ActionScript 3.0 :: Full Screen Works In Projector But Not Swf?

Jun 2, 2011

I have a project whose final deliverable is a Windows projector, but is also published as a swf so the client can proof it remotely online. The projector has the following line of code: stage.displayState = StageDisplayState.FULL_SCREEN; which, of course, makes the projector go to full screen automatically upon launching it. Unfortunately, it prevents the swf from playing at all (not sure why). So I am constantly commenting and uncommenting that line, since I usually publish to both swf and projector. Is there a way to rewrite that so that it works in the projector, but does not stop the swf from playing?

One idea I had was to do something like: "If (I am not a swf) {stage.displayState = StageDisplayState.FULL_SCREEN;}" Or alternately: "If (I am a projector) {stage.displayState = StageDisplayState.FULL_SCREEN;}" I'm not sure this is possible, or, if it is, what the as3 code would be for it.

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