MovieCLips inside another container MovieClip won't respond to a DOUBLE_CLICK event.I've added EventListeners for MOUSE_DOWN and MOUSE_UP and the contained MovieClips respond well to those, but not the DOUBLE_CLICK (Argh). Why? Doesn't DOUBLE_CLICK propugate to the children inside the container? I've tried doubleClickEnabled = true, but that don't work.The code:
I'm new to AS3 and have the following problem. MovieCLips inside another container MovieClip won't respond to a DOUBLE_CLICK event. I've added EventListeners for MOUSE_DOWN and MOUSE_UP and the contained MovieClips respond well to those, but not the DOUBLE_CLICK (Argh). Why? Doesn't DOUBLE_CLICK propugate to the children inside the container? I've tried doubleClickEnabled = true, but that don't work.
I don't know why but this function will not work with double click I want a double click button on frame 2 to go to frame 1.The function works fine if it is a mouseClick event but double click prevents it from working. what is with that?
is it not possible to have both CLICK and DOUBLE_CLICK on the same display object? i'm trying to have both for the stage where double clicking the stage adds a new object and clicking once on the stage deselects a selected object.
it appears that DOUBLE_CLICK will execute both itself as well as the first CLICK functions in the path toward DOUBLE CLICK (mouse down, mouse up, click, mouse down, mouse up, double click).in other languages i've programmed with there was a built-in timers that set the two apart. is this not available in AS3?
UPDATE:here's some code. essentially what i would like is have one or the other, not both with double click
how to listen on a SINGLE CLICK as well as DOUBLE CLICK for an object?
Meaning, one behaviour if the object is single clicked and another behaviour if it is double clicked.
Simply adding two event listeners (CLICK and DOUBLE_CLICK) leads to CLICK handler getting called always.
I understand one could start a timer upon the CLICK and if another CLICK doesn't arrive within 'x' milliseconds generate a SINGLE_CLICK event, else generate a DOUBLE_CLICK event. It seems like a hack and dependant on CPU load.
I need to listerner the yellow botton inside a my movieclip_mc.This movieclip is draggable (drag and drop) and zoommable (with a slider).Now I've more than 200 buttons inside it. Every buttons have a code to pass a function. This code is a .txt name to read and put insie a text_Area.
Now I need a function to listener the double_clik on every buttons to pass his reference like codeXXX.txt to a function that read info inside the .txt file and put the reference into a text_area or a popUp.