ActionScript 3.0 :: Pick 5 Random Unique Numbers Out Of The Array?
Apr 5, 2011
i am using actionscript 3, and the problem that I have is that i am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. as at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
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Apr 5, 2011
I am using actionscript 3 and I am creating an array of 16 buttons and need to use the function math.random to get it to pick 5 random unique numbers out of the array. As at the moment it is sometimes picking 5 unique numbers and sometimes it has duplicate buttons appearing?
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Apr 15, 2009
This seems quite easy, but I'm not that good with Flash, so it'd be really gr8 if anyone can help.I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc.These are 40 different numbers, equal or greater than 0 and equal or less than 39.
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Oct 12, 2009
Looking to generate random numbers b/w 0 and 19 with no duplicates to be put in Array.
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Aug 18, 2010
what is the syntax to pick how can i pick 6 random numbers from 49 numbers
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Jun 27, 2011
Ok what i want to do is to randomly pick 3 values from an array called Objs and add them to a new array called ListObjs. The three values should be unique. This is the code I have so far, but when i try to execute it Flash stops responding.
[Code]....
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Feb 28, 2009
Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?
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Oct 27, 2009
What I'm trying to do now is have 6 characters on stage (these characters are stored in an array) and 2 characters from this 6 will hold a number each and the other 4 will hold an alphabet each. What I want to do is to run this file many times and each time the each alphabets and numbers will be randomly displayed within these 6 characters there will always be 2 numbers and 4 alphabets but I shouldn't know which character will be holding an alphabet and which will be holding a number. I have only two functions now one function is to generate two random numbers to indicate which index of characters to pick to hold a number and then another for loop that run 6 times to addChild on stage.
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Dec 7, 2010
How to get unique random numbers every time in AS3
I have searched but not able to get satisfactory results
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Sep 4, 2010
I have made a short script to generate some random numbers that must be unique. But it doesn't work as I thought it would have done! What is wrong in my code? Preciate some help to change my code so that generate unique random numbers.
[Code]...
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Mar 20, 2007
I have a custom slideshow that I've made that has a set of four images changing every 5 seconds. The images are randomly selected by a random number between 0 and the length of my XML.
how can I get four unique random numbers - i.e., getting 1, 4, 6, and 8 rather than 1, 4, 6, and 6?
So once a random number is selected, it can't be selected again.
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Dec 7, 2010
How to get unique random numbers every time in AS3.
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Aug 17, 2011
The following program gives me the results in the output panel because I used trace. The problem is that I want these numbers displayed when I click on a button. The numbers should not duplicate when the button is clicked, for example not "3, 3, 2" but "3, 2, 5". Here is the program that randomly selects numbers (which by the way is not mine): (I'll happily donate 15$ to the animal charity of your choice for whoever can give me a hand with this problem
var mynumbers:Array = ["1","2","3","4","5","6"];
var mystuff:Array = [];
var randomCount:Number = 3;
[code]....
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Dec 7, 2010
How to get unique random numbers every time in AS3 I have searched but not able to get satisfactory results
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Mar 9, 2011
My problem is that I'm trying to pick numbers out of an array to a cardgame.
Code:
stop();
//var kort = new Array (0,1,2,3,4,5,6,7,8,9,10);
button_1.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
[code]....
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Jul 23, 2009
I want my event listener function to throw out unique random numbers between 1 and 30. How does one do that in as3? Math.round will repeat values.?
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Apr 15, 2009
I'm trying to create an array of random unique numbers from 0 to 39 so that I can list these numbers in a countdown and without repetition, ie: 25, 29, 11, 03, 17 etc. These are 40 different numbers, equal or greater than 0 and equal or less than 39.
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Oct 27, 2011
I have an array of movieclips and i want to put them on stage. so they have to be unique and randomly chosen.
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Jan 26, 2011
For example, when users are connecting to this application they are given a userid var, then it's inserted into the array. So, i'm using chosenUser = usersOnlineArray[Math.round((Math.random()*usersOnlineArray.length))]; to pick another random user. But i need to make sure it doesn't pick the userID they personally were assigned so they don't end up getting themselves. how would i use that code but tell it to "remember, make sure you dont pick userid" maybe I could do something like
[Code]...
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Jul 5, 2010
There is an array 'squares' with instance names of MCs that i have on stage. I made a loop to randomize this array, so that every time the randomSquares() function is called, it would show different visible squares. But the problem is that if i call this function twice, same squares are visible as before. Everytime before calling this randomSquares() function, I also call a resetSquares() function.
var squares:Array = [s1, s2, s3,s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, s15, s16, s17, s18, s19, s20, s21, s22];
var myArray:Array = new Array();
function randomSquares():void {
[Code].....
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Apr 5, 2011
is: I have array={0,1,2,3,4,5,6,7,8,9} and i want from this array unique random pairs.for example: 3,6 nad automaticly 6,3 no repeats.It must give me 10 pairs.for example:
3,6
6,3
1,2
[code]....
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Nov 18, 2009
create a function that picks out X amount of numbers from a set of numbers? So if X=3, then i need this function to pick out 3 different numbers from say a set of numbers (1, 2, 3, 4, 5, 6, 7, 8) and then stored it into X number of variables.
In saying that, X will only =2, and =5. So in the first instance, i'll need 2 random numbers from the set above that are not the same numbers, and second instance 5 random numbers from the set above (also no repeats of numbers). Then i need to be able to store those 2 or 5 different random numbers from the set into variables to call them with other functions.
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Jul 14, 2011
I am recently working with an application. Where I need 4 unique values from an array in such a way that it should checking random item every time. For eg:-
Main_Array = ["one","two","three","four","five","six","seven "];
Sub_Array = ["three"]; // initially it holds one value
for(each value of Sub_Array)
[code]........
I am trying but I don't get unique values, or something gets wrong which I am not able to solve. Looking forward desperately for some help
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Jan 8, 2011
I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]
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Feb 10, 2007
What should I do so I end up with an array of random numbers like
[2, 6, 4, 9, 0, 3, 7, 8, 1, 5]
[3, 5, 8, 1, 9, 0, 6, 7, 2, 4]
I'm thinking like starting with an ordered array
[code]......
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Mar 2, 2011
I'm trying to return four random number in an array. The total values of the four numbers has to be less that 200.
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Mar 5, 2010
I need to create an array with objects when using random numbers. This is the script I have:
ActionScript Code:
if(_root.EnemyCar.hitTest(_root.kill)){
_root.EnemyCar.removeMovieClip();
var lol6 = Math.floor(Math.random()*200);
if (lol6==2){_root.attachMovie("EnemyCar", "EnemyCar", _root.getNextHighestDepth(), {_x:74, _y:-100})};
if (lol6==1){_root.attachMovie("SwatVan1", "SwatVan1", _root.getNextHighestDepth(), {_x:114.9, _y:-45})};
if (lol6==0){_root.attachMovie("OilTanker", "OilTanker", _root.getNextHighestDepth(), {_x:74, _y:-250})};
}
As you can see the random number is from 0-250, I want to be able to have enemycar spawning from 2-20 and other movie clips spawning from 20-40 etc.
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Sep 9, 2011
How do I make a random sequence of 10 numbers, from an array of 20 numbers in total, without repeating any of them on that sequence?
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Jan 13, 2010
I have 10 movieclips on stage called mc1 mc2 etc ect and then I have one button which makes one of the mc's alpha = 0;The only thing is I would love the evenlistener add the number created by the array to be put after mc & "array number".So what the button should do is create one of the mc's visible whilst all others are not, and this should happen randomly without an mc showing up twice.
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Feb 5, 2011
i'm attempting to populate an array with random numbers, but the random numbers must be a certain, minimum distance apart from each other.i've populated an array with 5 random numbers between 0 - 100:[code]after populating and sorting let's assume that myArray now contains these values:26, 27, 42, 92, 97 now i would like some ore all of the array values to be reset, if they need to be, so that they are at least a certain percentage (let's say 10%) of the maximum value (100) apart from each other.the first 2 values (26 and 27) are not at least 10% apart and neither are the last 2 values (92 and 97). however, if i simply moved the value 27 10% away from 26, so that 27 changes to 37, 37 now conflicts with the next value of 42.what is the best approach for populating an array of random numbers who's values will be at least a certain percentage apart from one another but still random.it may go without saying, but i'm looking for a solution that is portable, where maximum values and minimum distribution percentages can be anything, not just for my example above.
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