ActionScript 3.0 :: Create New Frame And Externally Load An Image?

Jan 17, 2010

is it possible to create new frames through AS? I'm trying to create a new movieclip and then create 4 frames and then on each frame externally load an image.

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ActionScript 2.0 :: Create Buttons When Pressed Load Image In Image Area Within Same Flash Document?

Jan 13, 2004

What would you use to create buttons which when pressed load an image in an image area within the same flash document?

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ActionScript 3.0 :: Unload Image Before Going To Next Frame To Load New?

Jan 15, 2009

I'm trying to create a movie clip which contains the background image and has thumbnails which change the image once you click on it.

Whats the best way to code this?

I'm having trouble with the depth.

addChildAt(imageName, o)

that works for the first image but how do i unload the image before going to next frame to load the new image when the corresponding thumbnail is selected?

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ActionScript 3.0 :: Make The Site Load Faster Is To Load In Swf's Externally

Mar 16, 2011

I'm pretty new/bad at actionscript (3) for web. I have a site up for a client/friend [URL], but it takes FOREVER to load. I'm under the impression that a good way to make the site load faster is to load in swf's externally. Right now, the site, in its entirety, is one big movieclip. I have large images (movieclips) for background images. If you look at the site and are kind enough to wait for it to load (aprox. 45 seconds or so) you will notice how the background image changes when you click to go to each section.

I am trying to find a way to load in the background as external .swf's to cut down on the initial load time. I'm also open to any other ideas. Below is the as3 code for my buttons/how they direct the site. I'm hoping to use a similar/generic style to load the background images. I'm hoping to load the movieclips underneath the rest of the site, and use the same naming scheme (e.g. homeBTN.swf) to keep it organized.

[Code]...

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ActionScript 2.0 :: Create A New Empty Movieclip To Load An Image?

Jan 15, 2007

i'm trying to attach/create a new empty movieclip to load an image into each time my function fires (function has setInterval on it).so far, my code works in that the first time it creates the empty clip and loads the pic in it, measures the loaded bytes and alpha fades in when it's loaded.when the function repeats however, the newly created clip is either not there or i am not referencing it correctly, or there's some problem with the way i'm trying to do this.I don't want to delete the previously attached clip since i'm alpha fading the new one to 100 on top of it.kind of a simple crossfade that way.here's my code:

Code:
startSlides=function(){
this._parent.largePic.createEmptyMovieClip("clipp"+i, 5);
this._parent.largePic["clipp"+i]._alpha=0;[code].....

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ActionScript 2.0 :: Create Buttons In One Swf That Load Another Swf And Also Give Instructions To Begin Playing From A Certain Frame In That Swf

Apr 21, 2004

What I'm trying to do is create buttons in one swf that load another swf and also give instructions to begin playing from a certain frame in that swf. The target swf has a preloader on frame 1 and then a movie clip that contains a video in frame 2. Depending on which button the user presses the video will be cued up ready to play at different frames. I think it may need an if statement ie if x=34 then goto frame 34, but I can't seem to pass the variables to the loaded swf. In the zip file is an example of what I'm trying to do.

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ActionScript 2.0 :: Set The Frame Rate Of An Externally Loaded Movie To A Different Frame Rate?

Sep 21, 2004

set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within.

I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.

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ActionScript 3.0 :: Preloading - Get Xml Data To Load On Frame One But Leave The .as Files To Load In Frame 2?

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I have a question about loading external data. When I had all my actionscript export to frame one, it would slow down the preloader and not show up until it was far into the progress bar animation. So I moved everything to frame 2. The problem with that is now my menus which are populated from an xml file are not there when the site starts to play. How can I get my xml data to load on frame one, but leave the .as fils to load in frame 2?

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ActionScript 3.0 :: How To Load A Flv Externally

Jul 5, 2010

I have come up with a different scenario when am working with videos. I am trying to load a flv externally. And when am compiling the flash file i got this strange error and nothing is loading (ie flv file) Warning: Filter will not render. The DisplayObject�s filtered dimensions ([width], [height]) are too large to be drawn.

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Load A File Externally?

Mar 19, 2009

Possible to embed a .swf on other site, then load an external file(.swf, .jpg, etc...) from my own server. hence, i could change the content without doing anything to the embedded .swf

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IDE :: Certain Swf Files Won't Load Externally?

Jan 3, 2010

For some reason my slideshow gallery will not work with specific swf files. I can't find any correlation between the ones that work and the ones that don't work - stage size, length, as3 version, actions, ect don't seem to matter.

I'm tempted to chalk to up to a bug in CS4 and try to install CS3, but I was wondering if anyone has ran into this before.

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ActionScript 2.0 :: Use Externally Loaded Image In More Than In One Mc?

Dec 5, 2005

Is possible somohow use externaly loaded image in more than in one mc? I thik without loadMovie action again.

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Actionscript 3 :: React When An Externally Played FLV Reaches Nth Frame Or Percentage?

Apr 8, 2011

I have this custom video player I'm making. I need some way to react when the externally played flv file reaches a certain point in the movie without embedding some extra data on the flv file. I am looking for this because I want to react at the 90%-99% point of the movie because I didn't like the behavior I'm getting when I react when the stream completes playing (I want a bit earlier). How do I achieve this?

I'm surprised Adobe didn't document what is the object structure passed on things like onMetaData and onCuePoint...

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ActionScript 2.0 :: Show All Images The Image On Frame 1 The Image On Frame 2?

Feb 24, 2005

[code]...

this[newroto].rotographic.gotoAndStop(random(this[newroto].rotographic._totalframes)+1); <-- this line gets the images randomly.. and i wanted it to show all images... like the image on frame 1 the image on frame 2 on frame 3.. this 7 (the var set on the beguining..)

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ActionScript 3.0 :: Load Variables Externally?

Oct 8, 2008

an external file on my website that I can edit with a text editor.I am making a flash intro to a website that has a pull-down panelthat displays information on new content on the website. It has twovariables in the main actionscript 3 code:

var gotoUrl:URLRequest = new URLRequest("
http://www.website.tld/newcontenturl")
var whatsnewText:String = "There is something new on this

[code].....

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ActionScript 2.0 :: Load A Jpg And Textfiles Externally?

Jun 7, 2005

I have this code to load a jpg and textfiles externally:

[AS]stop();
this.createEmptyMovieClip("NFMC", 1);
NFMC._x = 320;
NFMC._y = 220;

[Code].....

Of course I have been thinking about passing data to functions, but I can't make it work.

It is not necessary that NF1.jpg and the txts are mentioned in this code like they are now, it also could be something like a,b,c and d. So actually it is not about changing, but about being able to load different jpg's and MC's in this swf, so that I wouldnt have to use one hundred swf's!

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ActionScript 3.0 :: Moving Externally Loaded Image?

Mar 15, 2010

I'm new to AS3 and I'm having a problem moving an externally loaded image within a Class. I'm just not sure how to move the externally loaded image.I thought of creating a Sprite and then moving an added child Sprite, to which I would then load the image.But I'm getting this error:1119: Access of possibly undefined property spHolder through a reference with static type flash.display:Sprite.

package {
import flash.display.MovieClip; import flash.display.Sprite;  import flash.events.Event;  import flash.display.Loader;  import

[code]....

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ActionScript 3.0 :: Use An Externally Loaded Image In Another Scene?

Nov 19, 2010

I still can't get my head around the loading sequence for external images, heres what I have[code]...

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ActionScript 3.0 :: Text OVER Externally Loaded Image?

Mar 13, 2011

I'm creating a Flash portfolio, and all work I have done are displayed as thumbnails which are externally loaded images. On rollover, I want to display the works title. How would I place this text OVER image? At the moment, the loaded image is on top of everything, even text I attach on rollover.

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Flash :: Utility To Create Static SWF From SWF With Externally Loaded Content?

Dec 17, 2010

For example, If I have a SWF that loads XML and images, and displays them, is there some kind of 3rd-party tool that will take this SWF and re-render it as if all the text and images were embedded and not external? So I could just use the same SWF without it relying on image and xml data files?

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ActionScript 2.0 :: Externally Load A Swf At A Certain Time On The Timeline?

Dec 28, 2006

I'm trying to externally load a swf at a certain time on the timeline. Right now I am loading it by using an on(release) with buttons, but I need the first to load as the timeline reaches the certain number. I'm using this code for the buttons.

on (release) {
_root.empty.loadMovie("externalloader1.swf");
}

I'm not sure if I should use a Load action or what?

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ActionScript 3.0 :: Resize Externally Loaded Bitmap Image?

May 6, 2009

I am trying to resize an image and display it on stage but i get the.......... error 1119: Access of possibly undefined property bitmapData through a reference with static type flash.display:BitmapData........this is driving me a bit mad because i got most of the code out of essential actionscript 3.0.....I've tried to debug it myself but my debugging skills aren't very good yet

PHP Code:
package NetConnections.PicClick{
import flash.display.*;

[code].....

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ActionScript 3.0 :: 3D Rotate (rotationY) Externally Loaded Image?

May 3, 2011

I am trying to use rotationY,X,Z on an externally loaded image. The image is displayed properly when no 3D rotation is applied, but does not appear afterwards. I have tried various things: loading the image into a bitmap, loading that bitmap into a Sprite/MC. What am I missing?Just to be sure, regular rotation works fine, e.g

PHP Code:
pic.rotation = 2;
....axis rotation does not

[code].....

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ActionScript 2.0 :: Center Align Externally Loaded Image

Sep 4, 2009

The code is in the first frame of the timeline. I want to center an externally loaded image, but I just can't make it work:

[Code].....

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ActionScript 2.0 :: Externally Loading Image Viewer From Same Array

Sep 4, 2010

I have an image viewer which has both next and prev buttons and a thumbnail menu at the bottom. They are both loading images from the same array, I need to get them to talk to one another. For example: if I click one of the thumbs to take me to array4, then click the next button it will recognize array4 and go to array5. Right now the thumbnails don't send that information to the rest of the script.

Here's my script:
stop();
import mx.transitions.Tween
import mx.transitions.easing.*
var photos_arr:Array = new Array(
[Code] .....

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ActionScript 2.0 :: Set The Frame Rate Of An Externally Loaded Movie To A Different Frame Rate Than The Movie It Is Embedded Within?

Sep 21, 2004

it possible to set the frame rate of an externally loaded movie to a different frame rate than the movie it is embedded within. I basically have a flash site that loads flash movies using loadMovie command, however, the frame is lost within these movies and simply adopts the main site frame rate.

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ActionScript 3.0 :: Externally Load Swf File Into Movieclip Of Main Swf

Aug 24, 2011

I read a tutorial online on externally load swf file into a movieclip of the main swf.[code]

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Flash - Load Images Dynamically From Library Not Externally?

Sep 7, 2010

Trying to load images dynamically from library NOT externally since i want these images to be loaded when the site is launched. Basically i have several buttons, each button returns an event that throws a specific image name to grab. Here is the function;

function sendDisplayData(e:MouseEvent){
display_mc.displayName.text = e.currentTarget.parent.menuItemName.text; //name of image eg. "myImageName" in the library;
//create the image object

[code]....

So how can i make this function dynamic by using a String and then grabbing the image related to that string from the library.

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ActionScript 3.0 :: Unload Externally Loaded Swf From Mc With Load Function?

May 20, 2010

I'm not new to flash as2 but as3 is a whole other animal to me. What I have is on button click my script will load a swf movie into a movie clip (videoLoader_mc). What I'm trying to do but can't seem to get is when the parent swf gets to a certain point in the time line I need it to unload what ever movie is in that videoLoader_mc. I've gone through ever tutorial I can find to no avail. [code]...

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ActionScript 3.0 :: Load Mp3s Externally Without Pause Between Loops?

Apr 23, 2011

So is there officially no way to load mp3s externally without the pause between loops? I need to know if I can rest at night or not. If it is absolutely without a doubt impossible, I will look at alternatives.

By the way, this would be for background game music. I need a seamless loop and we are using mp3s.

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