ActionScript 3.0 :: Get Unique Random Numbers?
Dec 7, 2010How to get unique random numbers every time in AS3.
View 3 RepliesHow to get unique random numbers every time in AS3.
View 3 RepliesMaking a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?
View 2 RepliesHow to get unique random numbers every time in AS3
I have searched but not able to get satisfactory results
I have made a short script to generate some random numbers that must be unique. But it doesn't work as I thought it would have done! What is wrong in my code? Preciate some help to change my code so that generate unique random numbers.
[Code]...
I have a custom slideshow that I've made that has a set of four images changing every 5 seconds. The images are randomly selected by a random number between 0 and the length of my XML.
how can I get four unique random numbers - i.e., getting 1, 4, 6, and 8 rather than 1, 4, 6, and 6?
So once a random number is selected, it can't be selected again.
The following program gives me the results in the output panel because I used trace. The problem is that I want these numbers displayed when I click on a button. The numbers should not duplicate when the button is clicked, for example not "3, 3, 2" but "3, 2, 5". Here is the program that randomly selects numbers (which by the way is not mine): (I'll happily donate 15$ to the animal charity of your choice for whoever can give me a hand with this problem
var mynumbers:Array = ["1","2","3","4","5","6"];
var mystuff:Array = [];
var randomCount:Number = 3;
[code]....
I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
View 1 RepliesHow to get unique random numbers every time in AS3 I have searched but not able to get satisfactory results
View 8 RepliesThis seems quite easy, but I'm not that good with Flash, so it'd be really gr8 if anyone can help.I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc.These are 40 different numbers, equal or greater than 0 and equal or less than 39.
View 7 RepliesLooking to generate random numbers b/w 0 and 19 with no duplicates to be put in Array.
View 6 Repliesi am using actionscript 3, and the problem that I have is that i am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. as at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
View 3 RepliesI want my event listener function to throw out unique random numbers between 1 and 30. How does one do that in as3? Math.round will repeat values.?
View 2 RepliesI'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc. These are 40 different numbers, equal or greater than 0 and equal or less than 39.
View 2 Replieshow to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
Generate four random numbers with the total of the four numbers equal to100?[code]...
View 8 Replieswhat is the syntax to pick how can i pick 6 random numbers from 49 numbers
View 9 RepliesI am generating random numbers between two numbers by the code bellow:
ActionScript Code:
public function randomRange(max:Number, min:Number = 0):Number
{
return Math.round(Math.random() * (1+max - min) + min);
}
trace(randomRange(3,-31));
But I need a code which will return some times '3' and some times '-31'. Not the number between them.
is: I have array={0,1,2,3,4,5,6,7,8,9} and i want from this array unique random pairs.for example: 3,6 nad automaticly 6,3 no repeats.It must give me 10 pairs.for example:
3,6
6,3
1,2
[code]....
Using the code gives me 4 numbers but not always unique. Looking around for some tutorials drew a blank.
Code:
var m1:Number = Math.floor(Math.random()*3)+3;
var m2:Number = Math.floor(Math.random()*3)+3;
[code]....
I'm trying to come up with a function that can give me an array of unique random numbers based on a range. If they don't fit within that range then it keeps check until it return the correct array of numbers.
Unfortunately I just keep getting an constant loop that crashes flash.
ActionScript Code:
var positions:Array = [];
function uniqueRandomNumber(max:Number, min:Number, len:int, range:int = 100):void
{
[Code].....
uniqueRandomNumber( 200, 0, 6, 40 );
I want to make sure that all numbers are 40 apart from each other
Im making a game where there are 25 tiles with corresponding questions when you click them. One of the tiles must blink at a time, once the blinking tile was selected it will be hidden and the question will appear. If he answered wrong, the game is over else we will select another blinking tile after answering correctly (but the previous tile is hidden now). So how can i make the tiles blink or change its color using AS? And how i will select the available tiles, where some tiles are already disabled/hidden (already answered)? here is my pseudocode: (im not yet familiar with AS2 OOP concepts so im will use movie clips here & array to save the selected tiles)
select unique random no. from 0 - 25
check if it is in the array1.length not 0 && generated rand. no. is not in the array1
else store generated rand. no. to array1
tell movieclip(array1[0]) goto blink frame
if movieclip(array1[0]) finished blink
goto not blink frame
else hide the tile.
I am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time. For eg:-
Main_Array = ["one","two","three","four","five","six","seven "];
Sub_Array = ["three"]; // initially it holds one value
for(each value of Sub_Array)
[code]........
I am trying but I don't get unique values, or something gets wrong which I am not able to solve. Looking forward desperately for some help
How do I get random number between a range?Meaning: I want to pick a random number between 10 and 20, for example.Later, I may want a random number between 50 and 100, obviously excluding all numbers <50.
View 10 RepliesActionScript Code:
var numbers:Array = [];
var newNb:Number;
var max:Number = 81;
[code]...
i'm just trying to do something really basic and I'm stumped.all i want to do is create a radom number onEnterFrameits to go at the end of a game i've made and the score will be radom at the end screenso far I have this below but it will not stop it just keeps going and going i've put stop(); in but that does not seem to work. I know its simple but I just can't see it.
this.onEnterFrame = function() {
display = Math.round (Math.random (10)*9)+1;
}
so what i understand from this im learning flash from [URL] tutorials and no matter how many times i listen to each word the guy says, i dont understand this part in the vid, we are making a die to roll from 1-6 although the code below is not the finali
[Code]...
I am creating a game for kids, which shows them how to tell the timeI need to put two random numbers into a textfield one for hours and one for minutesso that I can get the app to say show me 13:45 for examplehowever I do not want to include the time of 12:00 as this is where the clock will start and defeats the purposethe clock is 24 hour, going from 1-24 in hoursand 00-60 in minutesive looked everywhere on how to do this but cannot find an answerat the moment i have a textfield which displays the time as the user adds hours etc which i plan to hideso that i can say if this random number textfield is equal to the time textfield then display correct and so on
View 27 RepliesI'm generating a random number between min and max with this code:return min + (max - min) * Math.random();And it works. However, the random numbers are very little usually between "1 or 3" even if the max is 80.
View 3 RepliesI need to generate random numbers between 1 and 20 with a heavy emphasis on the one between 1 and 5, a light emphasis on 5-10, and a low emphasis on 10-20. I don't understand all the fancy probability words and all the stuff they say in the articles I've come across.
View 3 RepliesI have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]
View 5 Replies