ActionScript 3.0 :: Get The Reference Of One Object's Parent?

Oct 21, 2010

i have classA and classB like bellow

class ClassA{
public var myVar:String="test";
public function ClassA()

[code].....

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I'm creating a bunch of movieclips, associating a sound object with them, and then updating them with a progress bar, like so:

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How do I reference the movieClip the sound is a child of? e.target refers to the sound object; e.target.parent returns an error. And you can't assign properties to sound objects.

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I'm trying to create a timer object within a movieclip, which, due to the dynamic nature of the movieclips, works well. However, when a timed function is kicked off I'm having trouble referencing the 'parent' movieclip.I'm trying the code below but the'Evt.currentTarget.parent' line throws an error. Anyone know how to make that reference work?

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AS 3.0 :: Flash - Reference Parent Class Function?

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I am trying to run a function of the main class, but even with casting it does not work. I get this error

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This is my code in Flash/AS3, in a frame's action:

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[Code]....

This is because I believe it is referring the splashTimer1 function by "this".

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I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:

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I am wondering how to correctly reference child/parent movie clips when creating event handlers? I have a button within a movie clip, which is within a movie clip.This is what my handler looks like right now:

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TypeError: Error #1009: Cannot access a property or method of a null object reference.

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ActionScript 3.0 :: Flash 1119: Access Of Possibly Undefined Property Parent Through A Reference

Jan 4, 2005

I'm having bit of a headache with 1119 error and I can't figure out why.What I'm trying to do is:

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mystage/MainWin.as:

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[code]....

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ActionScript 3.0 :: Flash 1119: Access Of Undefined Property Parent Through A Reference With Static Ty

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I'm having bit of a headache with 1119 error and I can't figure out why.The problematic line is in red.

What I'm trying to do is:

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[Code]...

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I have problem with accessing object created by function imported from another package.
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ActionScript 3.0 :: Child Script Can't Reference The Parent Script?

Jul 29, 2009

I define a variable (var photo1Show:Boolean = false;) in the actionscript layer. I have a movie clip component on stage at this level.I double click it to open it. This movie clip has an actionscript layer were I place the code "parent.photo1Show = true;".when I test the
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Parent frame: contains several layers. the two in question are the action and photo layer.action layer:

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Can I access a static variable of a subClass' subClass? I don't want to instantiate it, just looking to get the variable because it has already been initialized by the subClass.example:

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I'm coming to Flash from a mixed graphic design / 3D animation / motion graphics background. In any of the animation programs I've used before, including After Effects, parenting is a simple operation. ...But it seems that in flash, it's more complex. So far, I am beginning to understand that it has to do with nested scenes, or nested time lines (which may be the same thing?)... So my question is... What is the easiest way to parent one object to another?

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I want to print the content of the label property in the Alert window.[code]...

But the Alert window is completely empty. What am I doing wrong ?

I guess the keyword "this" is referencing the application instead of the LinkButton, right ?How can I reference the LinkButton itself, without having to add an ID to all my linkButtons?

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ActionScript 3.0 :: Know What Index An Object Is In Its Parent?

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Like I have a parent with 5 children which are the same type of object, like the same class. Is there a function or property that tells me what index this particular child is in its parent? Like this child is the 3rd child in its parent.

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ActionScript 3.0 :: Referencing A Parent Object?

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I have a class attached to a movieclip in the library
 
That class is calling an instance of a new class
 
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Movieclip - class attached - calling an instance of a class (this is the one I need to reference the stage)

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Actionscript 3 :: Child Object Outside Parent?

Apr 14, 2010

Im using the following code to place an object inside a container:

testParent = new MovieClip();
testParent.graphics..beginFill(0x0000FF);
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[Code].....

this gives the testParent object a margin of 50 from top and left. The testChild object should have have the same margin relative to stage. But doesnt.. The child object is at 0,0 relative to stage. Whats causing this?...

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ActionScript 3.0 :: Change Parent Of An Object?

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I'm trying to do a cross-fade effect for my gallery. To do that, I'm using two movieclips, one that holds the image currently displayed, and another one that holds the image that should be displayed next. When the coming image is loaded, the cross-fade effect should happen, the container that holds the image that was on stage should be cleared out, then the image in the other container should be displaced to the former container. I'm almost there now, but I got stuck at the last part. Here's my code so far[code]...

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ActionScript 3.0 :: Removing A Parent Object?

Jul 3, 2011

I have an object called helpDialog that has a sub-object called "closeX"- You click the X and the helpDialog closes. But I'm a little stuck. Let's say I add a new helpDialog to the stage:

Code:
addChild(new helpDialog());
and let's say that closeX has the following class definition:

[code]........

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Actionscript 3.0 :: Way To Detect Parent Object

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How do i actually detect an object from parent(maintimeline)? I'm trying to add a listener on this loaded picture_mc such that when it's drag to this specific object, box_mc on the maintimeline, picture_mc will perform some animation.

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ActionScript 3.0 :: Set Parent Variable From Object?

Apr 1, 2011

I've got an external class and make like 20 objects with it. If I e.g. hover my mouse above them, the objects themselves know that, the parent clip however does not. Now I want a global boolean to be set to true, if one of those objects is focused. So in other words I want to set a parent variable from inside of an object that I created with a class.

I could make myself an enter-frame-loop and check all of the objects all of the time, but that doesn't sound like a good solution.

I could also add 20 change-listeners to the parent clip, but I'm not sure about the performance of that. And I have listeners inside the objects anyway, so those should be somehow able to take care of that, or isn't that possible?

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ActionScript 3.0 :: Display Object Using Parent?

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ERROR:1119: Access of possibly undefined property contact_mc through a reference with static type flash.displayisplayObjectContainer.

[Code]...

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