ActionScript 3.0 :: Flash 'remember' Where A Movie Clip Has Been Moved To?
Nov 3, 2011
how i can make a draggable movie clip remain in the position it was dragged to, when moving to another frame, then returning to the first.
here's an example,
say on frame one i have a circle movie clip and an image of a square, to begin with the circle is nowhere near the square, but I've added code that means it's draggable, so you drag it next to the square then click a button that takes you to frame two
then when you've done whatever you can do on frame two and want to return to frame one the circle would be back where it started (as in nowhere near the square).
How could I make it so when you click to go back to frame one, the circle is where you dragged it (e.g. next to the square)
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
I have a video clip which I initially set a size and location to. I then re-size the clip and move it when a button has been pressed. Once the video has finished playing, the video clip should go back to the original location and size. For some reason though, it goes back to a different location though.[code]...
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
i have a script to slideshow images dynamically reading xml. The script is written in the main time line. when the scripts are moved inside any movie clip it did not work.
script goes here:
Code: import mx.transitions.Tween; import mx.transitions.easing.*; var myShowXML = new XML();
Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
I can play the .flv movie after compilation through FlashDevelop but its not working if I move the whole directory into another PC or another Directory in the same PC.
In AIR, I'm create a nativewindow component that will generate a set of togglebutton, as each time the code below is run whether I open a nativewindow, the togglebutton will be reset to the default state. How do I make the state persistent?
I am making a game for the university I attend. I am having students choose between college and high school by two buttons to see if they choose the correct answer. Then I want it to display the number correct on a result page I will have them print out for the instructor of their freshman seminar class.Can flash remember if a specific button was clicked? I have each button with a unique name and could it tell which one was clicked to help me figure out results?
Otherwise, I was wondering if there was a way I could have flash keep track of "points" so I can display the number correct. Would it be possible if I gave each button a numeric value and somehow added up the numbers from each button to put over a total score of 12 (that's how many questions there are)? Could it be done in a dynamic text field?
I have a working shared object. The visitor types a password into an input text field and hits go. The next time they go to the log-in it pulls the shared object out and prepopulates the input text field. How can I add a "checkbox" (Remember Me) option to the process. I'd like the visitor to have the option of whether or not they want to be remembered.
My current code looks like this: On frame 1 Actions Keyfame: pw_babytalk = SharedObject.getLocal('babytalk'); if (pw_babytalk.data.pword != undefined) { password_txt.text = pw_babytalk.data.pword; } stop();
I am trying to make my buttons do this (<-- Link). What I can't figure out is how to make the button stay red after the user clicks it and then go back to white when the user click on another button. Here is my file (<-- Link) so far. and here is my Code:
when I do linkage on a symbol and export it for AS3. Then I edit the symbol, for instance go in and modify anything inside, a shape, etc... the next time I try to publish flash, i get an error multiple constructor definitions found. constructor may not be defined in <Script/> code.I think may be it's because flash does not remember to delete the previous export and creates another one. The only way to resolve this, is to delete the entire symbol and re-create it.
I request my user from mic and camera setting on my website with Flash, but the remember checkbox does not show, so every time my user logs in he's requested once again for permissions, how can I make the checkbox show to avoid this?
I would like a Flash application to remember the settings that a user on a specific machine or specific browser has earlier set. This is possible, right? What's the most neat way of doing this? Using some kind of a flash cache?
I am trying to get the Privacy Settings Tab to show in our flash/flex4 video chat application we are building.I have 2 systems with latest Flash installed (currently 11.1.102.62). However, the player always shows this (privacy popup question) instead of this (privacy settings tab) when loading the app.The reason i want the settings tab to show is because i need the end user to easily check the "remember" box. I have tried to call Security.showSettings(SecurityPanel.PRIVACY); before as well as after the getCamera/getMicrophone calls but all that happens is we get 2 popups instead of 1.and still no "remember" option.Actually it doesnt show the privacy tab at all!Searched tons of forums but have come up empty.I have also searched the adobe docs but all I find is a paragraph stating"if your computer or device doesn't support audio or video recording using Flash Player, you don't need to allow or deny access, and this panel doesn't appear".Which is hardly true since one of the systems we are testing with is a new Macbook Air running latest OSX.Does anyone have any insight into why this might be happening and how to display the "Privacy Settings" and not the "Privacy pop-up question"?
I am using xml to create my flash menu . Now , i want that when i open a link it should remain highlighted , but right now the menu just refreshes on the next page. I am attaching the file . Attachment not working here is the link = [URL]
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) { _root.mouse_over_profile_btn = true; } on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.