Effects - Parent One Object To Another?
Oct 21, 2010
I'm coming to Flash from a mixed graphic design / 3D animation / motion graphics background. In any of the animation programs I've used before, including After Effects, parenting is a simple operation. ...But it seems that in flash, it's more complex. So far, I am beginning to understand that it has to do with nested scenes, or nested time lines (which may be the same thing?)... So my question is... What is the easiest way to parent one object to another?
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Nov 12, 2010
I want to make such effect: draggable semi-transparent object (let's call it 'plastic strip') over window with arbitrary objects. Plastic strip should be turbid, i.e. it blurs content under it (not blurred itself). What's the best way to do that with PixelBender shader on Flex?
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May 25, 2010
I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:
ActionScript Code:[code]....
So that the subclass will trace 'Event from document class received' when the 'customEvent' event from the document class is listened by the eventlistener. However, the output is only 'customEvent dispatched', meaning it wasn't heard in the subclass.
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Mar 6, 2012
I have a button I am creating from 2 movieclips in the library. One is the button body (shape converted to MC). The 2nd is a series of button logo PNG's for an additional visual button state change.I add the logo MC with addChild to the button body. Then I add the button body to display/stage container. ll is layered correctly.If I add alpha or transform the color to the button body, it goes to the top - covering the button logo.Not applying the color or alpha to the button body and applying a color or alpha to the button logo has not effect (displays correctly).
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Feb 5, 2010
[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]
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Apr 9, 2010
Like I have a parent with 5 children which are the same type of object, like the same class. Is there a function or property that tells me what index this particular child is in its parent? Like this child is the 3rd child in its parent.
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Oct 7, 2010
I have a class attached to a movieclip in the library
That class is calling an instance of a new class
How do I reference an item in the movieclip(which is on stage) from the called instance?
Movieclip - class attached - calling an instance of a class (this is the one I need to reference the stage)
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Oct 21, 2010
i have classA and classB like bellow
class ClassA{
public var myVar:String="test";
public function ClassA()
[code].....
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Apr 14, 2010
Im using the following code to place an object inside a container:
testParent = new MovieClip();
testParent.graphics..beginFill(0x0000FF);
testParent.graphics.drawRect(50, 50, 300, 300);
[Code].....
this gives the testParent object a margin of 50 from top and left. The testChild object should have have the same margin relative to stage. But doesnt.. The child object is at 0,0 relative to stage. Whats causing this?...
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Oct 20, 2009
I'm trying to do a cross-fade effect for my gallery. To do that, I'm using two movieclips, one that holds the image currently displayed, and another one that holds the image that should be displayed next. When the coming image is loaded, the cross-fade effect should happen, the container that holds the image that was on stage should be cleared out, then the image in the other container should be displaced to the former container. I'm almost there now, but I got stuck at the last part. Here's my code so far[code]...
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Jul 3, 2011
I have an object called helpDialog that has a sub-object called "closeX"- You click the X and the helpDialog closes. But I'm a little stuck. Let's say I add a new helpDialog to the stage:
Code:
addChild(new helpDialog());
and let's say that closeX has the following class definition:
[code]........
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Jul 27, 2010
How do i actually detect an object from parent(maintimeline)? I'm trying to add a listener on this loaded picture_mc such that when it's drag to this specific object, box_mc on the maintimeline, picture_mc will perform some animation.
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Jun 8, 2009
I'm creating a bunch of movieclips, associating a sound object with them, and then updating them with a progress bar, like so:
var theClip:MovieClip = new MovieClip;
theClip.track = new Sound;
[load sound from URL pseudocode here]
theClip.track.addEventListener (ProgressEvent.PROGRESS, onLoadProgress);
function onLoadProgress (erogressEvent):void {
How do I reference the movieClip the sound is a child of? e.target refers to the sound object; e.target.parent returns an error. And you can't assign properties to sound objects.
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Apr 1, 2011
I've got an external class and make like 20 objects with it. If I e.g. hover my mouse above them, the objects themselves know that, the parent clip however does not. Now I want a global boolean to be set to true, if one of those objects is focused. So in other words I want to set a parent variable from inside of an object that I created with a class.
I could make myself an enter-frame-loop and check all of the objects all of the time, but that doesn't sound like a good solution.
I could also add 20 change-listeners to the parent clip, but I'm not sure about the performance of that. And I have listeners inside the objects anyway, so those should be somehow able to take care of that, or isn't that possible?
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Mar 20, 2012
ERROR:1119: Access of possibly undefined property contact_mc through a reference with static type flash.displayisplayObjectContainer.
[Code]...
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Feb 1, 2011
How do I get a list of all the children (Sprites) on the stage of my Document Class OR how can I get a list (length) of all the children (Sprites) of a parent (Sprite)?
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May 27, 2009
I have a TextInput and a Canvas object both inside an HBox object. When the input text field has focus it highlights, I would like to change this to be the containing HBox that highlights when the Input Text has focus.Does anyone have any ideas on how I can do that?Here is my code:
<mx:HBox
keyDown="checkKey(event)"
horizontalGap="0">
[code]........
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Jul 16, 2009
I'm trying to create a timer object within a movieclip, which, due to the dynamic nature of the movieclips, works well. However, when a timed function is kicked off I'm having trouble referencing the 'parent' movieclip.I'm trying the code below but the'Evt.currentTarget.parent' line throws an error. Anyone know how to make that reference work?
var mc:MovieClip = new MovieClip();
mc.transitionTimer = new Timer(30, 0);
mc.transitionTimer.addEventListener("timer", stepTransition);
[code]......
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Aug 21, 2009
There is most certainly as easy way of doing this, but for the life of me I can't find it.
How do I determine the array name of an object i.e. when I hover over a certain clip on stage, I want to identify which array it is from.
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Nov 4, 2005
got a bit of a tricky one here [well, it could be an easy one, but I have no idea where to start on this one]
Lets say I have two objects on a stage, one named mcA and mcB, within mcA I have another object [called subA] which contains a few small objects, a AS class and some other stuff like components etc...
Is there a way for me to replicate that exact object [subA] inside mcB without loosing any data and such? is this posible?
So basically I want to make a copyClip function, that has the ability to copy/move objects from one object/clip to another...
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Jan 3, 2010
I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()
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May 11, 2009
So I have a MC called "slider" slider has multiple graphics and clips and buttons in it. I have an event handler that tells the "slider" clip to move when you rollover and to move back when you rollout. Problem is that anything you rollover in the parent clip, once rolled off, even thought it is still in the parent clip, it triggers the rollout action.
Code:
this.slider.addEventListener(MouseEvent.MOUSE_OVER, slideOvr);
this.slider.addEventListener(MouseEvent.MOUSE_OUT, slideOut);
[code].....
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Nov 10, 2009
I have a swf that should be able to load another swf in runtime. Then I would like the loaded swf to call a method of the parent, loader swf, like this:
Code:
parent.closeForm;
But when I compile it, it throws this error:
1119: Access of possibly undefined property closeForm through a reference with static type flash.displayisplayObjectContainer.
I've tried:
Code:
if (parent != stage){
parent.closeForm;
}
So flash won't run this code at compile time, but it always throws that error. Here is the code of the LOADER swf:
Code:
private function loadForm():void {
var loader:Loader = new Loader()
var mRequest:URLRequest = new URLRequest(formPath);
loader.load(mRequest);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onFormCompleteHandler);
[Code] .....
How could I write an expression that should call a function of the LOADER swf without having this compile-time error?
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Jan 14, 2010
I have a my project that has three frames on the main timeline.
Frame Label MovieClip Instance Name Class file
Intro_Frame -> Intro_symbol -> Intro_Page
Content_Page -> Content_symbol -> Content
[code].....
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Sep 15, 2010
If an object, or say... a document class, creates an instance of a class (and stores it as a variable), and it doesn't pass any arguments to the constructor of the class, can that class object, by simply having a function of it called by the parent, tell who sent it that command/request?In other words, can a class object know who called it (such as it's parent) via a (seemingly) anonymous call?
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Nov 8, 2011
So, I have the following layering situation
Stage
--moveclip1
--movieclip2
----movieclip3
------movieclip4
I was wondering if it was possible for movieclip4 to be on top of movieclip1, even though movieclip1 is (and must remain) in a layer on top of movieclip2. This should happen when movieclip3 is being clicked (and movieclip4 shows up).
I tried adding this to the mouseclick event of movieclip4:
Code:
this.parent.parent.addChild(event.currentTarget as DisplayObject);
(I tried with and without "parent", and with different numbers of "parents"... cause I kind of lose counts of the parents there).
but... it doesn't work.
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Sep 23, 2008
I have instantiated an instance of a class that performs a URLload action. When that is complete I want to pass the loaded value to a textfield within the parent object. How do I pass the value out of the instantiated object to the parent object's textfield ?
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Jun 22, 2009
its necessary to create a localconnection object in both the parent and child swf if bi directional comm is desired ?? so ..
[Code]...
the child is loaded and unloaded multiple times ..the 1st time .. no issues ..everytime thereafter when the child is loaded .. I get .. "ArgumentError: Error #2082: Connect failed because the object is already connected." when the child is unloaded .."ArgumentError: Error #2083: Close failed because the object is not connected."seems like the connection is persistant until the child is instantiated
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Oct 23, 2009
I am trying to get a circle shape and a text-field sit inside a square sprite, using addChild() method. Both the children seem not to agree sitting in the lap of their parent; and are sitting at a distance, instead. If I create a square symbol on the stage and run the application, everything is fine.
[Code].....
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Jun 29, 2010
I've been trying to use the object.watch() method. I've never used this before, so I'm assuming I'm pretty far off base here. What I have is a parent movie (_root.) that has a bunch of variables. As the user progresses through the movie/project the variables change based on the user's actions. Within this parent movie there is another movie embedded. In this movie, things change based on the variable changes of the parent movie. So, for instance, say the user gets through frame #20 and hits the "next" button in the parent movie, this triggers a variable change in the parent movie, which then causes the embedded movie to change its color from blue to red (or whatever, action doesn't matter)
[Code]....
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