSay i have a class name MC

Code:
package {
import flash.display.MovieClip;

[code].....

View 3 Replies

ActionScript 3.0 :: Create A Property For Class That Extends MovieClip?

Dec 23, 2009

I'm beginning to learn AS3. I'm getting the following error[code]...

View 5 Replies

ActionScript 3.0 :: Write A Class That Will Create Movieclip Buttons Dynamically?

Mar 17, 2008

I'm trying to write a class that will create my movieclip buttons dynamically, and assign some text to a dynamic text box inside it, based on the argument I pass to the method in this class. I've got a movieclip in my library with the linkage shown below - And I've got this so far in its own AS file -

Code:

package com.willgoldstone.tutorials {
import flash.display.MovieClip;
public class Mybtn extends MovieClip{

[code]....

All I want to do is instantiate a copy of this movieClip in my library and assign a value to its dynamic text field..

View 4 Replies

AS3 :: Flash - Get All Subclasses Of A Class?

Sep 1, 2011

This is a little odd but I need to know all subclasses of a specific class. So let's say I have the base class called Shape and 3 subclasses (Circle, Triangle and Rectangle) that implement it. I would like something like this :

public function getSubclasses(aClass : Class) : Vector.<Class>
{
//???
}

that returns a vector containing Circle, Triangle and Rectangle.I unfortunately cannot count on the fact that each subclass be instanciated at least once before that function is called.t the moment I need to manually add the classes to a list but this is error prone (if I forget) and also not as versatile as the function proposed above would be (since I would need to make a new list for every class I want the subclasses of).

View 2 Replies

Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass

I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

View 1 Replies

ActionScript 3.0 :: Referencing A Textfield Inside A Movieclip Class From Document Class

Feb 3, 2009

Ok, this is one of those walls that I know once I can jump over it, I will be a much happier developer again.

I've done tons of reading, and think I have a firm understanding that the general consensus is that if you want to reference something, it needs to be added to the display list, using addChild().

I hate to be defiant, but what if I don't want to?

Or at the very least, what if I want to add a movieclip class to the stage using addChild, and then reference objects inside it?

It is much easier this way than what most people recommend - adding 15 objects via addChild, then setting the x and y for the, etc.

That said, I'm all about using classes and using as3 the way it was meant to be used. So what this is, is a best practices question I guess.

HERE ARE THE STEPS I'M TRYING:

- Create new flash document

- Draw graphic symbol bg, with text field over it, select them, convert to movieclip symbol, and export class name "box", then delete it from stage

- Add document class .as file, which simply adds that class "box" from the library, to the display list using a simple addChild()

- Set a name for that box using box.name = "test" let's say

- Do a simple trace like the following - "getChildByName('test').textFieldName" - it shows up great

- So then, I'll now try to set the text by doing this - getChildByName('test').textFieldName.text = "yo";

That last line above, is what doesn't work. I know I'm referencing wrong, but how would a pro as3 developer, reference something on the stage within a movieclip class, from the document class?

View 1 Replies

ActionScript 3.0 :: 5000: The Class 'fla.class' Must Subclass 'flash.display.MovieClip'?

Jun 24, 2009

And i cant figure it out.the "my.fla.class"content looks like this

Code:
package my_fla
{

[code].....

View 2 Replies

ActionScript 3.0 :: Reference Movieclip On Stage From Custom Class Of Document Class

Dec 7, 2009

Is there a way I can reference a Movie clip I have on the main stage from a custom class of a document class?[code]

View 1 Replies

ActionScript 3.0 :: Call Function Of Document Class From MovieClip Class

Aug 8, 2008

How can I run function of the main document class from a class of a MovieClip? I usually just used MovieClip(parent).function(), but now my MovieClip has another parent. Or what do I have to pass to the MovieClip class when creating the MovieClip to acess the main document class?

View 9 Replies

ActionScript 3.0 :: Dispatch Event From Class That Isn't Extended Class Of MovieClip?

Oct 20, 2009

Is it possible to dispatch event from class that isnt extended class of MovieClip? I created my own class and put import flash.events.Event; import flash.events.*; but when i call dispatchEvent compiler throws error:"1180: Call to a possibly undefined method dispatchEvent."

View 3 Replies

ActionScript 3.0 :: Reference Movieclip On The Stage From A Class Of The Document Class?

Dec 8, 2009

Is there a way to refer to a Movieclip on the stage from a class file of the document class

Lets say I have 3 MovieClips on the stage(a Circle, a Square and a Triangle)

I have the document class which calls another class that controls the MC on the stage

Example

ActionScript Code:
package {
public class Example extends Sprite {
//Create the instance of the class being called

[Code]....

View 1 Replies

ActionScript 3.0 :: Create 10 Movieclip With A Library Class Reference That Appear On The Screen With A Random Alpha Effect?

Jun 20, 2010

I'm creating a mask effect. i create 10 movieclip with a library class reference that appear on the screen with a random alpha effect. THe problem is that if i try the effect alone all works ok. if i mask the layer that contains the effect on an image i don't see the effect. i see directly the image masked with the boxes. i can't explain that because i've the effect first but it seems that when i test the movie the effect doesn't play and the boxes appear directly on the screen.

View 5 Replies

Professional :: Shuffling Class - Error: "5000: The Class 'Shuffle' Must Subclass 'flash.display.MovieClip'

Jul 28, 2010

I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
 
[Code]....

View 2 Replies

ActionScript 3.0 :: Accessing Objects In Document Class From SubClasses

Apr 26, 2010

I'm trying to access a MovieClip object in a SuperClass from a SubClass. The only way I can tell this is possible is through an event dispatch, but I'm dealing with a preloader and a loaded external SWF. So I can't make an instance of the "not yet loaded" classes because I'll get errors. Furthermore, the objects in both SWF need to be controlled in sync.

View 9 Replies

ActionScript 3.0 :: Access A Movieclip On Document Class From Another Class?

Mar 3, 2011

Going further on my app, I felt in another problem. Despite having lots of posts on the web regarding this, none of the solutions worked for me In my document class (Main.as) ve two containers. One empty and another with a star that is being imported from the library. Here´s the main class:

package
{
import flash.display.*;

[code]......

View 4 Replies

Flash :: Use A New MovieClip As A Class Or To Copy It Without Reference To Its Class?

Jul 21, 2011

I am doing a looping background with 2 identical BG movieClip (B1 and B2). Those 2 are "new" by the same class.

var B1:MovieClip = new BG();
var B2:MovieClip = new BG();

But because this BG class picture is loader from the internet and the picture is rather big. When I addressed its loading by using progressEvent. The picture is really loaded 2 times. Is there anyway I create B2 based on B1 without using new BG() again? Since it definitely makes a new BG with Loader code inside.

[Code]....

View 2 Replies

Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

View 7 Replies

Flash :: Create A Separate Class Then Create An Object Of That Class Within The Main Class?

May 17, 2011

I'm new to Flash AS3. I started making a game and I am a bit confused. Let's assume that I want to create a game that has multiple levels/modes, how can I do this in an object orientated way?

When i create games in other languages e.g. XNA C#, i create a separate class then create an object of that class within the main class and run the game based on a simple statement.

[Code]...

View 2 Replies

ActionScript 3.0 :: Cast A MovieClip To A Custom Class That Extends MovieClip Called MovieClipExt

Jun 4, 2010

i'm trying to cast a MovieClip to a custom Class that extends MovieClip called MovieClipExt

ActionScript Code:
package {
import flash.display.MovieClip;

[Code]....

...but sadly returns null instead of a MovieClip converted to MovieClipExt

what should i change to make this work?

View 3 Replies

Flash :: Address A Named Instance Of A Movieclip From The Class File Of The Movieclip?

Jun 1, 2011

I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?

View 3 Replies

Actionscript 3 :: Cleaning Nested Dynamic MovieClip(Class) In A MovieClip?

Nov 14, 2011

I'm trying to do a cleaning of some classes that is added into a MovieClip, but I can't seems to set the MovieClip(Class) to null. What is the proper way to do it?

private var mcHolder:MovieClip = new MovieClip()[code].................

View 1 Replies

Flash :: Convert A Movieclip To A Custom Class Extending Movieclip?

Jan 20, 2012

I have a coin MovieClip which revolves around different orbits in my puzzle game.

[Code]...

View 2 Replies

Actionscript :: Using An Excisting Class For A Movieclip Class?

Nov 3, 2011

I have made an interface called IHero i implement in my hero.as3 class.the hero class is written so it can be inheritted in a movieclip class to handle movement etc etc. But somehow i can't figure out how to code this with a good practice.How should i do this?I want to have a movieclip that would be a hero i will use as a main character in a rpg game. Should i just implement the IHero in the movieclip class or?

package com.interfaces
{
public interface IHero[code].....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved