ActionScript 3.0 :: Find The Movieclips Index In The Array?
Sep 16, 2009If I have more than one movieclip in an array is it possible to find the movieclips index in the array? Like myMovieclip.parent[3]??
View 1 RepliesIf I have more than one movieclip in an array is it possible to find the movieclips index in the array? Like myMovieclip.parent[3]??
View 1 Replieshow do you find an object's index / position within an array in flash actionscript 3? I am trying to set a conditional up in a loop where, if an object's id is equal to the current_item variable, I can return its position within the array.
View 1 RepliesHow do I find an object's index in an array
I have an array of objects similar to[code]...
After chatting with my coworkers, they have suggested I enumerate this into a large array of indexed values with references to which index they are associated with, for instance [code]...
I'm trying to build a function that finds max-value in array of numbers and returns index position of the value (in AS.3.0)I already have this.....but it is not helping me finding the index number.[code]
View 9 RepliesI think it would be simplest to explain it like this:
[Code]...
Say my array is ["apple", "orange", "cherry"].
Is there a way to search "orange" to find out what index# it is in the array?
myArray[find the index# of "orange"] which would result in "1"
("apple" being "0" and "cherry" being 2.)
So, for sending to individual streams we have to reference the connected netStream we want to send to in some way like this:
sendStream.peerStreams[0].send("MyFunction",param1,param2);
and I have to determine which peer I'm sending to by their ID such as "peerID1234"
I know that you can check the peerID of the stream by doing:
sendStream.peerStreams[0]["farID"]
how can I make my send stream function know to use the array index where the peerID is?
so basically it could be like:
sendStream.peerStreams[where peerStreams[]["farID"] == peerID].send("MyFunction",param1,param2);
I am stuck with a string search
ActionScript Code:
var str:String = "this is better than what is better.";
var pattern:RegExp = /this.*better/gi;
var results:Array = str.match(pattern);
I want to search in a string from word1 to word2 and place all the results in an Array. So this should be accomplished using match().However the above code would return " this is better than what is better" while it should return "this is better". So the output takes the last match in the line, but I want it only to output till the first match in the line.
How can I find the index of a item dropped into a list in flex using a spark list?
View 2 RepliesI have a function that finds the smallest five numbers out of an array of values and returns their index numbers. Here's a block of code from that function[code]...
The whole thing is slow, but I imagine that indexOf() is probably the worst offender. Is there any more efficient way to correlate a series of minimum values with their indexes without having to use indexOf()?
The values don't necessarily have to be stored in _elements, but they're pulled from a multidimensional array so I figure that it's the most efficient I can get at the moment.
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
I'm working on my website which is a portfolio site, to showcase my work I have a basic XML image gallery which does 1 of 3 things loads a large photo, goes to a frame with a video player, or goes to another frame with a gallery of web design or flash work i've done. when a thumb is clicked i trace the indexOf(event.target) of the thumbnail clicked (all thumbnails are placed into an array).
the problem is that for some reason randomly the index will not be found and return -1, but then other times it will find the correct index and work properly. i don't know what the inconstancy is thats causing this to occur
I am trying to change the z-index when you a user clicks on one of my movieclips. I get this error and am not sure how to resolve it. If anyone has a few minutes to view the code I posted below that would be awesome.
Here is the error I am getting:
TypeError: Error #2007: Parameter child must be non-null.
[Code].....
I'm writing a game with Flash CS5/AS 3.0 that tries to simulate depth of field by drawing all the relevant Movie Clips based on their Y position in ascending order, i.e. things lower on the stage overlap things higher on the stage. A MovieClip with a Y position of 10 would therefore need to have a lower index compared to a MovieClip with a Y position of 20, so the second one gets drawn on top of the first.
I wrote a quick and dirty function just to test this. During the trace, I've noticed that the truck's index hits 0 when I go near the top of the stage, but if I go too far up it will completely disappear from the stage. Trace then starts generating this error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::DisplayObjectContainer/getChildIndex()
at EICT::Game/ReorganizeDisplayIndexes()
[Code].....
Is there a way to get the index of an array?
For instance, if I have an array:
buttons = Array("abc","def","ghi");
If I wanted to get the index dynamically of the string "ghi", could I do that with a certain function or piece of code?
I thought that there was a way to be able to name array indexes. Like instead of myArray[0], it could be myArray["tileFour"]. I thought that instead of using index numbers one could use index words.
View 1 RepliesIs there a way to get the index of an array?
For instance, if I have an array:
buttons = Array("abc","def","ghi");
If I wanted to get the index dynamically of the string "ghi", could I do that with a certain function or piece of code?
I have a game map made of tiles, each tile is stored in an array called _tiles.The very each tile has a "plantable" parameter, which determines whether or not something can be placed on it.Then i loop through the array and check the position of each its elements against the mosue cursor, so I know which tile am I hovering with my mouse.
And it works pretty good. The problem is that even though I know what is the position of the tile I'm having the cursor on, I still lack the knowledge of what index is that tile. I simply can't tell where exactly in the array is placed this tile. I just know its position. The reason why I want to know the index of it, is because it's the only way for me to set a proper flag, namely whether it's plantable or not. Here's the code:
ActionScript Code:
for(var j:int = 0; j < _tiles.length; j++)
{
[code]...
Is there a way I could specify the index of a array using this short code:[code]How would I go about giving a custom index name instead of it being myArray[0]? I could do it the long way like posted below, but I was wondering the there was a way to shorten this:[code]
View 2 Repliesi have an array of names that looks like this. var aNames:Array =new Array("jack","mike","Scott")
i have a text field called names which displays index 1 of the array.
and i have a button,when the button is pressed i want it to go to the next index of the array.
Is there a way I could specify the index of a array using this short code:
Code:
var myArray = new Array("teste");
How would I go about giving a custom index name instead of it being myArray[0]? I could do it the long way like posted below, but I was wondering the there was a way to shorten this:
Code:
var myArray = new Array();
myArray[myCustomIndex] = "testing";
Consider an array with x number of elements (of type Object) where some of the elements might be undefined.I use a for-each loop to access all the elements of the array that is not undefined (since it simply skips the undefined elements).But I also want the index of that particular element.The only option I can see is to use indexOf(). But it feels a bit like looking for water on the other side of the river so to speak.
When looping through long arrays each frame, is there a change indexOf() might slow it down? or does the for-each loop somehow know what index it's dealing with?
I am working with a set of external XML data, and putting it into arrays. I have set up images and text on a page using XML data, which, when clicked on, will populate a popup window with XML data from the same index. For some reason, when I trace the index of the array, it comes up as -1.
stop();
itemNameTops1_txt.text = nme_array[0];
itemPriceTops1_txt.text = price_array[0];
[code]....
I have a tricky problem in that I have an array that has been populated with strings ("item1", "item2", etc). However, at a certain point I need to pull one randomly out of the group, via a random number function. The issue is I cannot reference the items in the array by a number, I get an error. So when I try to get myArray(5) it doesn't work.
How can I work around this so I can grab a random item in my string array?
I am creating a row which have 8 thumbnails in it, I save these in a array, When user drag row right to left then first Movieclip shift to last position, then i splice array 0 index and push to last position.. it works fine but when i drag it left to right then I need to cut last index of array and i need to push on first position, but it is overwrite the last value of array and after push the value(myrow[0]=thumb) array showing it's length 7 before it was 8. What is the right way to push value at 0 index value
View 2 RepliesI have an array 'cat', 'dog', 'budgie'
and want to remove the item by index.
At the moment I have
function removeit(myindex) {
animals[myindex] = animals.pop()
}
I got a problem with processing an array in actionScript. I removed the last element of an array through array.pop(). After that I would like to put this removed display-object back to the beginning of the array: array.unshift(object). The object is now the first element of the array but it got still its old label (number of the last element). Therefor I can't update the position (graphically) of the display object. Is it possible to "reindex" the array?
View 1 Repliesvar arr1:Array = new Array();
arr1.push(item1);
arr1.push(item2);
arr1.push(item3);
then arr1 and its elements get passed to other functions is there a way to know the index of an item in the array?
GetParentArrayIndex(item2) would give me 1;
I'm building a plugin and I'm using actionscript to save the selection of an object in an illustrator document and then reference it later.
var arrObj:Array=new Array();
arrObj.push(app.activeDocument.selection[0]);
If I select now the same object in the document and check if its in the array it returns a -1 for the index value.
var id:int=arrObj.indexOf(app.activeDocument.selection[0]);
trace (id); //-1
Why is the selection not considered the same object as in that of the array?
I have my grid-array in my flash game that has a set sized index in it, and through some code it sometimes checks outside of the Array index. Is there a way I can check to see if a index slot is undefined/existent
Gives me a TypeError #1010
public function fnPopulate(X:int, Y:int, Grid:Array){
if (Grid[ X + 1 ][ Y + 1 ] != null || Grid[ X + 1 ][ Y + 1 ] != undefined ) {
[code]......