ActionScript 2.0 :: Create Buttons When Pressed Load Image In Image Area Within Same Flash Document?

Jan 13, 2004

What would you use to create buttons which when pressed load an image in an image area within the same flash document?

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ActionScript 3.0 :: Cannot Load Image In Document Class

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I cant load an image in the document class. Do I need to load all images from a class as I cant load images in a Document class directly?

With this code I get a
Error #1009: Cannot access a property or method of a null object reference.
at Main/moveright()
at Main/doSomething()

Code:
// Class public class Main extends MovieClip {
// Variables private var noLoaded:int;
var myText:TextField = new TextField();
private var img1:Bitmap;
[Code] .....

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CS3 : Create A Sticker/peel Off Effect When The User Clicks On An Area Of The Image/movie?

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I am designing a xmas advent caledar. I want to create a sticker/peel off effect when the user clicks on an area of the image/movie?On click a window will peel off like a sticker.

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Is there a way to make the transparent area from an png image not to register when I add with a mouse event to that image? What is happening is the rectangle around the symbol is effected by the mouse event.

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ActionScript 3.0 :: Buttons Are Betting Hidden By A Load In Image

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Im trying to build a site where the images are load in via AS. The problem I'm running into is that the image that is loading from outside of the swf file is now covering my hot spot( buttons). How do I make it so that the load in image will always show up under the hot spots ( buttons)?

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ActionScript 3.0 :: List Of Buttons - Load And Unload Image

Aug 28, 2011

I have a list of buttons each one bring to stage an image. The problem is I want the button to both load image and unload the image that is now on the stage from previous press on other button.

ActionScript Code:
var loader:Loader;
c1_btn.addEventListener(MouseEvent.CLICK, c1);
function c1(event:MouseEvent):void{
var req:URLRequest = new URLRequest("1950s/julia1.jpg");
if(loader != null){
[Code] .....

This is an example of 2 buttons from my list. This code is for unload the other image but it only works ones. it's not working on the other buttons. So what the problem in this code?
if(loader != null){
loader.unload();
Object(root).menu_mc.menuIn_mc.diary_mc.diaryW_mc. pic_mc.removeChild(loader);
}

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Flash Image Maker - Create An Image Maker Like The One On The High Scool Musical 3 Profile ?

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how to create an image maker like the one on the High Scool Musical 3 profile on Bebo http:[url].....

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ActionScript 1/2 :: Bug When Save Area Flash To Image On Server

Oct 20, 2009

I've a problem when save area flash to image on server (both Win or Linux), but on local (OS: Window) it allaway runs well. I try to find this bug, when user "loadMovie" function it's bug, but i don't use "loadMovie" function it runs well (on Sever)

[Code]....

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ActionScript 3.0 :: User To Save Area Of Flash As An Image?

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how you can make it so that the user can press a button to save a specified area as an image so that they could email the image to someone?

Background... the user will be able to change and create their own picture and then they want to save the image they have created.

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ActionScript 3.0 :: Flash Background Image Fit In 100% Area Of Browser?

Feb 15, 2011

I want to create a website in flash for which i want to use the bg in flash to fit on 100% of width and height of browser in which it is opened (according to screen resolution) but want the content and other things used remain in same layout (they should not stretch) and remain in the middle area of the browser, like you see mostly a html page have a bg image which is set to fill 100% of width and height of the page.

is it possible with flash, i dont want to use bg image of html page (body tag background image)

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Flash8 :: Image Slide Effect - From One Image To Another Using Next And Previous Buttons

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I'm trying to create a movie clip with images that will slide from one image to another using next and previous buttons. I want a sliding effect. For example on this site: [URL] The right side large image you can slide the image by using the arrows. That's exactly what I want...but in flash.

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ActionScript 3.0 :: Create New Frame And Externally Load An Image?

Jan 17, 2010

is it possible to create new frames through AS? I'm trying to create a new movieclip and then create 4 frames and then on each frame externally load an image.

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ActionScript 2.0 :: Create A New Empty Movieclip To Load An Image?

Jan 15, 2007

i'm trying to attach/create a new empty movieclip to load an image into each time my function fires (function has setInterval on it).so far, my code works in that the first time it creates the empty clip and loads the pic in it, measures the loaded bytes and alpha fades in when it's loaded.when the function repeats however, the newly created clip is either not there or i am not referencing it correctly, or there's some problem with the way i'm trying to do this.I don't want to delete the previously attached clip since i'm alpha fading the new one to 100 on top of it.kind of a simple crossfade that way.here's my code:

Code:
startSlides=function(){
this._parent.largePic.createEmptyMovieClip("clipp"+i, 5);
this._parent.largePic["clipp"+i]._alpha=0;[code].....

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ActionScript 2.0 :: Make Buttons Load Text Or Images Into A Set Area On A Flash Site?

Mar 5, 2005

how make my buttons load text or images into a set area on a flash site.

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ActionScript 3.0 :: Create A Simple Image Player That Tweens From One Image To The Next Every 5 Seconds?

Jan 16, 2010

I'm trying to create a simple image player that tweens from one image to the next every 5 seconds. The data is being pulled from xml.

So far, I have managed to load the image onto the stage, but am now stuck as to how to get it to remove the child showing, the add the next child every 5 seconds.

My Code:

Code:
var tweenTimer:Timer;
var imageLoader:Loader;
var xml:XML;

[cod]...

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Feb 16, 2012

I would like to create a image and content slider in Flex. There are many jquery plugings available [URL].. but i can't find an alternative for Flex.

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ActionScript 1/2 :: Masking - Load A Colour Image And Then It Is Changed To Black And White Image

Oct 14, 2009

I am trying to load a colour image and then it is changed to black and white image. Here I am using a mask. But it is not getting worked. The code that i am using for this purpose is attached following: import

[Code]...

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ActionScript 2.0 :: Loading Images OnClipEvent(load) - First Image Has To Cycle Through Before The Second Image Loads

Aug 17, 2009

I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.

[Code]....

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Actionscript 3 :: SwfLoader Vs Mx Image - Spark Image Doesn't Load Swf Files

Sep 29, 2011

I have an application that I'm migrating from flex 3 to flex 4.5. In this application, there is some mx Image components that load a simple swf file (image). Spark image doesn't load swf files, so I was wondering, should I keep the mx Image, or should I change it to SWFLoader? Is there any advantages to using one or the other?

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ActionScript 2.0 :: Load An External Image And Image Disappear When The Users Mouse Hovers Off The Button

Oct 8, 2009

This shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button

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ActionScript 3.0 :: Dynamically Load An Image Onto The Stage By Pressing A Thumb Of The Image In A Menu Item

Mar 20, 2012

I'm creating a moodboard application where the user can dynamically load an image onto the stage by pressing a thumb of the image in a menu item. I have most of that working but what I would like to know is that, if there is a way the user can interactively scale/transform the image when it is on the stage in the swf file?

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Swf Load An Image File In An Image Container Within The Swf From The Querystring

Jul 24, 2010

I want to have an swf load an image file in an image container within the swf from the querystring. 1. In the query string I'd like the extension of the image file to not show:

2. In the swf I might have more then one place where the same howdy.jpg loads, but in different sizes. Which method would keep the aspect ratio of original and resize to fit varying container sizes?

3. I have some javascript parsing code with an swf example that I got from this page. [URL] But when I tried to alter the fla for my use it didn't work. I wasn't able to find 1 line of actionscript in the query.fla.

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ActionScript 3.0 :: Cant View Image And Load An Image From A Class?

Oct 18, 2010

I cant load an image from a class.I have main.as which calls  Classplayer.as  Classplayer calls ClassMisiile.I cant load an image from ClassMissile .I can load the image in Classplayer and dont know why the image in ClassMissile doesnt appear and it is spelt right and in the correct directory.I dont get an error and the functions work but no image.
 
[code]...

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ActionScript 2.0 :: Image Gallery: Replacing Xml To Load New Image Set?

Oct 7, 2010

I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.

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ActionScript 2.0 :: XML Image Gallery: Replacing Xml To Load New Image Set?

Feb 23, 2005

Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.

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ActionScript 2.0 :: Different Buttons Load Different Movieclips In A Main Area?

Feb 17, 2010

how to make buttons play movie clips in a particular area when I press a button however I'm trying to make the jump up higher.

I have 3 menu items with 3 movie clips loaded just beneath the menu Items. However my first problem is, how do I hide content or even better, only play certain movies when a button is released?

At the moment the code for a button I use is:

on(release){
_root.intro.play();
}

But all the movie clips are overlayed!!

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Flex :: Move Image In Text Area?

Jun 19, 2009

I am trying to make a text editor in Flex. i can move image on mouse click. Problem is it moves with the key up or down handler. But it moves out of text area after the last line in textarea. And it also doesn't move with scroll.

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Flex :: How To Add Click Event On Image Area

Oct 21, 2010

Can i create img map and then add several click event?for example this imgI have 4 area for event top-left, top-right etc.

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Php :: Dynamically Change An Image From An Admin Area?

Mar 9, 2011

Here's the deal: I am working on a site that provides information for art buyers. Pricing, where to buy and things like that. The page is done in php, mysql, and some jQuery here and there.One of the things they want to implement is a live stream of auctions. What they want is something like this:Where on the left you'd see the stream -instead of the black block- and on the right, the image of the work that is currently being sold, with the artist name, title and price. That's what The image on the left should change as the auction progresses.What I need is to have and option in the admin area on the page, where the administrator can select the image to display. So, to implement this, I would need to:Connect to the database to get the information: pictures, data, etc.

Loop trough the record to get a list. From that list, the user will select the image he wants shown on the webpage.Have the admin area send the image to be displayed to the page, and have the page change it dynamically, without the user having to refresh the page.The first two points are no problem, what I'm not quite sure how to do is the third one. Flash? Some from of Javascript? I leaning towards flash, but anything will do. I'm sure what I'm asking for is nothing that hasn't been done before, but my google-fu has failed me on this one. I don't need copy and paste code, if you could point me to a tutorial on this, or the basics tools I'd need, that's great.

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ActionScript 3.0 :: Capturing Overlapping Area On Image

Mar 9, 2011

I need to develop a flash too that can capture a 800 X 600 image from a VERY larger image. The user will click on a spot on the image and this spot where he clicks will be the centre point of the new image that will be generated. The problem is this, when his centre point is less than 400px from e.g. the left, I need to capture the overlapping area on the right hand side of the image.

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