ActionScript 3.0 :: Create Something To Switch Vehicle On A Flash Game?

Sep 6, 2011

I know how i can create a button but how do i make it activate different vehicles before the race starts.

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ActionScript 3.0 :: Make Games Vehicle Shadow Go Over The Bridge But Under Stay Under The Vehicle?

Sep 6, 2011

As the title says: How do you make a vehicle shadow go over the bridge but under stay under the vehicle. here is my game: [URL]I want the shadow layer to appear above the bridge so you can see where it is.I can't change over the Layers because of course the vehicle needs to go under the bridge not over it.

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ActionScript 2.0 :: Creating Class That Switch SharedObjects In Game?

Nov 27, 2010

I have been working on a game (Pokemon haha) since around the beginning of June. I just started experimenting with Classes today and I've run into some big problems (as expected). I have many SharedObjects in my game and I started the game when I barely understood any code. But I've worked on it a lot and learned so much. Right now, I'm trying to create Classes so that I can save time and be more efficient with my code. But... With my first major attempt, I failed.

This is what I want to do:
Create a Class that will switch a bunch of SharedObjects in my game. I don't need the switching part (because that worked before when the code wasn't in a class), just the creating the class part that involves SharedObjects.

This is basically what I have:
ActionScript Code:
import flash.net.SharedObject;
class GrassLife {
so = SharedObject.getLocal("so_file");
function Life() {
so.data.variable7 = so.data.variable2;
so.data.variable2 = so.data.variable1;
so.data.variable1 = so.data.variable7;
//The variables switch at this part
}}

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ActionScript 3.0 :: Create A Tamagotchi Game Type Game?

Mar 28, 2012

im trying to create a tamagotchi game type game. For some reason i can not add any items to the stage.Currently i have imported 2 png images to the stage and coverted them to movie clips. One is called TamagotchiCharacter and the other is called Beer. I have also created a new 2 AS3.0 script class called TamagotchiGame and DraggableItem. The following is TamagotchiGame:

Code:
package {
import flash.display.MovieClip;
public class TamagotchiGame extends MovieClip {

[code]....

I have assigned the above code as the BaseClass of the Beer symbol, this has allowed the beer to become draggable and droppable etc.when i run the program nothing happens, i just get a blank white screen.

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ActionScript 3.0 :: Realistic Car/Vehicle Movement?

Mar 13, 2010

I'm attempting to recreate the old game Asteroids, just as a little project for myself (no angry clients waiting ). I'm controlling the triangle by using KeyboardEvents but while holding down the shoot button (Space Bar) I am unable to go forward and turn left, however I have no problems going forward and turning right at the same time It feels as though the keys are becoming "sticky".

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Cs3 :: Create A Flash Game?

Aug 11, 2010

I want to create a flash game (a simple drag and drop, probably) and at the end of it, if the user wins, I wanna send him/her to a "certificate" page where there will be a certificate that I have designed. The user will then have the option of printing this certificate.

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Professional :: Add Drop Shadow To A Vehicle That Changes Direction ?

Jul 2, 2011

Flash CS5

Is it possible to add drop shadow to plan views of vehicles (vehicles are png images as MovieClips) such that as the vehicles change direction along roads (also png images) the shadow is always cast to north west ot the vehicle ? Buildings in the base png image have shadows but vehicles also need them so as to belong to the scene and not appear false.
 
Is there control over opacity and softness ?
 
If I were to have plan views of humans walking would the shadows follow the leg movements ?

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CS3 :: Create A Different Object Of The Same Variable Name With The Switch Statment?

Oct 20, 2009

I just started in as3 after a long break from flash and I have run into a slight problem and couldn't find any readily available solutions online so I thought I'd ask, I'm trying to do something like this:

Code:

switch(characters[ps[1]])
{
case 0:

[code]....

I want to create a different object of the same variable name with the switch statment but it gives me "1151: A conflict exists with definition player in namespace internal" which is of course because I'm redeclaring the variable. I'm not 100% sure it technically exists in the current scope though (but it must because I am getting this error.) I also tried a few ways of initializing as just MovieClip up topside and then just try and typecast it down here but as can be assumed that didn't work either.

Is there a way to get my intended effect or am I gonna have to make some like an above class containing all these other classes on it's various frames and just instantiate those?

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ActionScript 3.0 :: Create A 3D Game In Flash CS4

Sep 2, 2009

how to create a 3D game in flash, sort of like a FPS game? I've used 3D objects, I just don't know how to control them.

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Best Way To Create An Icon For Flash Game?

Aug 11, 2010

I'm talking about the icons that Flash game websites have to show each game.My method was play my game, take a screenshot, cut out the game part of the screenshot, shrink it to size, save as an image.

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Create Flash Maze Game

Mar 10, 2011

I am creating a Simple Flash Maze Game,and i have 2 'Movie Clips' that i want to react when the collide.IE. When 'CHAR_LVL1' (A Movie Clip, controlled with the Arrow Keys) comes into contact with 'WALL_LVL1'. I want it to 'gotoAndStop(27);'[code].I am using Flash CS5 and Action Script 2.0

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Flash :: Using Papervision To Create A 3d Game

Oct 22, 2010

now i need to add a health bar and countdown timer on the screen. how am i going to do it? adding a plane in the 3d scene? the health bar is always on the top right corner of the screen. is there anyway of NOT using 3d concept to implement this. i mean i could do it with a plane keep changing it's texture to show the status of the character. is there any cleaner way of doing it?

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How To Create Flash Game On Facebook

Aug 26, 2011

What would be steps and technology needed to create a flash board game on Facebook? - something like checkers?

Will all game attributes - like ability to keep score, resume broken games and invite friends?

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ActionScript 2.0 :: Create A MTG Game In Flash?

Dec 5, 2004

Im trying to create a MTG game in Flash, and with creating a new MC, I've discovered a problem.

library = [1, 2, 3, 4, 5, 6, 7];
i = library.length;
d = 1;

[Code]....

I can't change the ._x value of a new MC called "hand"+d, d just being one more new MC. I've tried many things to try and fix this but I have not succeeded. The underlined line is what needs to be fixed.

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ActionScript 3.0 :: Create Buttons Triggering Switch MC In Loaded Swf

Oct 17, 2011

I'm currently working on a project which has a swf (zoom) which zoom/pan a loaded swf of a map (carte_web.swf). Everything went well until I got more requests.  There is now two maps, same background, one with images and one with only a road. I'm trying to add code to two buttons on a toolbar generated by the zoom.swf, to switch between the two maps, without loosing it's zoom/pan  My maps are both object-oriented Flash programming. I have spent 27 hours, trying to find a way and I'm definately at my wits' end!
 
I got a suggestion " in loading both your swfs into one sprite separately. Then switching between the swfs by removing and adding them to their parent sprite. The parent sprite is what you'll be zooming. "  I tried everything!!!

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ActionScript 3.0 :: Create A Top Trumps Game In Flash?

Apr 19, 2011

I am trying to create a top trumps game in Flash AS3 and so far haven't got much working.The game is about supercars and there is 58 of these cards.

Each card has 5 values: speed, 0-60, power, weight and cost (Some of these values were not easy to find out.Ideally I want the player to click the play button and be taken to a page that's already been built. Next I want AS3 to select 30 of these 58 cards and split them evenly between the AI and player. Possibly using a variable?I'm thinking that I'll need a continue button for after the player has selected a value and have already wrote the code to compare the values.

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Flex :: Create A Dress Up Game In Flash?

Oct 13, 2010

I would like to know how can I create a dress up game in Flash/Actionscript where users can click on (not drag and drop) the available accessories/clothing and the avatar will display with the new selection immediately, and I can save the settings and take snapshot of the avatar in the new clothing selection. It will be good if there is references/tutorials that I can follow.

And secondly, may I know how do I save the selection, is it via xml or json or database? It will be good to store the clothes/accessories dynamically.

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Professional :: Create A Flash In Game Popup On The Same Frame?

Oct 17, 2010

How do you create a flash in game popup on the same frame?I need to make a popup in flash on the same frame. Basiclly like you reach the frame and randomly (I know how to do random stuff) a popup might appear saying like you got a prize; and I want the stuff in the back to stay the same.

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ActionScript 3.0 :: Create Chess Game Using Adobe Flash CS3

Feb 23, 2011

I want to develop a web application that when a user is login the game will automatically search for oppents onlinethat are accessing the same website. I want to design a chess game that does not contain any AI programming. What I want is that a simple chess setup that online user can only play.

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Flash :: Create Isometry Imitation In 2d Racing Game?

Jul 12, 2010

How can I modify 2d racing game to seem like isometry? Flash + ActionScript3

ScreeShot:: The game is totally in 2d. Car moves like it should and while it drives the ground everything is fine.I've added a grey ramp. Now the car should move like the arrows are showing, creating illusion of a 3d (isometry).

Ramp is divided in 3 sectors

-first,sector to the right (where the car is currently situated);

-second,sector to the left;

-third, sector on top;

Plus I need the car,to jump out from the ramp when the speed is high. I reffer to old scholl game Rock'n'Roll Racing (Blizzard's game for Sega)So the questions are

1) How should I change car's angle and velocities(velocityX and velocityY) when driving on the ramp ?

2) How can I initiate jumping out of the ramp? For example like in Rock'n'Roll racing? or how Blizzards essentially did it?

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ActionScript 3.0 :: Create A Side Scroll Game In Flash?

Nov 24, 2011

create a side scroll game in flash..and i dont know whats the easiest and best to do it,, if i can i wish my game can access to a database to save and load it.

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ActionScript 2.0 :: Flash5 : Create A Little Adventure/flash Movie Game?

Aug 17, 2010

I'm trying to create a little adventure/flash movie game.. where you click around on things and something happens, but the main idea is a little quest where you trade items with few NPC's around the game to get to the end..

As an inventory I have plain drawn inventory, and invisable items/movie_clips on it, that only go visible once the NPC's did action of giving you them and making it visible in your inventory spot (I know, stupid but I'm a noob).. The reason for this is cause I wanted the Quest Items to be as Drag/Drop items while giving to NPC's, not just press/dissapear routine thing..

What I'm having problem with is, saving quest items the Character got from the NPC's.. (in other words they dissapear once the character goes back to the FIRST scene/frame of the game) What I'm looking for is a code that can check if in previous scene/frame were those movie clips visible or invisable, and apply that to the next scene.. so that the items/movie_clips wouldn't dissaear when switching between scenes/frames..

here is an example of what I'm doing, but with out the nessasery code for checking, so it doesn't work properly from the second frame and when you go back to the first one again: here is a link for the flash on deviantArt:the codes that I'm using are multiply drag&drop that I found:[URL] Code in frame for multiply drag&drop:

stop();
_root.blue_mc._visible=false; //makes blue ball invisable at start
_root.green_mc._visible=false; //make green ball invisable at start

[code]....

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As3 :: Game Development - Create - Append And Read A Txt File With Flash

Jan 16, 2012

I am kind of new to Flash and only really know really basic stuff. (Scenario) I have made a local game in Flash CS3 Professional for my Advanced Higher Computing project for school which is almost completely glitch free. But my teacher says it needs a file handling feature, such as a high score feature in it to make it AH standard. I want to make a simple high score feature where it takes the final score, asks the user to input their name, and add it to a .txt file. Since the computers at my school are very limited, I cannot use programs like Adobe AIR or PHP or anything like that so I need it to be simple. (Question) So I really need a full tutorial (where to put the coding, layout and everything) to:

Check if there is an existing .txt file called (for example) "High Score.txt" If there is, load it. If not, create a .txt file called (for example) "High Score.txt" to the desktop. Take the users input and place it with their final score after it. (Optional but not required) Arrange the scores in order of highest to lowest or display the top 5.

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ActionScript 2.0 :: Create A Simple Flash Mathematics Game For Mobile

Jul 21, 2010

I am a newbie in flash actionscript. My assignment needed me to create a simple flash mathematics game for mobile. Some Mathematics question will appear in order and 4 options will be provided for each question. On the top, there will be an object. The object will move 1 step forward if the answer for the question is correct. But if the answer is wrong, there will be a popup message "try again". when the object move to the ending point. You win the game. And the timer will stop timing and record the time in the memory. And the time will be display in a high score tab.

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ActionScript 2.0 :: Create A Flash Game Whereby There Will Be 6 Pick Up Line Voices?

Jan 17, 2011

I need to create a flash game whereby there will be 6 pick up line voices and you need to match the voices to the faces of who you think the voice belongs to. Do you know any tutorials of this nature.It also needs to calculate score.

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Media Server :: Use NetStreamPlayTransitions.SWITCH To Create A Multi Angle View That Switches Between Video Streams?

Feb 21, 2010

Hi,I'm trying to use NetStreamPlayTransitions.SWITCH to create a multi angle view that switches between video streams. The issue I'm having is that NetStream.Play.TransitionComplete is called only after the buffer for the video before it is used up(this makes sense when using SWITCH to go between bandwidths but that's not what i'm using it for). Is there a way to force this switch before the buffer of the previous video is used up?
 
I've looked into SWAP but I can't really find any documentation on it. What I ideally would have happen is the next video in the array is triggered, that video is buffered and when there is enough to play it the stream switches to that one. SWITCH works really nice because there is no jump in switching when it's played but I just don't want the buffer to play out before the switch.Is there a way of maybe clearing the buffer of the playing video before i call SWITCH so it transitions quickly?

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Server - Create A Flash Game Eviroment Where A Client's Members Can Play Each Other In A Realtime Environment?

Apr 1, 2011

I'm looking to create a flash game eviroment where a client's members can play each other in a realtime environment. Mostly trivia question type things, and maybe some shared animations. I've done this over RTMP before with a host that also provided video streaming, but I only need the Shared Object communications this time. does Shared Object communication take just as much resources as video to support?

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Game Development - Create A Translations Library Of Flash Symbols For Action Script From An XML File?

Nov 5, 2011

I have a list of 700 words that I would like to convert to symbols in Flash for a flash card game. I'm trying to make a game where a random symbol from a slice of the array of symbols will come into game play until the user performs an action.Basically, I'm wondering how I can create an arrayed/indexed library of symbols from a dictionary, for a downloadable Flash game. Does anyone know how I could start to script this? Also, if I want to pair a 'word symbol' with its translation, do I need to use a database? Obviously, because it's a flash-card type game I'm working on, the translated symbol is just as valuable as the original-language symbol.

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ActionScript 3.0 :: Making A Small Flash Game, Which Is Rotating Rings In An Image To Create A Coherent Picture?

Oct 13, 2011

I'm making a small Flash game, which is rotating rings in an image to create a coherent picture. Think of the puzzles in Assassins Creed.I have three scenes set up, one with the puzzle, one with a fade to white transition, and one with a congratulatory screen.
 
I have this code to check if the orientation of the rings match, but I'm really new to actionscript so I'm not sure if it's right or not.
 
function orientationCheck()
{
if (center.orientation == 0 && ring1.orientation == 0 && ring2.orientation == 0 && ring3.orientation == 0 && ring4.orientation == 0)

[code]....
 
Unfortunately it keeps playing through the movie and not giving the player time to solve the puzzle.

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ActionScript 3.0 :: Moving Vehicle On The Stage, Which Should Change Directions According To Where Click On The Stage?

Oct 24, 2010

I have a moving vehicle on the stage, which should change directions according to where I click on the stage.I already made it work using this formula:var angle:Number = Math.atan2(dy,dx)*180/Math.PI+90;However, I need the car to tween to the correct angle, instead of just "jumping" to it. While this is easy enough to do, the car sometimes takes the longer turn (especially when I click in the bottom-left quarter of the stage), and it seems unnatural.

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