ActionScript 3.0 :: Does The Size Of A .fla Effect The Performance

Oct 27, 2009

i have a large flash game with tons of graphics and music.within the game, i'll only be calling several different movieclips and sounds at a time.. for example, about 20 movieclips and 4 sounds.meanwhile there are about 1000 other movieclips and sounds in RAM waiting to be summoned.does anyone know if all these files in RAM negatively effects the speed and performance of the game? or will flash only pay attention to what's currently employed on the stage?

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