ActionScript 3.0 :: Get Sound Toggle (mute And On)?

Feb 20, 2009

I can get my mc button to mute it once, but never turn on again.The audio is a voice over in streaming in the main timeline.

Code:
var soundOn:Boolean = true;
onoff_btn.addEventListener(MouseEvent.CLICK,toggleSound);
onoff_btn.buttonMode = true;

[code]....

View 6 Replies


Similar Posts:


ActionScript 2.0 :: Mute Toggle Button To Specific Sound Clip

Jun 3, 2011

Creating the necessary code to make a mute/unmute button in ActionScript 2? I would like the "toggle" button to control a specific sound clip only -- not any other sound within my presentation. Basically I have an intro animation of about 20 seconds that has background music to it. I would like to add a mute toggle button that controls only this music clip and not any other sound found within my presentation. Is this possible? I've seen code for "globally" muting or stopping sounds. I need code for just a specific music clip (sound object?).

View 6 Replies

Javascript :: SWF Video With Controls (toggle Sound On / Off And Toggle Play / Pause)

Jan 10, 2011

I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.

View 1 Replies

ActionScript 3.0 :: Audio Toggle - Mute / Play Music Again In SWF?

Dec 30, 2011

I call it a hiccup because the code works; but it's backwards. When I hit the audio button it plays the music and when I hit it again it stops the music. I wish for the music to play automatically when you enter the SWF and then you hit the button to mute the music if you wish; and then hit the button again to play the music again.

Here is the code I have:
toggleButton.addEventListener(MouseEvent.MOUSE_OVER, rolloverToggle);
toggleButton.addEventListener(MouseEvent.MOUSE_OUT, rolloutToggle);
toggleButton.addEventListener(MouseEvent.CLICK, toggleClick);
toggleButton.buttonState = "On";
var song:Sound = new TitleMusic();
[Code] .....

View 7 Replies

ActionScript 2.0 :: Add Mute Sound And Unmute Sound Script In A Single Button?

Sep 21, 2011

how to add mute sound and unmute sound script in a single button?

View 2 Replies

Actionscript 3 :: Mute The Sound And Still Get Sound Data From SoundMixer.computeSpectrum?

Jun 25, 2011

I wrote something to capture sound from my microphone. I can visualise the sound data with SoundMixer.computeSpectrum.is there a way to mute the sound and still get sound data from SoundMixer.computeSpectrum?Now I have this:

sc=son.play();
var t:SoundTransform = new SoundTransform(0, 0);
sc.soundTransform = t;

but I do not get any data. if I pump up the volume, data comes through again(I need to mute it because it will echo otherwise).

View 1 Replies

IDE :: How To Mute The Sound

Sep 25, 2005

I'm working with the FLVPlayback component but the mute functionality is a bit of a black box to me and it seems Macromedia has forgotten to mention anything about it in the help files.I'm trying to mute a playing movie with actionscript. The closest I got is using myFLVplayback.volume = 0. However volume 0 is not the same as mute and pressing the mute controller will do nothing and leave the volume at 0.I can use the volume slider but I can't stand not knowing how to mute the sound through actionscript.

View 6 Replies

As2 :: Mute Sound In Flash?

Feb 10, 2011

I want to mute the sound not pause....i already using setVolume script on other buttons.

View 1 Replies

ActionScript 2.0 :: Toggle Sound On And Off?

Apr 28, 2008

I have a button, just one button, that I want to be able to use to toggle sound on and off. On the button I have included the following actionscript:

on (release) {
stopAllSounds();
}

Can I add additional script to turn it back on again? Maybe an if statement? The sound is currently being loaded and I cannot really add additional frames to make this work. I have to be able to include the script in one step if possible. Unless a movie with several buttons is the only way to go.

View 1 Replies

ActionScript 3.0 :: Pause And/or Mute A Sound?

Sep 2, 2008

i'm trying to pause and/or mute a sound, with little success.i've found out that something like 'sound.play(pausePosition)' might fail on sound-clips with low sampling-rate.however when i try to mute a sound with a 48000Khz sampling rate it simply won't work.

i've tried both -

soundChannel.SoundTransform.volume = 0
- and -
SoundMixer.SoundTransform.volume = 0

however both won't mute the sound and when traced return 1.

View 1 Replies

ActionScript 3.0 :: Can Mute MICROPHONE Sound

May 30, 2009

can i mute MICROPHONE sound using AS3?

View 1 Replies

ActionScript 3.0 :: Mute Sound On Timeline?

Aug 18, 2011

We have a movie clip containing a set of sound files.  All sound is on the timeline. We have tried the following, but none works. 

[ on the frame where the sound starts]
if (deactivate) {
SoundMixer.stopAll();
}

[Code].....

View 3 Replies

ActionScript 3.0 :: Mute Sound From A Specific MC?

Jul 26, 2010

Is it possible to mute sound coming from a MC? as i have a music player inside a MC called musicBar thats on the stage, and just want to mute the sound of the music on a button press, but not any other sounds.What would be the code for this? i'm pretty bad with AS3 so i'd probably need the code pasted...Or i can attach the AS for the music player (the AS is located inside the musicBar MC) and someone call have a look at it? The player has volume control and mute, so the code for it could be used for another button,

View 3 Replies

ActionScript 2.0 :: Mute WITHOUT Sound Objects?

Dec 18, 2003

I have some sounds in movie clips, this is because that is the only way to be able to select SYNC Stream mode (to keep the movie in sync with the narration). Thus I don't want to use Sound Objects because they can get out of sync...

Is there any way to control volume (so I can mute) with out using Sound Objects ?

View 2 Replies

ActionScript 2.0 :: Sound Toggle Using StopAllSounds()?

Apr 3, 2007

I have created a game where all the main actionscript takes place in one frame.For extra functionality I was going to add a button to toggle on/off sounds, after searching this forums and others Im left confused how to implement this.If i choose to use stopAllSounds() Im aware it only stops the current sounds and will not interfere with sounds about to occur.

Collision detection and random sounds occur within my game on an interval, is there a simple way to turn off all sounds permenantly? The only other id would be a button with a toggle and use multiple IF statements to check status of sound on/off.

View 1 Replies

ActionScript 3.0 :: How To Toggle Sound Off/on Of A Music

May 31, 2011

The user should be able to toggle on or off the sounds button where clicking (on) will turn on the sounds while the button's label will be changed to 'off'Initially the sound is off.

View 4 Replies

ActionScript 3.0 :: Mute/unmuting Internal Sound?

Mar 10, 2009

I need to mute/unmute the volume of an streaming internal

View 1 Replies

ActionScript 3.0 :: Mute Button For Sound In Timeline?

Sep 27, 2008

I want to add a mute / unmute button for sound that must remain synced to my animation. It sounds like a pretty straightforward task and I'm embarased that THIS is where I've gotten stuck while I've gotten through some stuff I thought would be way harder on my own. The reason this is a problem is because in considering 2 approaches I've run into a wall. I'll gladly accept any advice to circumvent the roadblock either way.

Approach 1 is to add the sound to the library, drop it in the timeline as a stream and build my animation to match. That works just fine, but I can't find an instance name for the sound to run a setVolume function against (not even sure if it would be that simple, but without an instance name, I can't move any further forward; I tried labeling the first frame of the sound layer 'narration' and trying refernces like timeline.narration, timeline, narration, and so on, but no joy).

Approach 2 is to import the sound using URLRequest, instantiating the sound and setting the volume against that instance. Works like a charm but the sound drifts out of sync with the animation (that was synced perfectly when it was in the timeline). This is my less appealing option because I'm using nav buttons taking me to various frames and the sound (which used to pick up at the right frame when it was in the timeline) just plays on without regard to the point in the animation. It's not a surprise to me that this happens, but if I were to do this I'd need to write code into my nav buttons to pick up the right spot in the sound instance and I'm not sure how to do that.

View 5 Replies

ActionScript 1/2 :: Set Sound Volume To 0 On A Mute Button?

Mar 10, 2010

I'm very new to flash and i've made a movie for a website [url]... and i want to set the sound to 0 on my mute button at the moment i've put [code]...

View 1 Replies

ActionScript 3.0 :: Mute The Sound In A Movie Clip?

Mar 10, 2010

assuming my movie clip is named "movie"

View 2 Replies

ActionScript 2.0 :: Mute A Sound That Is Looping And Unmute It Again?

Jan 29, 2009

I have a small loop of a beat. it automatically loops in flash, i need a button to mute this specific sound (so i can put other different sounds) and another button to unmute it... i've seen how to mute a sound (or set volume to zero) but that only works if the song is beiing played on the timeline, but this sound is looping!

View 9 Replies

ActionScript 3.0 :: FlashVars And Sound Mute (soundMixer)

Mar 15, 2011

I need to mute the sound in my flash movie via html (flashVars parameter).My code in timeline is:[code]

View 6 Replies

ActionScript 3.0 :: Mute / Unmute Sound On FLV Player

Mar 18, 2009

I've built an FLV player using Lee Brimelow's AS3 video basics tutorial. I've pieced together my play/pause buttons, but I haven't been able to figure out how to mute the sound. I've tried using soundTransform a bit, but I'm not sure if that only works for the flvPlayback component. My mute/unmute toggle button is working, but the actual muting functionality not. Here's my current failed attempt.

var soundVolume:Number = 1;
var muted:Boolean = false;
mute.buttonMode = true;
mute.addEventListener(MouseEvent.MOUSE_OVER, muteoverToggle);
mute.addEventListener(MouseEvent.MOUSE_OUT, muteoutToggle);
mute.addEventListener(MouseEvent.CLICK, mutetoggleClick);
mute.buttonState = "On";
[Code] .....

View 1 Replies

ActionScript 3.0 :: Sound Control - Bug In Mute Action?

Jan 13, 2012

I am using the following code to mute sound in a flash file - basically turning the volume to 0 or 1.It works fine until I go to a different scene. Once I load a new scene the button no longer works.

[Code]...

View 1 Replies

ActionScript 2.0 :: Mute A Hole Movie (.swf) And Not Just A One Sound?

Feb 2, 2004

Can i mute a hole movie (.swf) and not just a one sound? and how ?

View 14 Replies

ActionScript 2.0 :: Sound Toggle On Template File?

Jan 27, 2009

I have a Template file I am editing that plays music in the background. I want to shut it off when a Video is loaded so I added a stopAllSounds to the button. Works fine; however, I cannot figure out how to turn it back on again, as the template designer placed the sound file into a button rather than creating a sound Object. Was hoping someone could help me figure out how to restore sounds (I have tried adding Frame Labels to his sound movie/button but it returns me to the opening on the animation.

I have posted the file here if anyone would like to help. If no time for that, is there a simple way to output what is happening when I hit the toggle button, so I can copy that and try it?

View 1 Replies

ActionScript 3.0 :: Target/pause Mc From Sound Toggle Btn?

Nov 29, 2010

I have a movie clip on the main stage which loops an animation of a gramophone. On a separate mc in the layer above I have a working toggle button which plays and pauses a loaded mp3, but does not yet pause the MC animation beneath it. I need to find a way to target/pause/resume the gramophone MC insync with the sound button which is in another movieclip

View 0 Replies

Mute Sound Across All Loaded Movieclips/layers/scenes?

Jan 19, 2010

Situation: I have a project I'm working on where I have buttons which make click sounds on their own, and also take you to other scenes where a sound will immediately play. There are also three movieclips involved, total my base movieclip and two independent ones that load on top of that. Problem: I want to include a Mute button so that you can turn off all sounds, but can't figure out how to do that..As I understand it, stopAllSounds won't work for me, because as soon as someone hits another button, a new sound will play.

View 5 Replies

ActionScript 2.0 :: Rollover To Mute/unmute Sound Object?

Mar 15, 2010

Found an old topic, and have the exact same problem!Quote:I have an animation I've created for an average Public Service Announcement banner ad project.I need the user to be able to not be bothered by the sound at first, but if they choose to hear it they can rollover the banner and the sound will play, and once rolled out the sound ceases.I know you can do:

mySound = new Sound();
mySound.attachSound("soundID");
on the root frame and

[code].....

View 3 Replies

ActionScript 3.0 :: Mute Button- Turning Sound Back On?

Dec 30, 2008

I've made a mute button for my embedded FLV sound. I'm usingSoundMixer.stopAll(); as the controlling action. How do I start thesound up again? From what I could tell, there wasn't aSoundMixer.playAll();, which would be the logical choice.The sound is embedded into the FLV, so I don't have direct

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved