Flash :: Create Isometry Imitation In 2d Racing Game?

Jul 12, 2010

How can I modify 2d racing game to seem like isometry? Flash + ActionScript3

ScreeShot:: The game is totally in 2d. Car moves like it should and while it drives the ground everything is fine.I've added a grey ramp. Now the car should move like the arrows are showing, creating illusion of a 3d (isometry).

Ramp is divided in 3 sectors

-first,sector to the right (where the car is currently situated);

-second,sector to the left;

-third, sector on top;

Plus I need the car,to jump out from the ramp when the speed is high. I reffer to old scholl game Rock'n'Roll Racing (Blizzard's game for Sega)So the questions are

1) How should I change car's angle and velocities(velocityX and velocityY) when driving on the ramp ?

2) How can I initiate jumping out of the ramp? For example like in Rock'n'Roll racing? or how Blizzards essentially did it?

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