ActionScript 3.0 :: Duplicate AddEventListener Assignments?
Oct 26, 2009
Is there any harm in registering an object with the same event and handler multiple times, without first removing the listener? It appears that Flash either overwrites the event subscription or ignores duplicates. What I'm trying to avoid is having to use if/else and boolean variables to make sure duplicate event subscriptions don't occur.
I've attached a sample fla... which I'm aware looks useless, though it illustrates my point. It loops through the timeline a few time and makes the addEventListener call a few times. Clicking on the button only calls the handler once, despite the multiple assignments. So it appears to be safe and Flash doesn't throw an error, I just wanted to know if there's some sort of garbage-collection-like issue
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[Code]...
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var bgArray:Array = new Array();//array to hold my sprites
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{
[Code].....
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Code:
package
{
import flash.display.Sprite;
import flash.events.*;
[Code]...
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