ActionScript 3.0 :: Establish A Direct Link Between Two Users Without The Need Of A Server?
May 5, 2011
I am currently looking into the NetGroup class and AIR. Basically, is it possible to establish a direct link between two users without the need of a server? Lets say both of them have this AIR application or better yet its just a swf hosted on some private server of mine. Could two people use this application and simply send and receive files between each other? Eliminating the need for uploading sites like rapidshare?
I'm having trouble creating a conditional statement. I want to direct users to different Scenes / frames based on the first three numbers of their 7-digit assigned account nos.
I cant seem to figure out how to write the condition: "IF VARIABLE1 begins with "555" gotoandStop..
I have FMS 3.5.2 installed on a VMWare CentOS image running under OS X. I have the CentOS IP mapped to the host "fms.vm" on both the host (OS X) and CentOS machine and can access the FMS Admin just fine, either via a browser on OS X or a browser on CentOS. No problem there.
I've designed a flash [as2 php xmlsocket] chatroom , it works fine in localhost but i don't know how to run on real website server.I've uploaded the files but when i run the flash it can't establish a connection.What server requirements i need for xmlsocket?
Didn't try to install 2004/2005 software until now, which REQUIRES by all means SPECIFICALY Flash Player 7 before continuing installation Tried with latest version of FP but to not avail does not proceed with installation till FP 7 is in HD first.
I have one simple question. When you type this line of code in AS3: var req:URLRequest=new URLRequest("somephp.php"); You get this error: TypeError: Error #2007: Parameter text must be non-null. So my question is how do you create URLRequest with non-direct link (so no [URL]).
I'm using FMS 3.5 to record streams to the server as flv files, and would like the ability to directly download those generated flv files. Assuming these files are sitting in my applications/recorder/streams/_definst_ directory, how can I open up this directory to allow direct download via a url? Something like http://<ip ddress>/applications/recorder/streams/myfile.flv. I'm guessing this is just something that I need to put into one of the configuration files, but I'm having a bit of trouble figuring this one out.
I'm usig Adobe Flash Media Streaming Server 3.0.1, it works fine, no major problems, when the internet between Media Encoder and Server stops, some times the stream doesn't start automatically.I have a problem with users(viewers) trying to connect to server. The server is connected to fiber optic internet at 100mbps and the stream is made in 500kbps with media encoder 2.5.
When are 40-50 simultaneous viewers works fine, but when enter more viewers, for example, 200 simultaneous, nobody cam receive the stream good, it works frame by frame or flash player display "buffering", work 3 seconds and buffer 5 sec,and so on.HOW I CAN RESOLVE THIS PROBLEM?it is possible to connect milions of users simultaneous, how can i do that.I need more servers to connect each to each other? Could you send me a diagram how to do that?I need to increase the ram memory from server?( i have P4 dual core 3.0 Ghz, 6 Gb ram 800Mhz).
I'd like to hear some opinions about using NetGroups VS. using direct p2p connections between everybody, considering there would either be 2,3 or 4 people max in the group.
how would i get the server time from the server and not from the users computor.here is my countdown script im using but its getting client time not server time.
ActionScript Code: var currentYear:Number = new Date().fullYear; var targetDate:Date = new Date(currentYear, 11, 50);[code]......
i know i need php but what would the php code be.and how would i implement the server time from php into the code above.
If I have a Quad-core server and 8 RAM, how many users can it handle while streaming a 48-128Kbps audio-only stream of Mp3 or AAC? I guess there are some users here that are handling similiar cases, and maybe employees with estimates
I understand that PlUpload supports several runtimes (html5, html4, gears, flash, etc). But most browsers now a days support flash. And most other file uploaders (namely: uploadify, fancy upload, to name afew) would function via a combination of javascript and flash. And the same file uploaders only support ONE runtime, which is flash. Even if the flash player plugin is not installed. A developer can easily integrate flash detection tools and redirect users to a download link. Which is most common for several sites.
I have pageA that loads sort of flash player, the url of rtmp that player listens to is hidden in other .aspx file that validates a session which generated on pageA. Is there another way or better way to limit users from stealing the rtmp link ?
I do noticed that any user who have the ip address of my FMS can do connect and stream to the server although there is no user for him and the server listens to the stream already and it appears in the active streams. How can I prevent that and only allow authorized users by my to connect to FMS and prevent all other from using it ?
As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
With the following recommended spec from Adobe website, how many concurrent users ? Flash Media Streaming Server system requirements OS : Windows Server 2003 SP2 or Windows 2008
I need to protect my FMS, so that only me (my Username, or IP if its not possible) can start a live stream. I have been reading the pdf on plugin for developers, and i read that the authorization plugin can do this, but it is C++ and i dont know nothing about that, i can understand a little bit, but i do not know how to make the dll i want. Is there another way to do this, the server requests a user and password when i want to stream.
i have made a chat app and i want to let the user add another users that he can find by searching the database of users to his own list, and grouping them ,,, this is can be done but ,,, now in my app when the user connect to the lobby he get all the online connected users in his list i mean when connecting to the online user list sharedobject the user list contains all the connected clients to the lobby and if the number of the connected users is by hundreds or thousands i think if i create a loop for updating the own user users list statues it would not be good idea,,,
so what is the best way to let the user build his own users list and get the statues of each user in his list from the application online users sharedObject witch connected to the lobby app
Uses can log into my site and record camera videos to FMS, and now I want to present videos that belongs to a specific user in a classfied way,that is: videos those are being recordedvideos those have already been recorded, how to do this with FMS? I'm thinking of doing this by storing such information into the database with server side as,using onConnect and onDisconnect,but that's not the most stable way IMO, I don't know whether FMS has a native support for this kind of job...
I'm building a chat app and there are between 100 and 900 users inside. I'm checking if a user is connected to the FMS by pinging it and if the stats['ping_rtt'] is higher that 3 secs i disconnect the user. The problem is that some user are connected but have very high ping like 30 secs or even higher.Does anyone have an idea what can be the reason for the high ping?
I will deliver the following technical information on the server: -Dedicated server: Connection bandwidth: 100 Mbps Unlimited transfer limit RAM: 512MB RAM Intel Atom 1.60 mono System: CENTOS 5.5 FMS Version: Interactive 4.0 We will send a stream of quality 800kbps
I installed said program but whenever I add users, it says they were added successfully and exist in CMD.However when I check the users.dat file it is empty. When I try Live Encoder it says the user does not exist.
I have changed the variable <MaxConnectionRate>2</MaxConnectionRate> base on the URL - "Limit connection requests",but more than 2 client can connect to the server.
Is that other settings to config to restrict the number of simultaneous users?
I'm pretty new to Flash VOD, exploring using a FMIS as a substitute for an existing vbrick systems' server. One thing that I'll need to do is authenticate users against an LDAP directory. Basically, the implementation will need to embed a Flash media player in a web page, the page also sets the server URI and stream name for the player. The player would need to ask the user for a username/password, and the server would need to make some determination about whether the user is authorized to receive the specified stream.
The advertising on Adobe's site for FMIS talks about LDAP, but on closer inspection it seems as though there's no real LDAP implementation. Instead, it seems as though there's a framework that allows for the development of an LDAP service. Is this the correct understanding? and if so, are there are any third-party plugins available commercially to handle LDAP? And if there aren't any commercial products, are there are any good resources for getting started developing one?
I have more sites, sites have some users, and each user has separate application folder What I want is put application folder in a defined folder like following C:FMISsiteAapplicationsuser1 C:FMISsiteAapplicationsuser2 C:FMISsiteBapplicationsuser1 C:FMISsiteBapplicationsuser2 etc... I think for this I need to create virtual hosts.
we're planning to set up a live streaming service, one operson live streaming a video to multiple users. so no more than one channels contemporary in uplaod, and at the beginning it won't be a open broadcast service (maybe later..) we initially don't know how many can be the users. I've red that there's no theoretically limit for the maximum number of users connected with a fms, is this also valid for live streaming, or has it some limitation due to be live? is it necessary to have our fms, or is it possible (and cheaper) use a server provider?